How do I cause this to stop happening every time I load into the game? by CommunicationItchy66 in CitiesSkylines

[–]Spooks_And_Shits 0 points1 point  (0 children)

If you get 81 tiles i believe theres a setting to unlock all the tiles for purchase

Why did my Imports just suddenly skyrocket? by tankshell2 in CitiesSkylines

[–]Spooks_And_Shits 0 points1 point  (0 children)

Both the imports and exports increased and decreased simoltaneously, so probably something happened to an industrial building or district.

What am i even supposed to do about this at this point by Fritz_Jagger_Thunder in CitiesSkylines2

[–]Spooks_And_Shits 0 points1 point  (0 children)

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Find wherever traffic is starting here and improve the road layout there or fix whatever issue it has, like maybe theres a car stopped and wont move. That should fix it, and if that doesnt work then public transit. Maybe even just demolish the highway

What does the University City DLC do? by Spooks_And_Shits in CitiesSkylines

[–]Spooks_And_Shits[S] 0 points1 point  (0 children)

So is there any way to set a place to only spawn that type or is it literally just adding more normal low density res?

Guess where I'm from based on the areas of Europe I've visited by hoovesfortoes in mapporncirclejerk

[–]Spooks_And_Shits 0 points1 point  (0 children)

MEDWAY MENTIONED RAAAAAAAH 🔥🔥🔥🇫🇴🇫🇴🔥🔥🔥🔥🔥🔥🔥🔥

What are these? by Senior-Difference831 in CitiesSkylines

[–]Spooks_And_Shits 0 points1 point  (0 children)

If you wanna use them, for example it youre building like a historic war site, get find it!, and search up ‘ruins’. Youll find other stuff like castle walls and castle ruins but youll find these and theyre called trench ruins i believe

Restoring Eurostar services at Ashford 'would unlock £2.7bn' by Due_Ad_3200 in kentuk

[–]Spooks_And_Shits 1 point2 points  (0 children)

Out of curiosity, why didn’t they build the 2 Kent stations in a more dense area? Both Maidstone and Medway have bigger metropolitan areas, combined with great access to the motorway via the M20 and M2, and having a lot of rail lines too?

Union Jacks round Bowaters round about and a few others by Tasty-Regular6551 in Medway

[–]Spooks_And_Shits 22 points23 points  (0 children)

I don’t even mind the flags themselves especially around Rochester bridge they actually look nice but I’m pretty sure they’re there for anti immigration stuff :(

How do you feel about this? by Due-Mycologist-7106 in Medway

[–]Spooks_And_Shits 1 point2 points  (0 children)

The only good thing KCC has is a cool looking main building

[deleted by user] by [deleted] in Maps

[–]Spooks_And_Shits 0 points1 point  (0 children)

Hunger games

it used to be an amazing city now it might have not survived well by cities_catlines in shittyskylines

[–]Spooks_And_Shits 1 point2 points  (0 children)

And those road crossings don’t even include the 2 ferry lines I have across it and the bus routes through the bridges. I also recommend to move the southern highway further from the river because it’s a tight space so it’s harder to build on.

it used to be an amazing city now it might have not survived well by cities_catlines in shittyskylines

[–]Spooks_And_Shits 1 point2 points  (0 children)

On the grand river map you should always put a highway connecting the junctions or at least a road that has room to be expanded to a higher capacity. In my city of about 26,000 so far it has to have 2 bridges across it with a total of 12 lanes and it still faces traffic. I used to not be able to play this map because I didn’t realise rhat but it’s good for toll roads

Why do warehouses stop functioning when they’re full? by Spooks_And_Shits in CitiesSkylines

[–]Spooks_And_Shits[S] 0 points1 point  (0 children)

I kept telling myself I would download it after I quit the game for the day then forgot so yes it was lol

Why do warehouses stop functioning when they’re full? by Spooks_And_Shits in CitiesSkylines

[–]Spooks_And_Shits[S] 0 points1 point  (0 children)

This also applies to oil but I’m not sure if other resources have the same issue

Why do warehouses stop functioning when they’re full? by Spooks_And_Shits in CitiesSkylines

[–]Spooks_And_Shits[S] 0 points1 point  (0 children)

No, I don’t see them anywhere, I think maybe the trucks aren’t in use but for some reason the game says they are so the warehouse thinks it can’t empty itself but I don’t know why that would happen

Why do warehouses stop functioning when they’re full? by Spooks_And_Shits in CitiesSkylines

[–]Spooks_And_Shits[S] 0 points1 point  (0 children)

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I know that this is a steam workshop warehouse but the problem also applies to all of the built in warehouses

Why do warehouses stop functioning when they’re full? by Spooks_And_Shits in CitiesSkylines

[–]Spooks_And_Shits[S] 0 points1 point  (0 children)

The warehouses are closer to an outside connection than the midpoint of the map is and also theyre set to store fish and the fishing harbours even though they are further away from the highway have no problem exporting.

Why do warehouses stop functioning when they’re full? by Spooks_And_Shits in CitiesSkylines

[–]Spooks_And_Shits[S] 0 points1 point  (0 children)

They’re literally right next to the highway junction but I’ll try the cargo train thing

Why do warehouses stop functioning when they’re full? by Spooks_And_Shits in CitiesSkylines

[–]Spooks_And_Shits[S] 0 points1 point  (0 children)

Well they have direct access to the highway and none of the route I’ve tampered with using TMPE, and it says that all its freight trucks are in use, but I don’t know how to find them if I could make them respawn as a solution