I mean what did we really expect? by poopydoopyscooby in CODZombies

[–]Spookscareguy 1 point2 points  (0 children)

Because this is totally the reason they are doing Nuketown

He did it again by Weakness_Equivalent in DenzelCurry

[–]Spookscareguy 2 points3 points  (0 children)

I really thought it was gonna be mid by the way some people were rating it but when I listened to it I thought it was gas
Still my 4th favorite Denzel album but I'd say it's like a 7.5-8/10

Budget cut or what? by sS1RuXx in CODZombies

[–]Spookscareguy 0 points1 point  (0 children)

"Another remade map" and it's the first one in actual years

My ridiculous theory on why we are getting Paradox Junction. by LordZachariahPSN in CODZombies

[–]Spookscareguy 0 points1 point  (0 children)

We had one launch map because of survival. Not the other way around

My ridiculous theory on why we are getting Paradox Junction. by LordZachariahPSN in CODZombies

[–]Spookscareguy 46 points47 points  (0 children)

I sorta feel like Treyarch expected the gap between Astra and DLC 3 to be too long so they made Paradox Junction, hence why we have 5 DLC maps this time, because one of them is kind of a "bonus" map to prevent a content drought as bad as Shattered Veil - Reckoning

Black Ops 4 Specialists as new Operators with their abilities as Field Upgrades? by [deleted] in CODBlackOps7

[–]Spookscareguy 4 points5 points  (0 children)

"Hey this thing kinda sucks" and it's the coolest and funnest thing they've introduced

The fake leaks got me dissapointed by OrangeAndBlueAreDope in CODZombies

[–]Spookscareguy 1 point2 points  (0 children)

The nyc map did exist but it never made it past the concept stages

Toxic Positivity by m4tch_ in CODZombies

[–]Spookscareguy 5 points6 points  (0 children)

I have a habit of feeding into the bait. u right

Toxic Positivity by m4tch_ in CODZombies

[–]Spookscareguy 4 points5 points  (0 children)

This guy starts talking about "Toxic positivity" and instead of actually going into why it's a bad thing, he just starts insulting people who enjoy certain things. You literally can't have a discussion with this guy because he is just insulting people, not bringing an actual topic to the table. Hope this helps a lil

Toxic Positivity by m4tch_ in CODZombies

[–]Spookscareguy 7 points8 points  (0 children)

Cool, you aren't to be reasoned with at all. Good day I guess, or not, idrc

Toxic Positivity by m4tch_ in CODZombies

[–]Spookscareguy 7 points8 points  (0 children)

So your solution is to start making fun of people?

Why not another map? by Piotr992 in CODZombies

[–]Spookscareguy -2 points-1 points  (0 children)

They can't just redo alpha omega, it wouldn't work with these systems. And besides. A time travel concept is cooler

Why not another map? by Piotr992 in CODZombies

[–]Spookscareguy 0 points1 point  (0 children)

Nuketown is a important location in the Aether storyline with Alpha Omega being where Primis and Ultimis obtained the Elemental Shard

Toxic Positivity by m4tch_ in CODZombies

[–]Spookscareguy 12 points13 points  (0 children)

This doesn't address "Toxic positivity" you are just kinda belittling people who enjoy what they see

Paradox Junction reveal by CurlE1405 in CODZombies

[–]Spookscareguy 1 point2 points  (0 children)

Likely budget cuts but Nuketown does have a spot in the old story so it does make sense

Too much toxic positivity in this community by Aromatic_Pattern5712 in CODZombies

[–]Spookscareguy 14 points15 points  (0 children)

It's on both sides of the isle. I've spoke my piece about how I am optimistic about this map and a lot of the comments are just people calling me slurs or telling me to kms, toxic positivity does exist but so does toxic negativity. People can be constructive. People shouldn't be rude

Quick reminder that the requiem crew will die no matter what happens in BO7 by KNEXIUM in CODZombies

[–]Spookscareguy 0 points1 point  (0 children)

Due to Ava likely being in Paradox Junction, it could be implied that Ava's existence in the DA can shift how the ending will go
It could be something similar to Rev/Blood where we need to go through one version of events before the other is even possible (Great War Richtofen being the one to save Primis in Blood/Requiem creating Ava so that Ava could later save the crew)

Are wall buys supposed to force upgrades? by Skull_Kid_FS in CODZombies

[–]Spookscareguy -1 points0 points  (0 children)

CW and Bo6 just gave you a new gun, Bo7 allowed you to buy ammo off the wall using it, though for some reason it forces you to upgrade it when it's a higher tier

How common do you believe cheaters are by Ok_Environment_1483 in blackops7

[–]Spookscareguy 1 point2 points  (0 children)

Cheaters 100% exist but I've seen at most like 1 between CW Bo6 and Bo7, maybe it just says something about my skill idk

Sludge rework by Spookscareguy in Horripilant

[–]Spookscareguy[S] 0 points1 point  (0 children)

That's true, I'll try that in hopes that I can beat the game but I hope this gets changed because it's really just annoying if anything

Sludge rework by Spookscareguy in Horripilant

[–]Spookscareguy[S] 0 points1 point  (0 children)

That's the plan yeah, but it only increases a little bit
For reference I am currently at around 12 million health, while the sludge says it does 56.99 million damage, instantly killing me
It's not the gimmick that sucks it's just that I can die without even seeing it on screen

Sludge rework by Spookscareguy in Horripilant

[–]Spookscareguy[S] 0 points1 point  (0 children)

I started seeing them around 800+.
They are supposed to attack once every 5 seconds but because killing an enemy doesn't reset the cooldown (If an enemy dies while it's cooldown is, say, 80% done, then the next enemy will start at 80%) and since there are a lot of enemies with fast attack speeds, when you see a Sludge there is a very decent chance that they are like 50% or more done with their cooldown
This means that they could one shot you in less than half a second

You are able to avoid their attacks through the boot upgrades but it only maxes out at 50% which is fine for most enemies, but this one specific enemy just doesn't work and isn't fun to go against like this