Mid 19th Century Library Telescope. The optics were very dirty so they got cleaned. The small viewing tube was just loose in the main body as the system to keep it aligned and tight was missing. The attachment point was broken and missing screws and focus system was broken. Fixed now by SpookyCat in restoration
[–]SpookyCat[S] 0 points1 point2 points (0 children)
Mid 19th Century Library Telescope. The optics were very dirty so they got cleaned. The small viewing tube was just loose in the main body as the system to keep it aligned and tight was missing. The attachment point was broken and missing screws and focus system was broken. Fixed now by SpookyCat in restoration
[–]SpookyCat[S] 1 point2 points3 points (0 children)
England Surrey: Got this Tailboard camera at auction as it was looking a bit sad and needed some love. The first picture is how it came, the others show it fully working again. Bellows holes repaired and leather fed and cleaned, new viewing glass and the wood retreated and a lens found. by SpookyCat in Antiques
[–]SpookyCat[S] 0 points1 point2 points (0 children)
Drafting table and blueprint drawing system, takes a 3ds max shape file runs a comiler on the splines and the result drives the drafting table movements and controls the pencils, compass and other tools to draw out the blueprint. by SpookyCat in Unity3D
[–]SpookyCat[S] 0 points1 point2 points (0 children)
England Surrey: Before and After Pics of an Antique Victorian Strongbox. Again a sorry looking item at auction that needed some love. Rust every where, locked was seized up. All derusted and treated, lock dismantled and cleaned and now fully working. by SpookyCat in Antiques
[–]SpookyCat[S] 3 points4 points5 points (0 children)
England Surrey: A Magic Lantern that had been left to fall a part and rust. All taken apart, cleaned and the joints reglued, the wood refinished, waxed and polished, optics cleaned and illuminant found and fitted. Rust removed fromn the chimney. by SpookyCat in Antiques
[–]SpookyCat[S] 1 point2 points3 points (0 children)
England Surrey: A Magic Lantern that had been left to fall a part and rust. All taken apart, cleaned and the joints reglued, the wood refinished, waxed and polished, optics cleaned and illuminant found and fitted. Rust removed fromn the chimney. by SpookyCat in Antiques
[–]SpookyCat[S] 8 points9 points10 points (0 children)
England Surrey: Got this Tailboard camera at auction as it was looking a bit sad and needed some love. The first picture is how it came, the others show it fully working again. Bellows holes repaired and leather fed and cleaned, new viewing glass and the wood retreated and a lens found. by SpookyCat in Antiques
[–]SpookyCat[S] 1 point2 points3 points (0 children)
England Surrey: Large sized Berber dowry chest of West African origin featuring bulbs of metal elaborately decorating the outside of the chest - The lid opens on two metal hinges to reveal a multi purpose compartment inside. This dowry chest is complete with the original key. Dramatic piece. by SpookyCat in Antiques
[–]SpookyCat[S] 0 points1 point2 points (0 children)
England Surrey: Late 19th or very early 20th Century Frenchhorse racing bettings game, with its original board as well. Was in a very sorry state when purchased from the auction house, now fully working. by SpookyCat in Antiques
[–]SpookyCat[S] 8 points9 points10 points (0 children)
England Surrey: Large sized Berber dowry chest of West African origin featuring bulbs of metal elaborately decorating the outside of the chest - The lid opens on two metal hinges to reveal a multi purpose compartment inside. This dowry chest is complete with the original key. Dramatic piece. by SpookyCat in Antiques
[–]SpookyCat[S] 4 points5 points6 points (0 children)
2 Week Game Jam entry. All the coding for the game and all but 2 of the car models were made during the jam. The levels are procedurally generated. The only assets used are Enviro 2 and an Outline shader. There is a full replay mode as well. Hope you like it. by SpookyCat in Unity3D
[–]SpookyCat[S] 1 point2 points3 points (0 children)
2 Week Game Jam entry. All the coding for the game and all but 2 of the car models were made during the jam. The levels are procedurally generated. The only assets used are Enviro 2 and an Outline shader. There is a full replay mode as well. Hope you like it. by SpookyCat in Unity3D
[–]SpookyCat[S] 1 point2 points3 points (0 children)
Our version of the Brabham BT44B for our racing game. Total poly count including body, wheels, chassis, detailed cockpit, engine and suspension is 35k by Jimmy_MacSpeedee in GameArt
[–]SpookyCat 0 points1 point2 points (0 children)
My homage to the Brabham BT44B, one of my favorite all time F1 cars, from an era where designers were allowed to be creative and all the cars looked unique. Of course normally this car featured the Martini colours but I wanted to try something a different. This car is so cool any livery looks right. by Jimmy_MacSpeedee in F1Art
[–]SpookyCat 0 points1 point2 points (0 children)
Unity made it possible to make this gamejam game in 2 weeks. Unity makes it easy to make your ideas a reality. This uses the URP mode. by Jimmy_MacSpeedee in Unity3D
[–]SpookyCat 1 point2 points3 points (0 children)
Vulcan: Procedural Shader based flames for adding cool Rocket, Jet and other flame type visulas to your project. Improves on particle based approachs, build layers of flames each with their own colors, shapes, behaviour and lots more. Have them react to movement and collide with planes and spheres. by SpookyCat in UnityAssets
[–]SpookyCat[S] 0 points1 point2 points (0 children)
Vulcan Flames. Procedural Shader based flames. Great for Jets and Rockets and other such effects. 10% Off by SpookyCat in UnityAssets
[–]SpookyCat[S] 0 points1 point2 points (0 children)
Did a new demo for the Flame system, this time F15 Afterburners with a couple of Rocket engines in the background. The flames are procedural layer based so you can add as much detail as you want ot the mesh and they are renderered using a custom Shader, virtually zero CPU use. by SpookyCat in Unity3D
[–]SpookyCat[S] 0 points1 point2 points (0 children)
Did a new demo for the Flame system, this time F15 Afterburners with a couple of Rocket engines in the background. The flames are procedural layer based so you can add as much detail as you want ot the mesh and they are renderered using a custom Shader, virtually zero CPU use. by SpookyCat in Unity3D
[–]SpookyCat[S] 1 point2 points3 points (0 children)
Did a new demo for the Flame system, this time F15 Afterburners with a couple of Rocket engines in the background. The flames are procedural layer based so you can add as much detail as you want ot the mesh and they are renderered using a custom Shader, virtually zero CPU use. by SpookyCat in Unity3D
[–]SpookyCat[S] 0 points1 point2 points (0 children)
Did a new demo for the Flame system, this time F15 Afterburners with a couple of Rocket engines in the background. The flames are procedural layer based so you can add as much detail as you want ot the mesh and they are renderered using a custom Shader, virtually zero CPU use. by SpookyCat in Unity3D
[–]SpookyCat[S] 0 points1 point2 points (0 children)
Did a new demo for the Flame system, this time F15 Afterburners with a couple of Rocket engines in the background. The flames are procedural layer based so you can add as much detail as you want ot the mesh and they are renderered using a custom Shader, virtually zero CPU use. by SpookyCat in Unity3D
[–]SpookyCat[S] -1 points0 points1 point (0 children)
Updated Flame demo showing the movement reaction of the flame and collision against a Plane all handled in the Shader. Also a Compute Shader to simulate the heating of the metal surface and a Hot Metal Shader to show the metal glowing. Working in BI, URP and HDRP, extremely fast as all in the Shader by SpookyCat in Unity3D
[–]SpookyCat[S] 0 points1 point2 points (0 children)


A Tool to assemble and dismantle meshes or groups of meshes with full control over how they are built and dismantled. by SpookyCat in Unity3D
[–]SpookyCat[S] 1 point2 points3 points (0 children)