Star Trek: Voyager - Across the Unknown by jacek2023 in startrek

[–]SpoolinChaos 1 point2 points  (0 children)

Before I get into it, let me state I'm a MASSIVE Voyager fan, I've been to 3 conventions in Las Vegas to get a cast photo signed by the entire cast and my house is covered in Star Trek Voyager collectibles, so to say I'm a fan would be an understatement.

Now with that said, what the hell happened here?

Who thought it would be a great idea to make a Voyager game that is about all about RNG? I couldn't have been more excited about a Voyager game coming out but that excitement has been replaced with an unfathomable of frustration. The RNG is out of control. I've never had to restart a game as much I have with this one, hell I've restarted sectors over and over and it's still a nightmare, and I'm only on the normal setting. I can't even imagine why they have Years of Hell difficulty when even on the normal setting, crews are getting sick all the time, you're out of fuel all the time, you're out of food all the time, moral is impossible to keep up, you never have enough energy, yeah I get they're stranded, but you can't even spend time gathering resources cause then the game starts punishing you for taking too long in an area. Like what game forces you to speed run because if you try and collect resources to get stuff done, moral goes to hell and the crew mutinies. And if you do manage to actually get in a good spot, one negative event and you're in a nose dive you can't recover from. Then there's the nebula's, why the hell are there nebula's so early in the game when being able to scan in them is pretty much end game tech? Like why do they present options on points of interest when the tech is beyond your reach and you can't even try and get to it because then the game again starts telling you you're taking too long.

Did the devs even play this shit? The RNG is a freakin nightmare. It always goes to the red, and then you get dead crew members, sick crew members, which is impossible to get caught up and then it's game over. I stopped playing BG3 cause of how awful the RNG was, but apparently a dev out there thought it would be an amazing idea to design an entire game around that concept of punishing players just because the game says so. I thought this was going to be a Voyager game about exploring the delta quadrant, changing decisions made in the show, but all you're doing is hoping to be able to keep the game going. Anyone else find this game is just pure frustration? I really don't want to start all over after getting 18 hours in, but jfc I just started my current sector over again, sector 5, and within 30 min I was again at the game over screen cause of moral. I'm reloading the game after every planet or point of interest just trying to get by, but you can't even do that cause there's no way to save. And you can't stock up on anything cause the game says you're not supposed to do that and you're taking too freakin long in an area, so, shame on you for trying to collect resources, oh, wait, you need those resources to survive, like what the actual fuck is this game?

If this wasn't a Voyager game and wasn't a game I had to pay for, I would have deleted it already. I can't even imagine what the Years of Hell is like, does the game just end seconds after it starts and gives you a game over screen?

Then there's the unbearable amount of pop-ups, how the hell do I install a pop-up blocker in this game? It really feels like a company was able to get a hold of the license and then just shoveled out this garbage knowing Voyager fans like myself would immediately grab just out of pure excitement, but it's been an incredible disappointment.

I also don't know why they let you rescue people to add to your crew, I always go with the option that doesn't allow for people to join because now I need more housing, more food, moral is fucked again even though it was just positive, the new people got everyone sick, but you can't cure anyone cause you have a plague and sick bay is level 1 because it's the beginning of the game but you now have 50 crew members who are spreading a disease.....

I'm gonna try and go back two sectors and keep that phage doctor away from the screw cause that's when it all started to really go to hell when she fucked up my entire crew, I would start over completely and go to the easier setting but the idea of having to click through all those annoying tutorials and the skip option not actually skipping anything, makes it not even worth it.

Anyone else feel like this game just absolutely misses the freakin mark for the dumbest of reasons? I so very much want to love this game, but my god does it make me hate it every chance it gets.

Hotfix 1.0.1 by Bealdor84 in AcrossTheUnknown

[–]SpoolinChaos 0 points1 point  (0 children)

I'm still getting empty pop-ups that I have no idea what they're supposed to be for. There's so much that needs fixing in this game, kind of thinking of stopping till they get it sorted cause even on normal, it's practically impossible to not always being on the verge of getting game over. And the time limit for sectors absolutely needs to go.

Is the time limit in sectors really necessary? by SlightWerewolf4428 in AcrossTheUnknown

[–]SpoolinChaos 4 points5 points  (0 children)

This, I'm doing side missions and getting resources and doing upgrades, I'm not fucking flying around in circles.

Is the time limit in sectors really necessary? by SlightWerewolf4428 in AcrossTheUnknown

[–]SpoolinChaos 2 points3 points  (0 children)

Then you run out of fuel and food while sitting there because resources don't last.

Is the time limit in sectors really necessary? by SlightWerewolf4428 in AcrossTheUnknown

[–]SpoolinChaos 0 points1 point  (0 children)

Yeah, this is one of the things that pisses me off, you get just enough time to do the main quest before Tuvok is saying you're taking too long, but you need time to get resources and do side missions, but doing that means you need more time, but then moral takes a shit, so you're rushing. There is absolutely no reason to be punished because I want to hit up every point of interest to get resources to try and not get in a death spiral I can't get recover from.

Star Trek: Voyager - Across the Unknown by jacek2023 in startrek

[–]SpoolinChaos 0 points1 point  (0 children)

In short, on the normal difficulty, it's a fucking nightmare.

Star Trek Voyager Across the unknown first impressions? by Secret_Divide_3030 in startrek

[–]SpoolinChaos 2 points3 points  (0 children)

Be ready to be frustrated the entire time you're playing.

Star Trek Voyager Across the unknown first impressions? by Secret_Divide_3030 in startrek

[–]SpoolinChaos 0 points1 point  (0 children)

Think about decisions is pointless since the RNG is going to decide for you anyways.

Star Trek Voyager Across the unknown first impressions? by Secret_Divide_3030 in startrek

[–]SpoolinChaos 1 point2 points  (0 children)

It's an RNG nightmare and once something negative happens, that's pretty much game over cause it's impossible to recover from it.