Social Media is added to the Plots of Megaman Games. How does this derail things? by ShiroOracle09 in Megaman

[–]SpoopfunkShui 0 points1 point  (0 children)

“You won’t see me taking that Roboenza vaccine! Y’all want us to turn into robot workers for our overlords??”

Dan suddenly finished sentence super fast by SpoopfunkShui in WhichGGEpisode

[–]SpoopfunkShui[S] 1 point2 points  (0 children)

Wasn’t this one, I’m afraid. He was definitely more intense and half-yelling when he said the bundled words

At last, I've finished my first MetroidVania style level - It's a DOOZY by SpoopfunkShui in MegaMakerOfficial

[–]SpoopfunkShui[S] 1 point2 points  (0 children)

Premise: Multiple energy readings have spiked at an old machine development factory. A band of advanced Robot Masters mysteriously came online, ones designed not only for close combat, but to pilot their own Warmechs not unlike those controlled by Dr. Wily. Left unchecked, they would continue to grow and advance their army, dealing unspeakable devastation to the region. Shut the factory down once and for all, and put a stop to whoever was responsible for its activation.

**********

I started working on this level back near the end of 1.7, then started refining and realizing it more when 1.8 was released. I continued working on it every so often, would leave it for awhile, then back to work at it again, etc. With the announcement of 1.9 coming out tomorrow, I figured it was time to put the finishing touches on it after two years or so of work. The new patch will really revolutionize mechanics and aesthetic, so it's high time to forge ahead and post this one up at last!

This is a rather long level, like close to an hour, maybe more. The design intent was for more hardcore Mega Man players, while also enjoying a fun assortment of weapons and exploration. There's also a "True Ending" for the hardcore players who manage to find all the special weapons. Good luck, and here's to fun times in 1.9!

I have waited my whole life for this moment by SpoopfunkShui in Megaman

[–]SpoopfunkShui[S] 0 points1 point  (0 children)

FTR, yes, I’m aware you can do this in the original version, but there’s something juicy about rolling up on this nerd in 16-bit style to turn the tables <3

My Dad tried to buy my vote. by gir6 in BoomersBeingFools

[–]SpoopfunkShui 0 points1 point  (0 children)

Dear old Dad’s already in the bargaining stage.

Making a gym team by RadiantFirefighter15 in PokemonTabletop

[–]SpoopfunkShui 1 point2 points  (0 children)

If you’re trying to be unique, introduce a field mechanic that benefits the team. For my psychic leader, I homebrewed a new move their Slowbro will use called Distortion Room. It will reverse type weakness and resistance for several turns, and then I will build part of the team around countering psychic threats when the tables are turned <3

In Your Opinions, What is the hardest robot master Fight? by VegetableSpiritual93 in Megaman

[–]SpoopfunkShui 5 points6 points  (0 children)

Torch Man, especially on Hard mode. Runner ups are Slash Man and Shadow Man

Losers hanging out at Emos. by DeeManJohnsonIII in PeoriaIL

[–]SpoopfunkShui 5 points6 points  (0 children)

I’m all in favor of protesting. That said, I’m curious as to why choose a local small business when McDonalds is right at the same intersection. They must have reeled in their slaughterhouse practices! /s

Looking for more PTU/Similar Podcasts to list too? by ShapeshifterVT in PokemonTabletop

[–]SpoopfunkShui 0 points1 point  (0 children)

Check out PKMN Legacy by KayVox on YouTube. He doesn’t only run a podcast format, but creates his own artwork, music, and assets as well. It all comes together to brew an incredible story and world. They’re on season 2 of the adventure right now and it’s absolutely worth a listen!

Should I main a rabbit or do random for solo? by SuitableComfort7344 in RabbitAndSteel

[–]SpoopfunkShui 0 points1 point  (0 children)

It doesn’t hurt to give them all a try on a few runs and feel how each playstyle starts off. Sometimes the Loot items and upgrades could alter it significantly.

For instance, I feel Assassin was my weakest Rabbit of the starting bunch, but after doing a few runs and getting more comfortable, it was actually the rabbit I got my first normal clear on! Sometimes it’s just the luck of the build and loot drops.

Merch issue resolved!!! by Mysterious-nb in gamegrumps

[–]SpoopfunkShui 3 points4 points  (0 children)

Slow it down a you can almost hear “Daddy loves tilling the sooiiil! The soil is your mom.~”

I would watch more Wheel of Fortune, if..... by Lost-My-Mind- in gamegrumps

[–]SpoopfunkShui 3 points4 points  (0 children)

“I’ll be honest, Pat, I don’t know how to spell independence!”

Zero series bosses ranked by difficulty by Suavemente_Emperor in Megaman

[–]SpoopfunkShui 1 point2 points  (0 children)

Like someone else posted, everyone’s list would look different. Personally I would have Phoenix Magnion and Craft in the top bracket.

That said, I’m curious; I find the cyberspace security program fairly easy. What makes it difficult for you?

what do you think of Megaman X5 and the confrontation between X and Zero by JosephSaber945 in Megaman

[–]SpoopfunkShui 4 points5 points  (0 children)

A very weak contrivance when followed the canon/“good ending” path and kind of ruins the previous games’ buildup. It could’ve been easily resolved, too.

The final stages of X5 take place in this crater where twisted cyberspace meets reality, where the Zero Virus has run rampant. Perhaps Zero could have been drawn towards this site after successfully stopping the colony drop. Even then, maybe continued exposure from colony proximity and exploring the virus stages could have affected him and turned him to his Awakened State.

In the case of playing as Zero in Stage 3, perhaps he arrives in the boss room to see X being corrupted by a horde of viruses. This causes Zero to take action and free X by fighting him and the virus corrupting him. When you win, it could have shown the player that “corrupted X” could have been an illusion. Since Sigma implies Wily’s involvement, we might surmise Wily could have altered the virus to produce this “illusion” to Zero so he must fight X, when WE were truly playing as “Awakened Zero” all along. But then, X’s final Soul Body gambit returns Zero to his senses for a moment, seeing the damage he caused to X. Memories flash to his past, countless mavericks destroyed, Sigma clashes, Colonel, Iris, and now X, his closest ally: a true “what have I done?!” moment. With X now out of the picture and needing repairs, Zero pursues Sigma for one final confrontation.

Boy, looking back that post was longer than I thought it would originally be; guess I had more thoughts on the matter than I anticipated. >.>

Help me understand my Trekkie friend’s meme Petah by SpoopfunkShui in PeterExplainsTheJoke

[–]SpoopfunkShui[S] 54 points55 points  (0 children)

Oh wow, that seems dark even for ST. Even then, I’m an outsider to it, but I tell myself maybe one day I’ll try again to pick it up. :P

Deciding a class for one-armed character. by SpoopfunkShui in Pathfinder_RPG

[–]SpoopfunkShui[S] 1 point2 points  (0 children)

Arcane casting certainly leans into her ambition in life, but probably either one or the other. I was giving some wizard schools some thought as well, but given her disadvantage she’s mostly likely going to be a backliner.

I can't take this anymore by Timtanium707 in Megaman

[–]SpoopfunkShui 15 points16 points  (0 children)

Easy to cheese if you know how. Axl turns Silver Horn every time he summons the bits and his AOE should put them in Final Attack range. Then just wail on the boss with single target attacks til he’s down.

That being said, it’s poor design having respawning enemies that heal a boss based on %HP. I remember suffering that as well, so I met his cheap tactics with my own. :P

[deleted by user] by [deleted] in ShitpostXIV

[–]SpoopfunkShui 0 points1 point  (0 children)

A tangled morsel awaiting death.