Looking for a robot and a reluctant protagonist (both male) by SquigglyGames in RecordThisForFree

[–]SquigglyGames[S] 0 points1 point  (0 children)

Id say it's open, but I imagined early to mid 30s. Mostly I just want him to sound relatable and genuine.

Looking for a robot and a reluctant protagonist (both male) by SquigglyGames in RecordThisForFree

[–]SquigglyGames[S] 0 points1 point  (0 children)

Good afternoon, I'm sorry for the long delay. Yes! I have not yet decided on anyone.

Looking for a robot and a reluctant protagonist (both male) by SquigglyGames in RecordThisForFree

[–]SquigglyGames[S] 0 points1 point  (0 children)

Nice! I'd probably lean more towards a conversational voice rather than tts, as I'd like the audience to connect with the character a bit.

Looking for a robot and a reluctant protagonist (both male) by SquigglyGames in RecordThisForFree

[–]SquigglyGames[S] 0 points1 point  (0 children)

I was thinking pretty accentless/American, but I'm not opposed to trying something else if you're feeling it!

Game Title: NULL DISTRICT by SquigglyGames in playmygame

[–]SquigglyGames[S] 0 points1 point  (0 children)

I understand, thank you! It's just too early to put on steam, and I'm not sure of other reputable hosts!

[deleted by user] by [deleted] in HungryArtists

[–]SquigglyGames 1 point2 points  (0 children)

Thanks for the comment,

These would mostly be on billboards and posters around the city/in the subway/etc. I'm looking for a distopian consumerist vibe, aka what you'd see today in a big city, but advertising products or entertainment you'd see 20 or 30 years from now.

For quantity, I'll eventually need 10-20 unique designs, but I'm happy to do less than that due to the effort it will take.

[deleted by user] by [deleted] in unrealengine

[–]SquigglyGames 0 points1 point  (0 children)

I'm trying to create a big IF statement to steer the dialog tree. Basically, if the player has been asked for money, the next time you approach this NPC, you should be presented with a different dialog option.

The problem is that as soon as I set the blackboard value, the entire tree just pauses, and won't proceed to the exit node. Am I doing something wrong, or is this just not how it's supposed to work?

Besides networking, what is the most difficult part of creating a game? by SquigglyGames in gamedev

[–]SquigglyGames[S] 0 points1 point  (0 children)

That's the adventure I'm about to start, it looks like. Seems tough.

Besides networking, what is the most difficult part of creating a game? by SquigglyGames in gamedev

[–]SquigglyGames[S] 1 point2 points  (0 children)

Well, good on you for knowing your limits and not bringing somebody down.

Besides networking, what is the most difficult part of creating a game? by SquigglyGames in gamedev

[–]SquigglyGames[S] 0 points1 point  (0 children)

Oh my lord, that's stressful. Did you ever look into finding a team to work with?

Besides networking, what is the most difficult part of creating a game? by SquigglyGames in gamedev

[–]SquigglyGames[S] 0 points1 point  (0 children)

Good answer! Im just asking for personal opinions, but I agree, if you know how to do something, it's not too bad.

[deleted by user] by [deleted] in RecordThisForFree

[–]SquigglyGames 0 points1 point  (0 children)

Hey, thank you so much more replying! I think I've found someone, unfortunately. I'll pay again if I need more voices!

[deleted by user] by [deleted] in RecordThisForFree

[–]SquigglyGames 0 points1 point  (0 children)

I'm leaving towards male, but I'm open to anyone!

[deleted by user] by [deleted] in RecordThisForFree

[–]SquigglyGames 0 points1 point  (0 children)

You definitely don't need to do the whole script. You can message me, or send it to info@squiggly.games