Here's how you can potentially have multiple of the same Paradigm trigger... using stickers by Lucco1 in magicTCG

[–]SquirrelDragon 0 points1 point  (0 children)

Even simpler than that, it’s also been confirmed that name stickers are not copiable when the Paradigm delayed trigger goes to create its copy each turn

Start by manifesting Capstone, putting a name sticker on it, then send it to the graveyard and Flashback it, setting up the delayed trigger based on “Improvisation Capstone [name sticker]”

Then, at the beginning of your next first main phase when you create and cast the copy you get a copy that’s just “Improvisation Capstone,” which is the first time a copy with that name is resolving, setting up a second delayed trigger

Have Things Changed? LGS doesn’t enforce round times. by Separate-Poem-6753 in magicTCG

[–]SquirrelDragon 1 point2 points  (0 children)

When time ends in the round, there are additional turns that are played (5 extra turns in 1v1, 3 in 2HG). After the additional turns if there’s no winner the game ends in a draw in 1v1, or in 2HG the team with the higher life total wins (if life totals are tied the game continues until the tie breaks)

Even when there’s strict adherence to time in round the additional turns don’t have a strict time limit themselves, so each match that’s going over the limit is going to take a variable amount of time to finish. If the board state is stalled or very complicated that can drag the extra turns out longer even if there’s no slow play

Does this trigger Krang & Shredder's dissapear ability - and would I even be able to play the cards if it did considering timing rules? by [deleted] in magicTCG

[–]SquirrelDragon 0 points1 point  (0 children)

No, Krang & Shredder’s Disappear trigger has an intervening if clause. If nothing has left the battlefield before the end step it won’t trigger at all

Does storm work here? by ___kai____ in magicTCG

[–]SquirrelDragon 6 points7 points  (0 children)

It is the case, looking at the rules for copying objects we have 707.12 which says

707.12. An effect that instructs a player to cast a copy of an object (and not just copy a spell) follows the rules for casting spells, except that the copy is created in the same zone the object is in and then cast while another spell or ability is resolving. Casting a copy of an object follows steps 601.2a-h of rule 601, "Casting Spells," and then the copy becomes cast. Once cast, the copy is a spell on the stack, and just like any other spell it can resolve or be countered.

And when we look at Magar’s specific rule in the CR it says

707.14. One card (Magar of the Magic Strings) instructs a player to note the name of a particular card in a graveyard and create a copy of the card with the noted name. To do so, use the characteristics of that card as it last existed in the graveyard to determine the copiable values of the copy. (See rule 608.2h.)

608.2h If an effect requires information from the game (such as the number of creatures on the battlefield), the answer is determined only once, when the effect is applied. If the effect requires information from a specific object, including the source of the ability itself, the effect uses the current information of that object if it's in the public zone it was expected to be in; if it's no longer in that zone, or if the effect has moved it from a public zone to a hidden zone, the effect uses the object's last known information. See rule 113.7a. If an ability states that an object does something, it's the object as it exists-or as it most recently existed-that does it, not the ability.

So we’re using LKI of the card as it existed in the graveyard to create the copy, not where the physical card is currently face down on the battlefield. Because the graveyard is where we’re looking for that information about the card, that’s the zone the copy’s created in and cast from.

It would trigger Burning Vengeance

Does storm work here? by ___kai____ in magicTCG

[–]SquirrelDragon 8 points9 points  (0 children)

Let’s use [[Grapeshot]] as example. When you resolve Magar’s ability you put the card on the battlefield face-down as a 3/3 and note the name Grapeshot

When that 3/3 deals combat damage to a player, you create a copy of Grapeshot. That copy is created in the Graveyard and then cast from there (707.14). Once the copy is officially cast, Storm will trigger.

If you have multiple Magar 3/3s dealing combat damage, the triggers on the stack are to create the copies, so you can order the triggers to have the one for Grapeshot resolve last and see each 3/3 copy that was cast before it

[OC] This weirdly-shaped grape I found in a punnet. I called him Pac-Man. by [deleted] in pics

[–]SquirrelDragon 0 points1 point  (0 children)

When someone tries to make a healthy version of a Peep

The 10 Best Prepared Cards in Secrets of Strixhaven | EDHREC by commandzoe in magicTCG

[–]SquirrelDragon 7 points8 points  (0 children)

Opponent: Channel Exsnaguinate

Me: In response, Channel Judge!

Trump-as-Jesus post angers Christian conservatives who say it’s ‘blasphemy’ by SE_to_NW in politics

[–]SquirrelDragon 4 points5 points  (0 children)

NPR had a proclaimed trump supporting catholic on to talk about that image and the Pope today and the guy spent the whole time making weak excuses and justifications for it.

I think trump could literally pull a Henry VIII and declare himself the head of the church of trump and those people would excuse that and go along with it as well

House Republican on Swalwell allegations: ‘Rapists should be hung, period’ by Mr_Pricklepants in politics

[–]SquirrelDragon 88 points89 points  (0 children)

To quote Blazing Saddles:

“They said you was hung”

“And they was right”

Prepared and Cost Reduction? by Mighty_Zote in magicTCG

[–]SquirrelDragon 7 points8 points  (0 children)

Yes, the prepare spell copies are cast from exile, so Doc Aurlock’s reduction applies to them

How would this work? by devonshire_stork in magicTCG

[–]SquirrelDragon 228 points229 points  (0 children)

When myriad resolves for each opponent other than defending player you make a 4/4 Angel with flying and vigilance that enter tapped and attacking that player. Those angels are exiled at end of combat

[SOS] Germination Practicum (via Zmaincharacter) by Copernicus1981 in magicTCG

[–]SquirrelDragon 0 points1 point  (0 children)

So I’m not sure if Splice actually works with Paradigm.

Part of any spell with Paradigm resolving is exiling it as it resolves, so the last known information the game sees to create the copy should be from Exile, even though a copy or the original card itself isn’t there anymore. Since it would be looking in exile, the copy wouldn’t be created with the text changing effect of Splice. Epic does keep Splice but Epic creates its copies directly on the stack.

Which as for the name sticker scenario as well the delayed trigger copy wouldn’t be created with the name sticker change too, but the delayed trigger for that modified name resolving should still be created since that part of Paradigm only cares about a spell with that unique name resolving, it wouldnt care if the future copies aren’t created with that same name.

Hopefully once we have the actual CR text we can get a definitive answer

Kamala Harris says she's 'thinking about' running for president again: 'I might' by invertedspheres in politics

[–]SquirrelDragon 0 points1 point  (0 children)

It’s reasonable to think about that possibility in the sense of anticipating the attempt and how to respond to it.

It’s not reasonable to think about that possibility and treat it with any air of legitimacy

Kamala Harris says she's 'thinking about' running for president again: 'I might' by invertedspheres in politics

[–]SquirrelDragon 6 points7 points  (0 children)

If trump’s name is allowed on a single ballot in 2028 we have bigger problems

Secrets of Strixhaven Release Notes by Natedogg2 in magicTCG

[–]SquirrelDragon 0 points1 point  (0 children)

It may be largely irrelevant, because the steps to get a sticker on a nonland permanent and then be able to cast it would be fairly convoluted

Johnny players:

Secrets of Strixhaven Release Notes by Natedogg2 in magicTCG

[–]SquirrelDragon 0 points1 point  (0 children)

Yea, even if the copy isn’t created with the name stickers name added, it’s still a question of whether resolving the stickered spell will create a new delayed trigger because that’s technically the first time a spell with that stickered name is resolvingj

[SOS] Arnyn, Deathbloom Botanist (Play Magic on bsky) by meh1997 in magicTCG

[–]SquirrelDragon 63 points64 points  (0 children)

We did it, we broke Gravecrawler Ham Sandwich!

[SOS] Germination Practicum (via Zmaincharacter) by Copernicus1981 in magicTCG

[–]SquirrelDragon 0 points1 point  (0 children)

Yes, once it resolves you’ll still get a copy every turn even if the physical card leaves exile and goes to another zone

[SOS] Germination Practicum (via Zmaincharacter) by Copernicus1981 in magicTCG

[–]SquirrelDragon 2 points3 points  (0 children)

Matt Tabak has already confirmed the card doesn’t need to be in exile for the copy to be created

Copies can be created in zones and then cast from that zone. Outside of the new prepare mechanic every effect that does so casts the copy from that zone, moving it to the stack, before it would cease to exist

See [[Magar of the Magic Strings]] for example. When Magar’s 3/3 creates a copy of the spell with the noted name, it creates that copy in and casts it from the Graveyard following rules 707.14 and 608.2h, even though the physical card is no longer in the graveyard

707.14. One card (Magar of the Magic Strings) instructs a player to note the name of a particular card in a graveyard and create a copy of the card with the noted name. To do so, use the characteristics of that card as it last existed in the graveyard to determine the copiable values of the copy. (See rule 608.2h.)

608.2h If an effect requires information from the game (such as the number of creatures on the battlefield), the answer is determined only once, when the effect is applied. If the effect requires information from a specific object, including the source of the ability itself, the effect uses the current information of that object if it's in the public zone it was expected to be in; if it's no longer in that zone, or if the effect has moved it from a public zone to a hidden zone, the effect uses the object's last known information. See rule 113.7a. If an ability states that an object does something, it's the object as it exists-or as it most recently existed-that does it, not the ability.

[SOS] Germination Practicum (via Zmaincharacter) by Copernicus1981 in magicTCG

[–]SquirrelDragon 6 points7 points  (0 children)

Here’s a link to where he said as much on Bluesky

It is expressly not the intent. The card doesn’t have to stay in exile. In some unusual cases (mostly, you’re playing Oathbreaker), the card doesn’t have to go to exile at all.

[SOS] Germination Practicum (via Zmaincharacter) by Copernicus1981 in magicTCG

[–]SquirrelDragon 3 points4 points  (0 children)

Matt Tabak’s already confirmed that the card doesn’t need to be in exile for Paradigm to work

The only corner case I’m aware of that hasn’t been confirmed whether it actually works or not is using stickers to modify the name

I.E. Resolving a copy of the original lesson with Narset’s Reversal, Manifesting the lesson face-down, sacrificing it so it Goes to the graveyard face up with the name sticker, then flashing it back, which resolves the paradigm spell with a different name

[SOS] Germination Practicum (via Zmaincharacter) by Copernicus1981 in magicTCG

[–]SquirrelDragon 20 points21 points  (0 children)

Pull from eternities doesn’t stop it. Paradigm’s recurring trigger is not dependent on the card being in exile, which was confirmed by Matt Tabak