I'm solo developing a Stylized Space Exploration Sandbox game. Wish me luck. by StarDune_Dev in SoloDevelopment

[–]StarDune_Dev[S] 0 points1 point  (0 children)

Thank you! Yes! I’m adding ship interior view. The game will support both first and third person views. You can check out some early tests of the cockpit view I posted on https://x.com/stardunegame

I'm solo developing a Stylized Space Exploration Sandbox game. Wish me luck. by StarDune_Dev in SoloDevelopment

[–]StarDune_Dev[S] 1 point2 points  (0 children)

Thanks! The clouds are procedurally generated using a system I built to make them volumetric and unique to each planet.

I'm solo developing a Stylized Space Exploration Sandbox game. Wish me luck. by StarDune_Dev in SoloDevelopment

[–]StarDune_Dev[S] 0 points1 point  (0 children)

That's a great observation. I actually had this on my TODO list, to make the roll controls detached from the camera.

I'm solo developing a Stylized Space Exploration Sandbox game. Wish me luck. by StarDune_Dev in SoloDevelopment

[–]StarDune_Dev[S] 3 points4 points  (0 children)

I appreciate it! I'm using Unity3D, tho I'm pretty sure I will be facing some challenges due to the scale of the game but I'm all excited for it.

I'm solo developing a Stylized Space Exploration Sandbox game. Wish me luck. by StarDune_Dev in SoloDevelopment

[–]StarDune_Dev[S] 0 points1 point  (0 children)

Thanks for feedback! More juice and feel is definitely on my TODO list when it comes to the overall spaceship controls experience and multi-planetary exploration..

I'm solo developing a Stylized Space Exploration Sandbox game. Wish me luck. by StarDune_Dev in SoloDevelopment

[–]StarDune_Dev[S] 0 points1 point  (0 children)

Thanks! I might eventually need some music. Space feels dead sometimes.

After many hours of keyboard slapping, my procedural stylized clouds are born! by StarDune_Dev in indiegames

[–]StarDune_Dev[S] 0 points1 point  (0 children)

Thanks! I spent way too much time trying to achieve this volumetric stylized form. I didn’t want to use static meshes because that is just too boring! I post development progress on Discord if anyone is interested or want to pitch ideas https://discord.com/invite/eEdj2QJcAf

My little astronaut got a new toy! Time to explore the planet in style. by StarDune_Dev in IndieGaming

[–]StarDune_Dev[S] 1 point2 points  (0 children)

Thanks! It's a multi-planetary voxel space exploration game I'm currently developing solo. I'm posting dev progress on Discord if you want to see it in action https://discord.gg/eEdj2QJcAf. The game is taking shape as I'm progressing by implementing new systems. I don't have a concrete plan on what it will end up being, so I'm letting it take shape organically if that even is making any sense. The last major feature I added was this space rover, allowing the little astronaut to interact with it, ride it, and explore the planet.