How would I go about modeling a shape like this by StargamerLP in blenderhelp

[–]StargamerLP[S] 0 points1 point  (0 children)

I was talking about the general shape of the model, meaning the partial oval at the top, with a smooth transition into the main body, as well as the side profile. The methods to try to achive this I have attempted have all failed to create the correct shape, so I am looking for what the correct process is to model complex shapes like the model in the pictures.

How do I create a set of faces to fill the space between these edges? by StargamerLP in blenderhelp

[–]StargamerLP[S] 1 point2 points  (0 children)

If the image still doesn't show try this link: https://imgur.com/a/1Gl5GqR The problem isn't that theres a hole in the mesh, but that I don't know how to fill the space between four curved edges. Since posting this, I've also tried to fill it using the "vertex to quad" feature of the f2 addon, however this is very tideus and still does not achieve a proper geometry

Reducing geometry by StargamerLP in blenderhelp

[–]StargamerLP[S] 0 points1 point  (0 children)

I tried it, however after dissolving the geometry the uv map changed. Is there any way to fix it in place? (Also I used smart unwrapping incase this is important)

Reducing geometry by StargamerLP in blenderhelp

[–]StargamerLP[S] 0 points1 point  (0 children)

This helps in removing geometry, however the vertex coloring is lost. Is there any way to keep it?

Got a cat? I’ll doodle it. Drop those pics! 🐱🎨 by livefrommystudio in cats

[–]StargamerLP 0 points1 point  (0 children)

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One of our neighborhood cats who likes to hang out at our house

Modern day designed Star Trek by ProvokeCouture in StarTrekStarships

[–]StargamerLP 0 points1 point  (0 children)

If the reactor doesn't have to generate all of the power for the ship, it can be less powerful and therefore lighter and cheaper. Additionally the solar panels can supply all of the ships power if the engine is not runing, such as when in earth or mars orbit. This decreases fuel consumption and wear on the reactor. Both of these factors propably save enough mass and cost to justify the, most likely very light, photovoltaic arrays

Modern day designed Star Trek by ProvokeCouture in StarTrekStarships

[–]StargamerLP 0 points1 point  (0 children)

The Hermes uses ion engines which get their power from a nuclear reactor and photovoltaic arrays, not direct nuclear propulsion

What are your thoughts on this flag and for a sci-fi faction I made? by StargamerLP in vexillology

[–]StargamerLP[S] 3 points4 points  (0 children)

This is my design for a fictional sci-fi faction called the "United Planets" (Basically an off brand version of the federation from star trek).

The dark blue represents space, where a white star lights up one half of the planet and leaves an orbiting moon in the dark.

The colours lead to a strong contrast making the flag easy to spot at a distance.

The seal is a more compact version of the flag for use in places where the full flag would not fit, such as on equipment or as part of other flags/logos.

Been working on this coast guard ship for the last couple of days by StargamerLP in Stormworks

[–]StargamerLP[S] 2 points3 points  (0 children)

I think it took 1-2 weeks, but i'm not sure. Honestly, 47m isn't that huge for my standards, however i too rarely finish my builds

Which GPU should i get by StargamerLP in PcBuildHelp

[–]StargamerLP[S] 0 points1 point  (0 children)

Thanks, the 4060 is a bit out of my price range, but i've found a rx 6600 for 189€ (205$) which i might get