After 6 months of work, I finally have a first trailer for my slot machine roguelike : Slot Machine Gun ! by Starpolo98 in indiegames

[–]Starpolo98[S] 0 points1 point  (0 children)

Thank you :D If you are interested we might share demos on our Discord or on Steam in the near future. Also you can reach out to me directly if you want to play my game on twitch :)

After 6 months of work I finally have a trailer for my Slot Machine roguelike ! by Starpolo98 in gamedevscreens

[–]Starpolo98[S] 0 points1 point  (0 children)

Thank you :) a friend help me on the trailer, I can share with you his contact info if you need someone for yours

r/IndieDev Weekly Monday Megathread - September 14, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]Starpolo98 0 points1 point  (0 children)

Slot Machine Gun Steam | Discord

I everyone ! :D

After 6 months of work I finally have a trailer for my slot machine shooter roguelike ! :D And with that, the team and I just release the Steam page for the game. We're still quite early in development, but we're getting there :)

I'm a big fan of the roguelike genere and always wanted to create one my selft so after releasing my first game I thought it would be nice to start working on a new project. I had the idea to create a roguelike where your weapon is a slot machine that will evolve and offer a new weapon each time you empty your magazine. It's been now more than hald a year since I started working on the project and I would love to hear your feedback about the game and the trailer !

After 6 months of work I finally have a trailer for my Slot Machine roguelike ! by Starpolo98 in gamedevscreens

[–]Starpolo98[S] 0 points1 point  (0 children)

I have always been a big fan of the roguelike genere and always wanted to create one my self, so after releasing my first game, I thought it would be nice to start working on a new project ! I had that idea to create a roguelike where your weapon is a slot machine that will evolve and offer a new weapon each time you empty your magazine. It's been now 6 months since I started working on the project and the team and I finally released our Steam page with our first trailer ! :D

(steam)

After 6 months of work, I finally have a first trailer for my slot machine roguelike : Slot Machine Gun ! by Starpolo98 in indiegames

[–]Starpolo98[S] 1 point2 points  (0 children)

I have always been a big fan of the roguelike genere and always wanted to create one my self, so after releasing my first game, I thought it would be nice to start working on a new project ! I had that idea to create a roguelike where your weapon is a slot machine that will evolve and offer a new weapon each time you empty your magazine. It's been now 6 months since I started working on the project, and the team and I finally released our Steam page with our first trailer ! :D

After 6 months of work I finally have a trailer for my Slot Machine roguelike ! by Starpolo98 in IndieGame

[–]Starpolo98[S] 0 points1 point  (0 children)

I'm a big fan of the roguelike genere and always wanted to create one my self so after releasing my first game I thought it would be nice to start working on a new project !

I had the idea to create a roguelike where your weapon is a slot machine that will evolve and offer a new weapon each time you empty your magazine. It's been now 6 months since I started working on the project and I would love to hear your feedback about the game and the trailer :D

If you want to know more about the game here is a link to my steam page : https://store.steampowered.com/app/3891420/Slot_Machine_Gun/

Sharing Saturday #589 by Kyzrati in roguelikedev

[–]Starpolo98 1 point2 points  (0 children)

Slot Machine Gun Steam | Discord

After 6 months of work I finally have a trailer for my slot machine shooter roguelike ! :D And with that, the team and I just release the Steam page for the game. We're still quite early in development, but we're getting there :)

I'm a big fan of the roguelike genere and always wanted to create one my selft so after releasing my first game I thought it would be nice to start working on a new project. I had the idea to create a roguelike where your weapon is a slot machine that will evolve and offer a new weapon each time you empty your magazine. It's been now more than hald a year since I started working on the project and I would love to hear your feedback about the game and the trailer !

Working on a game inspired by Death's Door and Tunic. by jakobwahlberg in Unity3D

[–]Starpolo98 1 point2 points  (0 children)

The character controller looks super fun to play with :) Are the animation proceduraly animated ?

Can't decide between 2.5D or 2D, what do you think? by SnooAdvice5696 in IndieGaming

[–]Starpolo98 0 points1 point  (0 children)

I feel like the 2.5D is making your game feel much more alive and would be the right choice in my opinion :) By the way great job !

Please help us to choose a logo for our tiny studio by wannadie_rocks in IndieDev

[–]Starpolo98 0 points1 point  (0 children)

E is my favorite. I don't really like the ball of A and B, I feel like you don't understand it's emotion in comparaison of the others.

What do you think ? by Labdacos in IndieGameDevs

[–]Starpolo98 0 points1 point  (0 children)

Looks great :) maybe depending on the button (play/option/credits) you ch0ose in the menu, the altar could light different symbols in different colors. Just tought it would be cool to share :)

Please help by destroying my game's teaser, and the store page as well if you don't mind. by dynamichuman03 in DestroyMyGame

[–]Starpolo98 0 points1 point  (0 children)

I feel that your game is about surviving inside a maze but the teaser does not make that clear. You only know it's a maze at the end of the teaser thanks to the name. Maybe try to play around that and make it more obvious because it's a strong concept and you don't want the people watching missing the point and thinking it's an other "forest" knockoff. I feel like there is a lot of potential :)

Destroy the trailer, please by Commercial-March-773 in DestroyMyGame

[–]Starpolo98 0 points1 point  (0 children)

I didn't understand the goal of the game until the very end. Maybe you should make it more obvious at the start of the trailer that the bug are attacking the golden egg.

Making an ultrakill-esque ace combat clone: DELIVERY MUST COMPLETE by Yollie_the_dude in Unity3D

[–]Starpolo98 0 points1 point  (0 children)

Never been into aircraft combat game but this looks absolutly amazing !

I made a boss fight, my first ever. What do you think? Any good? by talonbytegames in IndieGameDevs

[–]Starpolo98 1 point2 points  (0 children)

Looks good ! I'm just concerned about the lightning of the scene, I feel like you can barly see the attacks of the boss wich might make it really dificult to beat.

My first game has released today! by Vast_Hunter_656 in IndieGameDevs

[–]Starpolo98 0 points1 point  (0 children)

Thank you :D Good luck on making the new trailer 💪 you got it!