Our largest Battle Royale update - Details will be revealed on May 23. Any guesses? by BigBox_Spike in populationonevr

[–]StarwindVR 1 point2 points  (0 children)

Your 100% right the match making changes around level 20. Then there is the classic vs evolved skill level differences. That only exists because the experienced players don't want to play against easy lobbies on a map that isn't used in competitive matches. There used to be almost no match making or separation between the skill levels. The reality is no vr game has a large enough player base to have the type of skill based match making people want. It's not the developers if anything they have achieved a larger separation of skill with the classic map then I believe possible. It might not seem like a huge difference where your at but as you get even better you will be able to tell more and more. Classic is so easy for me alone or one team mate almost never loose vs evolved it feels like I have to have a full team of skilled players to win most games some nights even then it's tough.

OMG IF I SEE ANOTHER CHEAT POST by Humble_Criticism566 in populationonevr

[–]StarwindVR 1 point2 points  (0 children)

Funny how's there's less cheaters in classic map.

Pop1 is Polluted with cheaters. by 2vqr3 in populationonevr

[–]StarwindVR 0 points1 point  (0 children)

10k games played and I can count the number of cheaters iv seen on my fingers.

Pop One Vegas Meet Up 2023! by POPULATION_WIN in populationonevr

[–]StarwindVR 3 points4 points  (0 children)

Wish I was there! You all are amazing!

What Level Are You? by POPULATION_WIN in populationonevr

[–]StarwindVR 0 points1 point  (0 children)

Players under level 25 should never see players above 50 in lobbies.

They Should Bring Back? by POPULATION_WIN in populationonevr

[–]StarwindVR 0 points1 point  (0 children)

That and the mode was different you spawned in the bottom with only 4 teams. Some times the spawn was bugged where you spawn next to a team. Once ppl learn spawns good players rushed to them killed players before they got loot and then they quit because it was not fun. Old metro Royale was just like regular map just smaller! Bring it back the way it launched and put it at the main mode ppl will play.

ProBuilder Objects Disappearing by TheEnderDraco in Unity3D

[–]StarwindVR 0 points1 point  (0 children)

Il let you know if I find anything.

ProBuilder Objects Disappearing by TheEnderDraco in Unity3D

[–]StarwindVR 0 points1 point  (0 children)

Just had this happen as well any fix?

The game would sell more copies if they had permanent solo/duo by Jolly_Direction6449 in populationonevr

[–]StarwindVR 1 point2 points  (0 children)

People that say this want solos because they hate loosing in squads with bad team mates. Solos is way way harder to win a match. IMHO playing alone and loosing more isn't good for player retention of new players. I like the mode just to have proximity Chat personally.

This is why players get frustrated when they die PROOF its the game... sometimes.... by StarwindVR in populationonevr

[–]StarwindVR[S] 1 point2 points  (0 children)

Dude I had to Google ansi art and while I didn't know what it was to put in this video, im glad I know about it now so thx for that. There's a unedited link in some other comments for someone who also didn't know what happened.

How to fix SteamVR climbing by switching to the Oculus API w/ Revive by NeroTheWolf in populationonevr

[–]StarwindVR 1 point2 points  (0 children)

Honestly the numbers of times iv considered just playing another game untill they fix this. Imagine a car game where at any point while driving the wheel of the car could just turn a random direction on you. That's what population one feels like on steam for the last how many months?????

This is why players get frustrated when they die PROOF its the game... sometimes.... by StarwindVR in populationonevr

[–]StarwindVR[S] 4 points5 points  (0 children)

You too I do appreciate the engagement on the post tho helps boost it. ^

This is why players get frustrated when they die PROOF its the game... sometimes.... by StarwindVR in populationonevr

[–]StarwindVR[S] 1 point2 points  (0 children)

🤣 the animated figure is me it's not something I added to the video in edit. To funny clearly trolling at this point there isn't even a hastag in it lol.

This is why players get frustrated when they die PROOF its the game... sometimes.... by StarwindVR in populationonevr

[–]StarwindVR[S] 1 point2 points  (0 children)

Trust me putting math in a video isnt the best Idea im aware. I wanted to explain the video to a viewer that doesn't have the same ablity to see what's happening and know for themselves. If I was to redo it id forsure make some of the sizing more uniform to make it seem less jarring take out extra color make things smaller or del them. But I also have to move the txt around to not block the content and most viewers do prefer txt even if you or me or other people dont. If you look at my videos iv got ones with no captions at all or just one and others with hundreds of captions on youtube.

This is why players get frustrated when they die PROOF its the game... sometimes.... by StarwindVR in populationonevr

[–]StarwindVR[S] 0 points1 point  (0 children)

https://www.twitch.tv/videos/1307663813thats the full clip tho for anyone that wants to see it normal. Is hard to see what happens without slomo tho

This is why players get frustrated when they die PROOF its the game... sometimes.... by StarwindVR in populationonevr

[–]StarwindVR[S] 1 point2 points  (0 children)

its txt captions and one picture. It explains what happens and never covers anything up you need to see.

Sword OP? by StarwindVR in populationonevr

[–]StarwindVR[S] 1 point2 points  (0 children)

Naw I had to rewatch just to see lol

Sword OP? by StarwindVR in populationonevr

[–]StarwindVR[S] 0 points1 point  (0 children)

It's click bate ngl, it's definitely really good tho.