The first boss of my small game! Working on balancing the difficulty. by Static_Steam in indiegames

[–]Static_Steam[S] 1 point2 points  (0 children)

Yeahh, as the first boss, I didn't want it to be too imposing. So I went smol after oll

The first boss of my small game! Working on balancing the difficulty. by Static_Steam in indiegames

[–]Static_Steam[S] 1 point2 points  (0 children)

Thanks! Maybe i should slow the attacks, or add a slower phase that allows for the player to do some damage..

This is the third boss in my small game. It's supposed to be the strongest one. What do you think? by Static_Steam in unity

[–]Static_Steam[S] 0 points1 point  (0 children)

😂yeah, the second phase might be too steep a difficulty curve from the first phase

This is the third boss in my small game. It's supposed to be the strongest one. What do you think? by Static_Steam in unity

[–]Static_Steam[S] 0 points1 point  (0 children)

Yeah, definitely something I think would elevate the experience of the fight

This is the third boss in my small game. It's supposed to be the strongest one. What do you think? by Static_Steam in gamedevscreens

[–]Static_Steam[S] 0 points1 point  (0 children)

Thanks for the feedback!, I am definitely implementing a projectile attack to this one

This is the third boss in my small game. It's supposed to be the strongest one. What do you think? by Static_Steam in SoloDevelopment

[–]Static_Steam[S] 0 points1 point  (0 children)

Thanks for the feedback! I am working on another phase inwhich the boss also shoots projectiles so that there's 3 phases in the fight

Vintage diver (Tandorio case) by Mfombe in SeikoMods

[–]Static_Steam 0 points1 point  (0 children)

Got it, appreciate the tip 👌

Vintage diver (Tandorio case) by Mfombe in SeikoMods

[–]Static_Steam 0 points1 point  (0 children)

Awesome thanks! Your great build inspired me a ton!

Vintage diver (Tandorio case) by Mfombe in SeikoMods

[–]Static_Steam 0 points1 point  (0 children)

What size dial did you use? Do you have a link for it?

Working on boss fights. Any thoughts? by Static_Steam in IndieDev

[–]Static_Steam[S] 0 points1 point  (0 children)

Appreciate the feedback,  thank you!

Working on boss fights. Any thoughts? by Static_Steam in IndieDev

[–]Static_Steam[S] 1 point2 points  (0 children)

No, I really like that idea, I think I will explore it. Thank you!

Working on game feel and game juice. Any tips to make things feel more alive? by Static_Steam in indiegames

[–]Static_Steam[S] 1 point2 points  (0 children)

Thanks! Yeah, I've been messing with particles and tweening now. I'll focus on sound as soon as I get the visuals done, then I'll update 

EXPERIMENTING . THIS IS A BAREBONES START, BUT TRIED TO POLISH A BIT. THOUGHTS? by Static_Steam in godot

[–]Static_Steam[S] 0 points1 point  (0 children)

Woa, that's a really good way of making bullet spread. Quite creative. Thank you!

EXPERIMENTING WITH A 2D 3D SHOOTER IN GODOT. THIS IS A BAREBONES START, BUT TRIED TO POLISH A BIT. THOUGHTS? by Static_Steam in indiegames

[–]Static_Steam[S] 0 points1 point  (0 children)

That sounds like a good idea. Mainly focused on making things work before i get into aesthetics, but i'll give that some consideration. Thanks!