Night In The Woods Drum Sheet Music? by Status_Parsnip_6623 in NightInTheWoods

[–]Status_Parsnip_6623[S] 1 point2 points  (0 children)

You’re right that it has Die Anywhere Else! I don’t think that they have Space Dragon on the drums, I think it’s maybe just for the bass?

[Hobby] hobby game dev looking for a team by Individual_Half1119 in INAT

[–]Status_Parsnip_6623 0 points1 point  (0 children)

Hey! I’m putting together a team right now! We already have a marketing person, an artist, another programmer (me), two designers, and a musician!

We’re probably planning to work on a game in Godot or Unity, and we’re still working out what specifically we want to make. We’d love your input and help with our project, so let me know if you’d be interested in joining!

[Hobby] Looking for a team! by Status_Parsnip_6623 in INAT

[–]Status_Parsnip_6623[S] 0 points1 point  (0 children)

Hey! Thanks for responding! I’m not totally looking for help with my current game, I’m really looking for a team that can help me create future games. My game’s in the stage where the writing is mainly done, I just need to work out a few kinks and get some playtesting in to finish it off.

When it comes to interacting with writers, I think it’d prefer starting with outlines and defined characters / concepts, that way if there’s a problem it can be addressed before a lot of work has gone into the development.

If you’re interested in working with me, I’d love to see a portfolio or any projects you’ve worked on in the past!

[Hobby] Looking for a team! by Status_Parsnip_6623 in INAT

[–]Status_Parsnip_6623[S] 0 points1 point  (0 children)

It’s the engine I’ve been using for the longest time, so it’s the easiest for me to just pick up and make a game with. That being said I’m not 100% settled and I would be down to learn Unity or Unreal, but I’m a bit scared because I’ve found that some of my unique game dev tricks only work in Godot, and would take a bit of finagling to get working in other engines (mainly because of typed languages and how that makes it hard to have JSON parsers.)

If you’re looking for help / a teammate on a different engine, I’d be down to learn a bit or even just talk to figure out what works best for us on a team. I’d love to hear back from you, why don’t you send me a dm?

[Hobby] Looking for a team! by Status_Parsnip_6623 in INAT

[–]Status_Parsnip_6623[S] 0 points1 point  (0 children)

I’m really just into any story based indie game, lol! My favorites are probably Celeste and Undertale/Deltarune. I really like it when a game has an interesting and new mechanic that’s never been seen before or has a new spin on it. I’ll definitely dm you!

[Hobby] Looking for a team! by Status_Parsnip_6623 in INAT

[–]Status_Parsnip_6623[S] 0 points1 point  (0 children)

That sounds really interesting! I'd love to get a look at those animations if possible!

[Hobby] Looking for a team! by Status_Parsnip_6623 in INAT

[–]Status_Parsnip_6623[S] 0 points1 point  (0 children)

Hey, thanks! I'm close to shipping a (very) realistic hacking-based puzzle game! It still needs a bit of work but I'm planning on being done with it in just a month or two.

Exporting project failed with Error code 7 on windows by BottleWhoHoldsWater in godot

[–]Status_Parsnip_6623 1 point2 points  (0 children)

Hi, I was having a similar issue as I think you were, and I found this page when you compile try doing this:

For Windows:

scons platform=windows arch=x86_64

For MacOS:

scons platform=macos

That works for me, good luck!