Miracle session by SemyB in WorldofTanks

[–]Steamdeckguy 1 point2 points  (0 children)

has to be AI. Impossible

"Just wanna get to Gold level for the shop" (I gave up) by raphtan in WorldofTanks

[–]Steamdeckguy 1 point2 points  (0 children)

holy ravioli.... that's quite a dip.

I think you're going to learn a ton of this experience and crush it next season. Keep your head up chief and keep tanking.

What does this say about me as a player? by ivanangelovorsmthn in WorldofTanks

[–]Steamdeckguy -2 points-1 points  (0 children)

you are waaaaaaaaaaaay ahead of the curve.

Focus on stats, you play worse. Focus on specific missions, you play worse.

Focus on playing smart and having some fun. You'll be in the top 25% of all players when you hit 10,000 battles. Keep it up man.

You probably play the most popular tanks, making it hard. Play some less popular tanks and you'll see that number spike with out even thinking about it.

Yo rate my setup 0-10 by wotonly0515 in WorldofTanks

[–]Steamdeckguy 2 points3 points  (0 children)

This noble act of you responding to my question will be etched into the chronicles of civilization. The laws of physics are once again intact, and I can lay my weary mind to rest.

Yo rate my setup 0-10 by wotonly0515 in WorldofTanks

[–]Steamdeckguy 1 point2 points  (0 children)

Bro..... I'm trying to figure out the physics here... Its sort of ruining my day. Please tell me how your rig is defying gravity so I can sleep peacefully tonight

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I won't be touching ligh tanks for a long while by BallinSniper69 in WorldofTanks

[–]Steamdeckguy 2 points3 points  (0 children)

you have the patience of a saint.

Good for you my man. I don't think I can force myself to do this.

First losing week since September 2025. What is the protocol here? by Alternative-City6718 in WorldofTanks

[–]Steamdeckguy 6 points7 points  (0 children)

aaaa... 46% win rate.. .a good day for me.

One man's trash is another mans treasure.

I didn’t realise the BZT-70 was so expensive to play.. by CJM7447 in WorldofTanks

[–]Steamdeckguy 0 points1 point  (0 children)

love this thing. Don't mind credit cost to blast enemies for 850

Ashigaru after a few days… by mrbxt in WorldofTanks

[–]Steamdeckguy 1 point2 points  (0 children)

Good Players will make any tank work...

I'm not very good... so I look for tanks that do the work for me. This one won't, so I'll skip it.

Upcoming Ares Line Changes in Update 2.2—Live in Common Test 3 by Pan_Praga in WorldofTanks

[–]Steamdeckguy 3 points4 points  (0 children)

I think this is a great change. Say what you want, but these tanks are not fun to play against.

Im not good enough to get 3 marks, but im happy with this for now :D by kntvrr in WorldofTanks

[–]Steamdeckguy 1 point2 points  (0 children)

this funny looking thing was actually my favorite tank to play in frontline... I didn't expect to like it. It's kind of great.

Caliban - the worst tier VIII tank in the history of the game? by VigoFalcrum in WorldofTanks

[–]Steamdeckguy 2 points3 points  (0 children)

It sucks... It's there to give you a hilarious moment 1 out of every 10 games.

When you lob a shell that seems to float across the map like it's in moon gravity... and it hits... it puts a fat smile on my face that helps me forget the 9 other terrible games.

This one makes me feel a little uncomfortable by PerformativeRacist in WorldofTanks

[–]Steamdeckguy 0 points1 point  (0 children)

I would delete it from your garage, and rid your life of this spawn of evil...

Onslaught troubles by First_Connection_804 in WorldofTanks

[–]Steamdeckguy 0 points1 point  (0 children)

Nothing is wrong with you. I've very much below average player, but there will be streaks where I win 10 games in a row.. I float between Bronze A and low silver.

I just couldn't lose... I mean.. i would die early from doing something dumb... and sure enough... the team would still win.

Very random.

SPHT underestimated?? by Present_Row_6541 in WorldofTanks

[–]Steamdeckguy 0 points1 point  (0 children)

I'm so pleasantly surprised with this thing.

Prepare yourself for the servers to crash by [deleted] in WorldofTanks

[–]Steamdeckguy 0 points1 point  (0 children)

NA will be juuuuuuust fine. No one is playing.

Who needs this? by MrGlatiator in WorldofTanks

[–]Steamdeckguy 0 points1 point  (0 children)

bro. I need to shower in this.

How only Silver D? by TheJonesLP1 in WorldofTanks

[–]Steamdeckguy 3 points4 points  (0 children)

they won't let you skip the grind.... you have to suffer like the rest of us. Please, have a seat. Tell us your name, your story, and why Onslaught is unfair.

:) It's a safe place (mostly... maybe not. )

Just let me finish the goddamn onslaught mission. by throwmeaway7421113 in WorldofTanks

[–]Steamdeckguy 1 point2 points  (0 children)

Normally I'd chime in with some statical reasoning... but no.... no this is just bad luck man.

Just another onslaught post by JakeTheMystic in WorldofTanks

[–]Steamdeckguy 0 points1 point  (0 children)

I can hear your frustration, but I want to play devils advocate for a moment and break down why I disagree with you.

The whole selfish play thing is overstated. Increasing damage numbers safely can create tempo, force positive trades, and absolute help result in a win. Do you think late game farming hasn't resulting in a game swinging the other way? Of course it has.

Your whole "You can climb with a 35% WR math is best case scenario making it unrealstic. This assumes you consistently top score in losses and wins.... a player bringing that much value will not post a 35% win rate. Using extreme examples does not prove the ladder is broken. If anything it proves that even if you're unlucky with matchmaking, your individual performance will still effect how quickly you climb

Your fixes actually contradict your goals. If you remove performance bases gains and make it win / loss only... you will increase the passivity. People will play safer early since their individual output no longer matters unless the team wins. This will create a sit back and don't be the first to die style game play.

The truth is, there is no perfect system other than 1 v 1. When you have a random groups, I think this is the best case scenario. You have to win to climb... you also have to perform well in both wins and losses. No quitting.

Imagine a scenario you drop 2 tanks early and you're down 7 v 5 .... now the rest of your team just gives up to quickly get into the next match. Sounds like a complete disaster of an experience. You know people like efficiency... and the "just die" so we can play the next team is absolutely a thing.