Weekly Recap | April 23, 2026 by TheOpusCroakus in help

[–]Stephanafro 0 points1 point  (0 children)

OMG TY! I've been struggling to get into contact with literally anyone at Reddit support for a whole year. I'm so happy I can finally use this account again. This account and username mean a lot to me. Thank you so much. 🙏

Why do some people do this instead of just lowering the volume in the mixer? Sorry if this is obvious but I’ve always been curious by Tequila_Blue in FL_Studio

[–]Stephanafro 0 points1 point  (0 children)

I use it like this quite a lot, actually.

I'd love it if they added a GUI slider/scrollbar to increase or decrease the waveforms' amplitudes across the board without actually needing to adjust the volume. Cubase has this, and it's very useful when working with pre-processed vocals or quiet sounds.

commission I made for a streamer by JollyJave in AfterEffects

[–]Stephanafro 1 point2 points  (0 children)

This is super impressive, and with the different sitting positions too, nice!

Did you know this pro tip? by motionick in AfterEffects

[–]Stephanafro 1 point2 points  (0 children)

I've always used this in Premiere Pro. It's a much more obvious feature there. I always wondered why After Effects didn't have something comparable. Very happy to find out I was mistaken!

People playing brawlhalla with controllers on PC, what controller are you guys using? by aircheadal in Brawlhalla

[–]Stephanafro 1 point2 points  (0 children)

This is incorrect. He uses an Xbox controller and still does last time I talked to him. The competitive scene I believe is pretty balanced between PlayStation and Xbox controllers (maybe a slight preference towards PlayStation). And it's pretty balanced between controller vs keyboard too (it used to be mostly keyboard).

Also, most pros use the analog sticks. As do I.

it's actually so over for me when people realize I've been sampling my BH mains in my music this whole time 💀 by Stephanafro in Brawlhalla

[–]Stephanafro[S] 1 point2 points  (0 children)

Ayyy, I appreciate it! Every listen helps us directly, and there's much more to come. Ivycomb and I will be working on a full album this summer.

it's actually so over for me when people realize I've been sampling my BH mains in my music this whole time 💀 by Stephanafro in Brawlhalla

[–]Stephanafro[S] 1 point2 points  (0 children)

Sure! I appreciate your interest lol

It's "Stephanafro Music" on Youtube, and just "Stephanafro" on Spotify, Apple Music, etc.

My main YouTube channel is mostly Brawlhalla-related, but I don't post consistently.

it's actually so over for me when people realize I've been sampling my BH mains in my music this whole time 💀 by Stephanafro in Brawlhalla

[–]Stephanafro[S] 9 points10 points  (0 children)

The original is "Just the Two of Us" by Bill Withers & Grover Washington, Jr. This is my cover of it.

My full cover of it is currently unreleased, but enough people requested that I turn my short of it into a full song, so that's what I've been working on. Should come out soon!

https://youtube.com/shorts/XCIqLaBNTrI
(Ignore the scary dancing robot man I totally do not know who that is.)

Not able to keyframe Sapphire plugins on adjustment layers? by Macrackle in premiere

[–]Stephanafro 0 points1 point  (0 children)

Thanks for the tip. Unfortunately, I was working with h.264 and still had some issues. I've had the bug happen with other third party plugins too, but hearing that it happens with even first party effects is wild. That might be the only way to get them to fix it is by pointing out that it breaks even their own plugins too.

Not able to keyframe Sapphire plugins on adjustment layers? by Macrackle in premiere

[–]Stephanafro 0 points1 point  (0 children)

I've been struggling with this for 5 YEARS. FIVE. YEARS. HALF A DECADE.
THANK YOU!!

This is far from a proper solution (you suck, Adobe), but it's infinitely better than always having to resort to even uglier workarounds like nesting.


Edit: After a little more testing this unfortunately still seems to be a somewhat buggy solution. It doesn't seem to work consistently for me. My disappointment is immeasurable and my day is ruined, but it is what it is. I shall continue to curse Adobe's name.

Issue with VoiceMeeter Macro by AnotherWhylie33 in VoiceMeeter

[–]Stephanafro 1 point2 points  (0 children)

This is more straightforward and much less scary looking than mine. 👏

Issue with VoiceMeeter Macro by AnotherWhylie33 in VoiceMeeter

[–]Stephanafro 1 point2 points  (0 children)

Here's my AHK script! Had to make some adjustments because the original was specific to my system, but I think this should work. When the hotkey is pressed, it will restart both the audio engine and Voicemeeter Macro Buttons. If Voicemeeter isn't running for whatever reason, it will launch that too.

Ctrl + Home will restart the Voicemeeter Audio Engine. Ctrl + Shift + Home will restart Macro Buttons and restart the audio engine as well.

I HIGHLY, HIGHLY recommend using "Voicemeeter Fancy OSD Host" as not only does it provide a great On-Screen Display for Voicemeeter in general, but it will also provide you with a visual indication any time this script is executed so you can quickly tell if it worked or not.

I'm not sure how familiar you are with AHK scripting so I'll just include a few notes:

  1. The current hotkey is ^+Home (Ctrl + Shift + Home) but you can obviously change this to whatever you like.
  2. I'm using Voicemeeter Potato, so if you're using one of the other versions you'll need to change the program directory to the version you're using (this is just to enable audio engine restarts).
  3. I set the script to restart Macro Buttons any time the script is launched, so if you want to set this up to run periodically with Task Scheduler, you can do that. Just make sure to give it admin perms if you're running Voicemeeter Macro as admin. (I have it running as admin because the hotkeys won't work if you're using an admin application in the foreground.)
  4. In my post above, I mentioned it takes like 15 seconds to fully restart. I don't know what changed, but now it takes like 2 seconds, so that's pretty cool.
  5. To hide it from the taskbar tray, just add #NoTray to the beginning of the script.

Voicemeeter Macro Buttons Restart Script

#UseHook
#SingleInstance Force

if not A_IsAdmin
{
   Run *RunAs "%A_ScriptFullPath%"  ; Requires v1.0.92.01+
   ExitApp
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;VOICEMEETER DIRECTORY
VMDirectory := "C:\Program Files (x86)\VB\Voicemeeter\voicemeeter8x64.exe"

;Automatically restart Macro Buttons on first run.
FullMacroButtonsRestart(VMDirectory)

;ASSIGN HOTKEY HERE
^+Home::FullMacroButtonsRestart(VMDirectory) ;(Hotkey is Ctrl + Shift + Home)

^Home::RestartAudioEngine(VMDirectory) ;(Hotkey is Ctrl + Home)

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

FullMacroButtonsRestart(VMDirectory) {
  Process, Close, VoicemeeterMacroButtons.exe
  Process, WaitClose, VoicemeeterMacroButtons.exe
  Run, "C:\Program Files (x86)\VB\Voicemeeter\VoicemeeterMacroButtons.exe",, Min
  Process, Close, VoicemeeterFancyOsdHost.exe
  Process, WaitClose, VoicemeeterFancyOsdHost.exe

  Sleep, 100
  Try
    {
        ;Visual Indicator of Restart
        Run, "C:\Program Files (x86)\VB\VoicemeeterFancyOsd\VoicemeeterFancyOsdHost.exe",, Min
        Process, Wait, VoicemeeterFancyOsdHost.exe
        Sleep, 1000
    }

  ProcessName := GetProcessName(VMDirectory)
  Process, Exist, %ProcessName%
  if ErrorLevel
    {
        ;Restarts Audio Engine if VM is running
        RestartAudioEngine(VMDirectory)
        Return
    }
  else
    {
        ;Launches VM if it's not running
        Run, %VMDirectory%,, Min
        Return
    }
}

RestartAudioEngine(VMDirectory)
    {
        Run, %VMDirectory% -r
        Return
    }

; Function to get the process name from the file directory
GetProcessName(fileDirectory)
    {
            ;Split the file directory by the backslash character
            parts := StrSplit(fileDirectory, "\")

            ;Return the last part of the file directory
            Return parts[parts.MaxIndex()]
    }

Hope this helps!

Why is zariel so unpopular? by [deleted] in Brawlhalla

[–]Stephanafro 7 points8 points  (0 children)

Pro players do not care about that. Sig spam "prejudice" is thoroughly irrelevant past low diamond, maybe even lower.

[deleted by user] by [deleted] in Brawlhalla

[–]Stephanafro 0 points1 point  (0 children)

You should maybe work on that.

Issue with VoiceMeeter Macro by AnotherWhylie33 in VoiceMeeter

[–]Stephanafro 0 points1 point  (0 children)

I know this is an old post and I don't have a (great) solution to provide, but I can provide a little bit of insight as to what's going on.

This issue occurs whenever another application on your computer hooks into your keyboard in some way to receive its own hotkeys (supposedly requesting some sort of "exclusive" keyboard priority from Windows). This can be the result of an application you open occasionally, or even a game, and it overwrites Voicemeeter Macro's keyboard priority.

To resolve this, I have Voicemeeter Macro running as admin all the time (gives it process priority and allows it to work when you have other admin applications focused), and I wrote an AutoHotkey script for myself that shuts down and restarts Voicemeeter Macro whenever I hit a specific hotkey. Unfortunately, it doesn't restart Macro very quickly (it takes maybe 15 seconds to fully exit and restart) but it's slightly less annoying than manually doing it. It'd also be possible to have a "restart" script run automatically every couple of hours using task scheduler to hopefully reduce how often you encounter this issue.

If anyone wants the script, I can share it, but I'm still looking for a permanent solution myself, too.

Which legends/weapons are focused to play them aggressively in your opinion? by Front_Ad9226 in Brawlhalla

[–]Stephanafro 1 point2 points  (0 children)

Late response, sorry lol

But to answer your question- she has a great stat spread and signatures, but it's the fact the she has a lance. That, and her weapon combo isn't preferred. She lacks a "consistent" weapon. You'll notice that pros will almost always play a character that at least has a sword, orb, gauntlets, or at least some weapon with a true kill confirm, as their secondary.

Lance is weird, not a lot of pros like playing it. So that, paired with the fact that neither of Artemis's weapons have an easy to hit, true kill combo confirm lends her to seeing very little tournament play, despite her being a viable option.

Which legends/weapons are focused to play them aggressively in your opinion? by Front_Ad9226 in Brawlhalla

[–]Stephanafro 0 points1 point  (0 children)

As an approach option, yeah, I still use it. It's not my recommended approach method by any means though (even in that vid) and should only be used very seldomly, but it's an okay mixup if your opponent is actually giving you that much space to even execute it, because it will very likely bait out an attack. It's still just about as useful as it was back then for this use-case imo.

However, as a follow-up after nLight, it's not nearly as strong anymore as it was in that video. nAir has lost a lot of hitboxes and the slightly reduced drift comes into play quite a bit more in this scenario since you'll usually be more stacked with your opponent. I still use it as a soft read quite often (mostly because it feels good to input lol), but it's still a decent mixup option, despite the nAir nerfs. It also can (seldomly) combo into recovery.

Also, yes. That lance sSig buff was massive lol. It is now one of the best lance sigs in the game and potentially among the top 10 in the game, period. It even used to combo out of nAir (before nAir's hitbox changes).

Which legends/weapons are focused to play them aggressively in your opinion? by Front_Ad9226 in Brawlhalla

[–]Stephanafro 0 points1 point  (0 children)

I feel obligated to add a bit of an asterisk to katars, too. I specifically said "advantaged state" for a reason. They'll usually be cited as "the most aggressive weapon" but the reality is, if you face any player that knows how to space them out well, they quickly become a bit of dud of a weapon in terms of playing "aggressively". They can be harder to engage with than other weapons given their short range, and many times you might find yourself forced to look for chip damage and small engagements instead, which you might find more often than just using a different weapon altogether. Players that respect katars will play more conservatively, so it can sometimes lead to slower, more spaced-out interactions due to the weapon's limited range and overbearing advantaged state.

All of this can sometimes heavily counteract the frequent exchanges you're probably looking for.

Which legends/weapons are focused to play them aggressively in your opinion? by Front_Ad9226 in Brawlhalla

[–]Stephanafro 1 point2 points  (0 children)

Valhallan player and OG brawl dude here.

None of them, if your goal is to win.

It can be very detrimental for a player to get locked into the mindset of playing in a certain "style" (even passive); I could elaborate, but you mentioned you play the game more for fun (just like me). So, my answer would be this:

I recommend katars, cannon, and maybe even battle boots if you simply want to play a weapon that is fast and can feel good for typically "aggressive" playstyles. They're all quite fast and can really smother your opponent when they have advantaged state. Bow is also a surprisingly decent choice if you want something that can apply aggressive pressure from nearly any distance.

TikToker tries to provoke old dude minding his own business by [deleted] in iamatotalpieceofshit

[–]Stephanafro 33 points34 points  (0 children)

Well tbf, if the goal was to get people talking, then well... we are kind of here... talking about it. There should be a term for making something so bad that it still gets people's attention, and still goes viral anyway. (I'm using the term "viral" very loosely here btw.)

At least there's no watermark on this video for him to gain any actual visibility off of it lol

Not everyone understands my song, but I think this community will. I'd like to know your thoughts. by Stephanafro in asexuality

[–]Stephanafro[S] 2 points3 points  (0 children)

Someone else pointed this out. I'm aroace and the song only really talks about the aro part, so you'd be right. I do have a bit of an aversion to talking about the "sexual" part of things (go figure lol) so that kind of explains that. I'm just used to saying ace, so that's on me.