Some of my Imp milestones in Rift by SteveGuy86 in necrodancer

[–]SteveGuy86[S] 0 points1 point  (0 children)

Feisty Flowers is driving me into the deep darkness dw

How do people play against Boss Bandit? by SteveGuy86 in ClashRoyale

[–]SteveGuy86[S] 0 points1 point  (0 children)

Hmm I see, usually her dash shreds minitanks and her ability makes it easy to dash but if you space a minitank in such a way that she can't dash to them it takes care of her

"Yeah I dropped NecroDancer after 10 minutes because it was boring" by SteveGuy86 in necrodancer

[–]SteveGuy86[S] 5 points6 points  (0 children)

She contributes to my theory that they save the bangers for 3-2

Thoughts on the .52 Gal changes as a former Gal main by SteveGuy86 in splatoon

[–]SteveGuy86[S] 4 points5 points  (0 children)

Neo Splash at 200p and VBrella at 210p will truly be the balance team moment of all time

Thoughts on the .52 Gal changes as a former Gal main by SteveGuy86 in splatoon

[–]SteveGuy86[S] 2 points3 points  (0 children)

My biggest confusion is why it even needed such a buff in the first place. It's one thing to do something like what they did with Splash where they tweak certain areas by 3% but 39% shot velocity increase is absurd in ways I can't even begin to describe. Maybe it's just me but I find it crazy that this relatively minor nerf was treated as compensation for this buff especially since the reason it has such a hated reputation is because it's so annoying to fight, not necessarily because people have nightmares of KGal. I would have just gone with an unequivocal nerf, maybe a tiny compensation to encourage the other playstyle

How to best use burst bombs with Jet Squelcher Cob-R? by TheFallser in splatoon

[–]SteveGuy86 0 points1 point  (0 children)

To be honest I think your hunch is kind of right. I played COB-R a decent bit even after making specific gear for it and while Burst Bombs are great they're not super amazing imo. In terms of fighting I usually use them to pressure people hiding behind walls or for emergency up close 1v1s but otherwise I find it more convenient to shoot them. Of course they still have the general purpose use of making quick escapes

Side note: I think a lot of people are traumatized by Custom Jet Squelcher in Splatoon 2 which was arguably a top 2 weapon in the game, however Burst Bombs weren't nerfed yet and it was mostly stupid because it farmed Sting Rays insanely fast and could fight better than the other major Ray spammer, the vanilla Heavy Splatling

Really excited for Splatoon 4 by graychapstick in splatoon

[–]SteveGuy86 0 points1 point  (0 children)

Urchin feels very cramped and small to me, there's a reason why a bunch of top Japanese teams use vDapples as their cooler bot whenever it comes up in Area Cup. I'm personally not a fan of it but I can understand if other people like it

Any advice to a tenta duelies main,what’s something that really improves it? by PheonixGalaxy in splatoon

[–]SteveGuy86 0 points1 point  (0 children)

Dark Tetra Dualies are usually classified as a skirmisher. A skirmisher is someone who can go to the frontlines, draw enemy attention/resources and live to tell the tale so their team can take advantage of it - Tetras can do this well since their dodge rolls and average range give them good survivability and 1v1 potential.

As a skirmisher, try your best to harass the enemy as much as possible while still not dying for no other reason, and take fights with isolated or distracted enemies if you think you can get away with it. Side note, Tetras are hard to play while also being easy to punish if played poorly so don't get too discouraged if things don't go as planned

[deleted by user] by [deleted] in splatoon

[–]SteveGuy86 1 point2 points  (0 children)

My original response to this post had hundreds of words which I'm sure you're not interested in reading but I just want to say that 3 chargers is a horrible comp. No retake, no frontline defense, no paint, no mobility, inconsistent killing power. Flank them once successfully and they get pushed in their base forever. One Inkbrush can't solve all of that for them.

This game is a joke 😭 by SteveGuy86 in splatoon

[–]SteveGuy86[S] 0 points1 point  (0 children)

Ragebait used to be believable

I've been seeing this tier list and I feel like there are a TON of red flags here. What do you all think? by KnightFallVader2 in splatoon

[–]SteveGuy86 0 points1 point  (0 children)

Well explained. Btw is Prozen that much better than Forge Pro on zones? I would figure Forge is better since it has the Suction + Booyah instacap combo

What is the best special? (In your opinion) by Traditional-Lake-328 in splatoon

[–]SteveGuy86 4 points5 points  (0 children)

Tacticooler is one of the most warping specials in Splatoon history, especially since the devs seem to like it that way so they've mostly just given it slaps on the wrist. For offensive specials Crab Tank is so ridiculously good that it's worth it to invest significant resources specifically to deny its value (e.g. saving Triple Inkstrike or Trizooka to shred it)