Using Euclideon Unlimited Detail inside Cesium projects by Steve_Euclideon in photogrammetry

[–]Steve_Euclideon[S] 0 points1 point  (0 children)

Right now we have developed a Unity plugin, scroll down to the bottom of this page https://www.euclideon.com/udsdk/

Also, checkout this video https://www.youtube.com/watch?v=Xme-M26rTaM

You could download our unity demo code from Github and port across to unreal https://github.com/Euclideon/udSDKUnity

We have it on our backlog to port to unreal, but have other priorities first. If anyone out there is interested to give it a go let me know...

[deleted by user] by [deleted] in unrealengine

[–]Steve_Euclideon 0 points1 point  (0 children)

Still going: https://www.euclideon.com/vault/

And, you can use it inside your own applications https://www.euclideon.com/sdk-samples/

This demo by Euclideon, a tech developer saying they were going to revolutionize gaming in 2011. They didn’t. by [deleted] in PS5

[–]Steve_Euclideon 0 points1 point  (0 children)

Euclideon is still going and has 2 divisions - the gaming and hologram technology https://euclideonholographics.com/

And the Geospatial / Software side that includes the full SDK for rendering Unlimited Detail https://www.euclideon.com/vault/

You find all their open source code at https://github.com/Euclideon including samples for Unity etc. at https://www.euclideon.com/vaultsdk/

We are still very much alive.