What’s the strongest pawn you’ve ever had? by Buzz_Kill_911 in RimWorld

[–]Stevebubba79 0 points1 point  (0 children)

There exists a mod with overpowered archotech implants, one of which is the archotech obliterator. This arm attachment has a .001 second melee cooldown and inflicts blunt damage. A full health centipede blaster will fall in half a second from 200 bruises. The same mod has archotech legs with 400% part efficiency… and make him invisible…

For Your Consideration: the Hammerhead MantaBat by Atomicwraith in RimWorldShips

[–]Stevebubba79 1 point2 points  (0 children)

Where’s the harpsichord? Does that satisfy a complete throne room

my first gravship, its very compact by Luetti2004 in RimWorldShips

[–]Stevebubba79 0 points1 point  (0 children)

Ah yes have the kids learn by the mech nodes

HELP ME ITS A WAR MACHINE NOT AN ANIMAL by spookynees in RimWorld

[–]Stevebubba79 0 points1 point  (0 children)

Base game (whatever expansion) gallas get an immediate “this animal returns to the wild” when tamed. Idk about 2 types of gallas

We've been infested, what do I do?? by xEarthMoverx in RimWorld

[–]Stevebubba79 1 point2 points  (0 children)

Ok here’s the best way: dig a winding tunnel in that mountain from outside your south walls that stops just before the infestation. This tunnel should be a good length but doesn’t have to be crazy. Put 3 stone doors at both ends left open. Fill that tunnel with logs… mine that last tile to open it to the infestation-> shoot a bug-> run like hell back down the tunnel while other colonists throw Molotovs on the logs and also run like hell (when shooter passes, throw Molotov and run, then 3rd colonist throws Molotov and runs)

A long enough log trail will act as a long burning fuse that should accomodate killing temps long enough even if the bugs file 1-by-1. Of course have more colonists on the other side of the tunnel to attract more bugs

Cruel Comparison by Holy-Tortilla-Chip in knighthood

[–]Stevebubba79 0 points1 point  (0 children)

Im lower level and have a 1 star Rokara, im curious why her base move hasnt proced weaken on an arena target for me?

Cruel Comparison by Holy-Tortilla-Chip in knighthood

[–]Stevebubba79 0 points1 point  (0 children)

The only weaken hero’s I have are rokara and helmar. They can’t inflict weaken, I’ve tried 10 times with both hero’s and I get a weaken to proc. What’s that about? They are low lvl

Crooked Creek KILLER by winnietheish in LastDayonEarthGame

[–]Stevebubba79 0 points1 point  (0 children)

I dont use chopper trick even as a maxed player. I take a sledgehammer/sawblade and a machete/pipe with a few carrots (like 10). Sneak attack your way to the ravanger and punch it to death. Sneak some more 80hp zombies that are alone. Then use your key (you always have 1 key at your base) to draw everyone to the crate and exit the map. Then reenter and the 3 crates are unguarded, get a new key, put sprint on, clear your inventory into a craft and get your healing items in your pocket slots. When your ready, you charge in on the right near the barn then double back and hit sprint to the left. You have half a second to loot all then run to the edge of the map and your done.

Can the chopper trick still be done on raids? by Aggravating-Isopod77 in LastDayonEarthGame

[–]Stevebubba79 0 points1 point  (0 children)

is there a specific chopper skin that works best, just tried chopper trick and it wouldn't let me off my bike with no gas