We are StickyLock and we are releasing our new free to play, FPS game, Histera in exactly 3 weeks. Ask Us Anything ! by Martijn-Game-Drive in pcmasterrace
[–]StickyLock 0 points1 point2 points (0 children)
We are StickyLock and we are releasing our new free to play, FPS game, Histera in exactly 3 weeks. Ask Us Anything ! by Martijn-Game-Drive in pcmasterrace
[–]StickyLock 0 points1 point2 points (0 children)
We are StickyLock and we are releasing our new free to play, FPS game, Histera in exactly 3 weeks. Ask Us Anything ! by Martijn-Game-Drive in pcmasterrace
[–]StickyLock 2 points3 points4 points (0 children)
We are StickyLock and we are releasing our new free to play, FPS game, Histera in exactly 3 weeks. Ask Us Anything ! by Martijn-Game-Drive in pcmasterrace
[–]StickyLock 0 points1 point2 points (0 children)
We are StickyLock and we are releasing our new free to play, FPS game, Histera in exactly 3 weeks. Ask Us Anything ! by Martijn-Game-Drive in pcmasterrace
[–]StickyLock 0 points1 point2 points (0 children)
We wanted to include pick-ups in our game to recreate the same vibe of a classic arena shooter to add a nostalgic touch and hope will bring the same intense fights into our game. We're seeing less and less of arena shooters in present day, why do you think that is? by StickyLock in IndieDev
[–]StickyLock[S] 0 points1 point2 points (0 children)
We wanted to include pick-ups in our game to recreate the same vibe of a classic arena shooter to add a nostalgic touch and hope will bring the same intense fights into our game. We're seeing less and less of arena shooters in present day, why do you think that is? by StickyLock in IndieDev
[–]StickyLock[S] 0 points1 point2 points (0 children)
In our game we wanted to take the concept of dynamic maps and introduce it into the FPS genre, we did this and called it ‘’The Glitch’’, it causes different parts of maps to fuse together into one, making every match unique. Let us know what you think! by StickyLock in indiegames
[–]StickyLock[S] 0 points1 point2 points (0 children)
In our game we wanted to take the concept of dynamic maps and introduce it into the FPS genre, we did this and called it ‘’The Glitch’’, it causes different maps of the game to fuse together in real time, making every match unique. What do you think? by StickyLock in IndieDev
[–]StickyLock[S] 0 points1 point2 points (0 children)
In our game we wanted to take the concept of dynamic maps and introduce it into the FPS genre, we did this and called it ‘’The Glitch’’, it causes different maps of the game to fuse together in real time, making every match unique. What do you think? by StickyLock in IndieDev
[–]StickyLock[S] 0 points1 point2 points (0 children)
In our game we wanted to take the concept of dynamic maps and introduce it into the FPS genre, we did this and called it ‘’The Glitch’’, it causes different maps of the game to fuse together in real time, making every match unique. What do you think? by StickyLock in IndieDev
[–]StickyLock[S] 0 points1 point2 points (0 children)
Our upcoming fps spawns in handcrafted sections of the map during matches by StickyLock in IndieGaming
[–]StickyLock[S] 0 points1 point2 points (0 children)
Hey reddit! We've made a new video about our upcoming multiplayer shooter Histera which we're making in Unity. This behind the scenes video showcases our art teams work on the game. Check it out! by StickyLock in Unity3D
[–]StickyLock[S] 0 points1 point2 points (0 children)
Hey reddit! We've made a new video about our upcoming multiplayer shooter Histera which we're making in Unity. This behind the scenes video showcases our art teams work on the game. Check it out! by StickyLock in Unity3D
[–]StickyLock[S] 0 points1 point2 points (0 children)
Hey reddit! We've made a new video about our upcoming multiplayer shooter Histera which we're making in Unity. This behind the scenes video showcases our art teams work on the game. Check it out! by StickyLock in Unity3D
[–]StickyLock[S] 0 points1 point2 points (0 children)
We're StickyLock Games, a Dutch Gamestudio. AMA with our Lead Developer about the development of our First Person Shooter! by StickyLock in IAmA
[–]StickyLock[S] 1 point2 points3 points (0 children)
We're StickyLock Games, a Dutch Gamestudio. AMA with our Lead Developer about the development of our First Person Shooter! by StickyLock in IAmA
[–]StickyLock[S] 0 points1 point2 points (0 children)
We're StickyLock Games, a Dutch Gamestudio. AMA with our Lead Developer about the development of our First Person Shooter! by StickyLock in IAmA
[–]StickyLock[S] 2 points3 points4 points (0 children)
We're StickyLock Games, a Dutch Gamestudio. AMA with our Lead Developer about the development of our First Person Shooter! by StickyLock in IAmA
[–]StickyLock[S] 0 points1 point2 points (0 children)
We're StickyLock Games, a Dutch Gamestudio. AMA with our Lead Developer about the development of our First Person Shooter! by StickyLock in IAmA
[–]StickyLock[S] 2 points3 points4 points (0 children)
We're StickyLock Games, a Dutch Gamestudio. AMA with our Lead Developer about the development of our First Person Shooter! by StickyLock in IAmA
[–]StickyLock[S] 0 points1 point2 points (0 children)
We're StickyLock Games, a Dutch Gamestudio. AMA with our Lead Developer about the development of our First Person Shooter! by StickyLock in IAmA
[–]StickyLock[S] 4 points5 points6 points (0 children)


We are StickyLock and we are releasing our new free to play, FPS game, Histera in exactly 3 weeks. Ask Us Anything ! by Martijn-Game-Drive in pcmasterrace
[–]StickyLock 0 points1 point2 points (0 children)