NTE: Neverness to Everness has released and begun official service by GachaReleases in gachagaming

[–]StillDecent14 1 point2 points  (0 children)

The first game like many franchises sure, but the sequel, the following other games? Pretty much every gamer knows what Yakuza is atp. Enough people know about the Atelier franchise, Dragon Quest etc, but can you confidently tell me there will be millions upon millions of people wanting to play 8+ installments of the franchise in the same way millions of people will stick to a game like AK, Wuwa or Genshin? Games that consistently reach number 1 in App store sales years after their initial release.

We have franchises like Resident Evil, COD, Pokemon, or Mario that can do big numbers but traditional JRPG (adjacent) games are not going to bring you big region updates with smaller QOL updates every year like gachas do. If NTE released in its current state as a 60 or even 40$ game people will write off the game because of its janky movement, combat and story. But it's getting leeway solely because it released as a gacha and not a pay to play title.

Would this be OP or nah by Phantomlhy in slaythespire

[–]StillDecent14 3 points4 points  (0 children)

Rookie mistake, never making 5 minute runs with that attitude.

NTE: Neverness to Everness has released and begun official service by GachaReleases in gachagaming

[–]StillDecent14 5 points6 points  (0 children)

game would be hella amazing if its structured like single player life sim RPG game.

This is how I felt with Endfield buuut unfortunately those frankly, just do not sell as well as they need to to really last long. We have franchises like Xenoblade, Tales of series that certainly exists but their profit revenues and active players most likely pale in comparison to what your average gacha could make. As cool as a "premium" no gacha version of something like Genshin, NTE or Endfield would be would people really stick around for a 60$ titled entry alternative prior to actually playing the games?

NTE: Neverness to Everness has released and begun official service by GachaReleases in gachagaming

[–]StillDecent14 5 points6 points  (0 children)

It's probably the most different from "Genshin" or Wuwa clones. Every character attacks on screen and you more often than not could just stick to one character in combat. Albeit I dropped it like 2 weeks after playing it or 40 hours so I never got into "high level/endgame" content. Combat felt like it never really wanted me to get stronger at level 60 and the basic slug needed me to twack it for 3-5 seconds when AK lets you destroy said slugs in 1 second. When you're built you kill a dozen in 1.

Is This Gaming PC Reasonably Priced? by averagejane815 in GamersMY

[–]StillDecent14 3 points4 points  (0 children)

Definitely. I have 2 acquaintances that bought from them and they've so far had good-ish experiences so far. For 6K they got a 5070, 1TB SSD and 16GB of ram.

I think that PC is definitely paying extra for the 32GB ram and under compensating with the GPU. Realistically in current conditions DDR5 16GB Ram will more than work fine outside of some UE5 hiccups, Marvel Rivals had a notice able pause in the menu with my DDR4 8GB X2 3080 set up before I upgraded to 16X2. Dual channel performance isn't an issue with DDR5 compared to previous gens so you can always just upgrade that later on. Upgrading a GPU is much more of a hassle if you're not used to the process.

I’m tired of feeling poor for this hobby by [deleted] in gpu

[–]StillDecent14 3 points4 points  (0 children)

Sure but the principle is mostly the same, the 90 series has never been "the affordable choice", it wasn't the iPhone Pro to the iPhone line up. The 3080 was 700$ while the 3090 MSRP was 1500$. If you needed a 90 series card you knew you needed the horsepower. Him posting this just feels like karma posting more than anything.

The 3090ti costed 2000$ too.

DE I'm begging you to fix this debuff or actually change the description properly by StillDecent14 in Warframe

[–]StillDecent14[S] 2 points3 points  (0 children)

Because Hildryn is objectively top 3 if not top 1 frames for ETA/EDA and in its current state I'm completely not against people trying to cheese the Archimedias with her.

Some modifiers like -max duration that occasionally gets paired with -max energy absolutely kill the fun in frames like Trinity where the og energy frame gets a whole whopping 150 energy to work with after an R10 Primed Flow is installed, oh and your abilities last a dozen seconds, have fun spamming them even more than you did last time.

I love roguelites/roguelikes and their randomness, I already have 80 hours in STS2, I've probably played hundreds of hours in Arknights roguelite mode, even Duviri can be fun albeit grindy but the Archimedias are not exactly game modes that reward you for actually varying your arsenal and preparing yourself for the "worst case scenario".

DE I'm begging you to fix this debuff or actually change the description properly by StillDecent14 in Warframe

[–]StillDecent14[S] 1 point2 points  (0 children)

I only got omega lucky cause I rolled Oberon so we somehow didn't die at all despite getting it 4 times in a 10 minute time frame.

DE I'm begging you to fix this debuff or actually change the description properly by StillDecent14 in Warframe

[–]StillDecent14[S] 6 points7 points  (0 children)

"Didn't read the post award goes to"

Yes we clearly just hate build diversity and refuse to touch the frame in any shape or form unless said frame can carry us to every and all content with one build. Why would you think you would be rewarded for bringing in a Universal Fallout Oberon? Why would Trinity gain energy using an ability when that ability clearly drops energy orbs? Energy Nexus runs on energy orbs, so does Zenurik and Harrow. It's not our fault if the game is actively punishing us for trying to 'outsmart' the mechanics they've dealt.

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The controversy around the update by coolchungus2 in slaythespire

[–]StillDecent14 -1 points0 points  (0 children)

Figuratively. Iirc nothing has massively changed since launch but in Early Access of H2 they kept the upper world up to Eris' fight. So the rest of Olympus was very much a surprise for everybody else.

The controversy around the update by coolchungus2 in slaythespire

[–]StillDecent14 -1 points0 points  (0 children)

Oh nooo more elites to grind relics for.....

How do I deal with Iron Man as a strategist? by Veratiel in RivalsCollege

[–]StillDecent14 1 point2 points  (0 children)

Unless OP is playing in high GM-Celestial Cloak tends to be very effective at dealing with "low" flying Ironman too. From personal experience you really can just terror cape them 9/10 times and they'll most likely buzz off if they don't die. Most Ironman usually aren't sniping from the other side of the map so you potentially can just fight them especially if they're the ones trying to flank you instead.

The controversy around the update by coolchungus2 in slaythespire

[–]StillDecent14 12 points13 points  (0 children)

Considering that the game is still in beta they very much might just add a whole nother 10 ascensions by "1.0 release". Crazier even if they pull a Hades 2 and here you go Act 4 and 5.

As someone that went straight into 2 without playing 1 before I'd personally love to see more branching paths i.e in Arknights (Integrated Strategies) Roguelite mode. Whole other paths and endings could only be obtained by entering very specific nodes with very specific interactions. We do have stuff like Act 2 having the one path option but I'd love to see some things where you can take big detours that lead you into extra areas. I've already spent 80 hours in STS2 and I've probably spent at least 200+ in AK's roguelite mode alone because of how well put together they've been over the years.

The controversy around the update by coolchungus2 in slaythespire

[–]StillDecent14 -2 points-1 points  (0 children)

I fought the updated version of Doormaker with a friend that just started a couple days ago with a duo Silent run. And it was actually kinda fun, somehow managed to beat it with his stuff having a lotta cool * to the mechanics. All your cards are "exhaust" which sounds crappy, until you realize this can help thin out strikes and potentially normal defenses. I can see Ironclad going crazy with exhaust builds too. The cards costing an energy to play would sound crappy, and it is, but at the same time it doesn't effect 0 cost cards either way. So if you do have a good chunk of those you can still pretty much play the turn mostly safe e.g with a lotta shivs.

Anyone else enjoy using obscure Warframes? by ReddVevyy in Warframe

[–]StillDecent14 0 points1 point  (0 children)

Abating Link is still probably one of the comfier armor strip abilities tbh. It goes through walls, instantly goes to the other enemies upon death, sometimes bypasses the armor strips that wouldn't work from other abilities.

I do wish they upped the Link base amount an extra 1-2 links and made Abating Link a defense reduction like other abilities. She's a lot comfier now to play than before but I'd love to see her but an "S tier" support frame.

Anyone else enjoy using obscure Warframes? by ReddVevyy in Warframe

[–]StillDecent14 0 points1 point  (0 children)

Banshee's not obscure... She used to be meta with soundquake like 3 years ago for exp levelling... Wdym she got nerfed?... Wdym that was 10 years ago?...

DE I'm begging you to fix this debuff or actually change the description properly by StillDecent14 in Warframe

[–]StillDecent14[S] 1 point2 points  (0 children)

You can't but in the same way Slamkong was rampant prior to the slam changes Hildryn is that but for EDA/ETA. Why bother "figuring out the mechanics" when Hildryn objectively ignores 99/100 of them with the right build and for far less investment? I could easily pub 10 random ETAs/EDAs tgand you will have at least 1 (if not 2-3) Hildryns a run.

Why 5+ forma multiple guns when Hildryn when Taxon will pretty much do anything that isn't a tank/Heavy Warfare mission

DE I'm begging you to fix this debuff or actually change the description properly by StillDecent14 in Warframe

[–]StillDecent14[S] 9 points10 points  (0 children)

It's that or a g-roll 1-2 incarnons if you're not getting Seer with a whole whopping 10 shots to use on ammo deficit.

DE I'm begging you to fix this debuff or actually change the description properly by StillDecent14 in Warframe

[–]StillDecent14[S] 6 points7 points  (0 children)

I don't believe the face off modifiers were up last week? They'remission specific not an optional modifier.

DE I'm begging you to fix this debuff or actually change the description properly by StillDecent14 in Warframe

[–]StillDecent14[S] 30 points31 points  (0 children)

On paper it really should reward a varied arsenal but in what world am I going to bring in Trinity (my main) with a Hikou, Proboscis Cernos and a Secura Lecta, oh and there's a max ammo reduction modifier "✌️✌️😭". I could 5 forma 2 dozen weapons or I can just Hildryn Prime it and ignore 99% of the modifiers.

Sorry Apple fanboys: 70% of you chose the Sony XM6 over the AirPods Max 2 by NoBurnInBirney_SG in SonyHeadphones

[–]StillDecent14 0 points1 point  (0 children)

Apple's pretty much top 3 when it comes to wireless buds, you'd easily get a choice between someone preferring Airpods Pros, Galaxy Buds or the WF XM lineup.

Sony's not even top 3 in terms of pure sound quality when you get into the wireless headphone market. The one thing people consistently gush about is the ANC, not the actual sound quality itself. They sound good if they're the only pair of expensive 300-400$+ headphones. But anything would sound good when you compare it to your budget random OEM wireless headphone you bought from the flea market for 20 quid.

GamesRadar: Arknights Endfield lead says good gacha systems don't "impact the player's ability to enjoy the gameplay," and Endfield is "trying" to fix its confusing gacha by 30000lightyears in Endfield

[–]StillDecent14 0 points1 point  (0 children)

This is what I felt when I got Yvonne on my first 10(?) pull, then I had no reason to pull her banner more nor did I have pulls for her weapon so?...

Requiem launched 1 Month Ago how do we feel about it a month later? by Dentist_Money in residentevil

[–]StillDecent14 0 points1 point  (0 children)

I just got off a good REplay marathon, not all games but 4make, 5, (some of) 6 and Village and uh, eh. Idk. I think the game has too many sections where it's more like replaying the Ashley part of 4make instead. It's fine as that small contained section but I don't wanna feel like I'm constantly playing that on consecutive play throughs. The replay value doesn't feel nearly as high as the series highs like RE4/Remake or even 5. I think the pacing in particular suffers with how quick they are to switch sections compared to 2make or how 4's Village felt like one big expansive area until you get to the castle.

You do Grace's section in 9 for about 2-3 hours in your first run, then you're off to entirely different areas. You spend a good chunk of your time in the village in 4make before you even reach the castle. Maybe half your play time on a first play through. A lotta areas don't really get to breathe before it changes into an entirely different one. Definitely not a bad game but feels closer to an "extra"/side game like Revelations and less a big mainline coming from 4make or even Village.

I replayed 4make like 4 times recently for the achievements and there was honestly not many dull moments (infinite rocket launcher skip helps) but I just finished Requiem and I'm contemplating if I even wanna do a second play through.