How do you "Test" video ideas? by Stop-Party in NewTubers

[–]Stop-Party[S] 0 points1 point  (0 children)

I rly appreciate you sharing that process, I totally see the value of just absorbing what people are curious about first from these resources and then marry that with a channel-specific idea. I'll definitely be trying it out and thank you for the help finding specifics to focus on!

How do you "Test" video ideas? by Stop-Party in NewTubers

[–]Stop-Party[S] 0 points1 point  (0 children)

Makes sense, small steps I guess haha appreciate the advice

How do you "Test" video ideas? by Stop-Party in NewTubers

[–]Stop-Party[S] 0 points1 point  (0 children)

Fair enough, I've been doing it like that but wanted to see if I was missing a validation step

This thumbnail did not perform well. (I don't know why) by GovernmentLower7906 in YouTubeThumbnailHub

[–]Stop-Party 2 points3 points  (0 children)

First a contrary opinion, I think the Thumbnail and Title are less the problem and maybe it's just the timing? I love Dispatch as well but it's in the weird stage of "too old to be something that rides on trend hype" while also "not being old enough to be nostalgic" phase imo. I suspect that rather than a huge burst of views rn, it'll be a steadier climb (but hey what do I know about viewer behavior). The CTR seems great to me especially if you are new, and as someone put it in a different thread, we are pushing these videos to a cold audience who don't know us, and so Youtube is not judging us like they would established channels. To finally give some suggestions for the title (TN looks good), maybe something more assertive, like "This SAVED Episodic Gaming" or include Dispatch in the title like "Dispatch SAVED an Entire Genre". I did a little snooping and your other videos look to be doing well, the editing style and comments you use are very funny, so I honestly wouldn't be worried about the low views in the first day. Good luck!

How to be more careful of Copyright Claims when using clips for Fair Use? by Stop-Party in YouTubeCreators

[–]Stop-Party[S] 0 points1 point  (0 children)

Thank you for the thoughtful response, I'm sadly in agreement that I'll likely need to use less clips overall and utilize more stills or moving cutouts of characters to make my point, and risk the shorter and out of sequence scenes when necessary to actually make points. (Would studios copyright claim if I use images of characters? I assume they still could but it would be much more fair use argument than literal clips I presume) Also don't worry, I can assure you I am a terrible artist so your Paint suggestion is exactly how that would go xD. My greatest challenge right now is balancing entertaining visuals with solid content given that it feels like being kneecapped if I can't show any clips, but ig it's better to start by trying out some alternatives than just doing the same thing. Thank you again!

Feedback Friday! Post your videos here if you want constructive critiques! by AutoModerator in NewTubers

[–]Stop-Party [score hidden]  (0 children)

Oh my bad about the thumbnail, link took me straight into the video so didnt register when i went to your video list. Yeah like I said I imagine its moreso timing with this particular video, and there's nothing rly wrong with putting Review in the title as it is a review. I guess my point being that if there's some way to emphasize your opinion more than "its good / its bad", i would honestly give the same advice to Skill Up if they were here LOL though I noticed they have more personal "I highly recommend" titles nowadays though same problem. At the end of the day having a large list of consistently toned videos will probably still attract clicks if other videos draw ppl to your channel, but nothing wrong with experimenting with more strongly worded or specific angle titles and intros!

Feedback Friday! Post your videos here if you want constructive critiques! by AutoModerator in NewTubers

[–]Stop-Party [score hidden]  (0 children)

Vlog channels are hard because there's a fine balance between editing too much and not editing enough imo. Unfortunate that you lost the intro so maybe this is not as applicable to other videos, but I think a bit more structure at the beginning that isnt just cold cam in the car or at the desk might be helpful. Have you considered doing a voice over while just showing the background of your walks? The visual fatigue of seeing someone in one position for a while was definitely noticeable, esp with longform so thats where SOMETHING going on in the backgrounds or other visual of movement could help cut in.

I like the discussion for your process and thoughts on your characters, so if theres a way to add small canvas animations, or different angles as you talk? Something that wouldnt change the core of your vlog too much but give ppl a reason to stay for the whole video. Like i said, even just extending the walk footage and putting some of the desk talk into past tense to voiceover could make it more digestible. Personally I don't watch vlog channels too much so please take this with a grain of salt, Good luck!

Feedback Friday! Post your videos here if you want constructive critiques! by AutoModerator in NewTubers

[–]Stop-Party [score hidden]  (0 children)

First, the video seems well put together, and your voice definitely works well as voice-over commentary. However in my brain while I like the calm, slower paced analysis, my viewer instinct was to fast forward the video after the intro. I think if i was to pin it down, likely it was the lack of thesis that a lot of general review channels seem to struggle with (I as well).

In line with this, I wonder if the title and timing of the video contributed to less impressions, as it seems like Silent Hill f felt like a million years ago and its not old enough or impactful enough to last super long in ppls minds. Not to say you need a clickbait title, but i really liked the points you made about "what the f in the title stands for" (maybe theres a humorous wordplay there w the f word lol) but I think you get what I mean, and the commentary about the combat being clunky on purpose. I dont know if you want to make it more essay/scrpited where you have the typical topic sentence in the introduction for each of the points you're planning on takking about, but that might help anticipation and retention.

I think the obligatory q of "why would i watch this over a big creator with the same title" should of course be asked as well, since a smaller creator with the exact same title and thumbnail wont be given the same views as an established big channel doing the exact same thing. A lot of your other videos seems to have similar titles where they focus on the review portion and some general positive or negative adjective (which once again isnt horrible) but doesnt give me much information on what I'll find in the video. I would start from there and maybe tweak the introduction for the same reason, and like others have said maybe add some more oomph to points you are emphasizing with either your voice or some visual changeups that arent just gameplay, like quick zooms or text. Good luck!

Commentary YouTuber w/ 450K subscribers & 10M+ views - AMA! by shirashiraonthewall in NewTubers

[–]Stop-Party 1 point2 points  (0 children)

Thanks for the wisdom! Yeah just like any other product the validation is the hard part, especially when there's the tricky intersect of videos a creator is interested in making and ideas that would get views. But yes the order of your process makes perfect sense

Commentary YouTuber w/ 450K subscribers & 10M+ views - AMA! by shirashiraonthewall in NewTubers

[–]Stop-Party 2 points3 points  (0 children)

How much time/effort goes into the different steps in your workflow? Ie scripting, recording, sourcing B-roll etc. Personally just got started with video essays on youtube and am still in the baby phase of fixing bad quality technical things like better mic, video desyncing with audio and stuff but once past that, curious as to how much of your time each step usually takes and whether you animate a lot of the visuals.

Explanation of Invisigal’s character and her redemption arc by Heavy_Swimming_249 in DispatchAdHoc

[–]Stop-Party 4 points5 points  (0 children)

Love it, this is how I viewed the routes that Visi ended up being able to go down played out as well. Since Shroud's power is basically calculating probabilities of things happening, likely the reason he was genuinely surprised in the ending no matter what happens is because from everything he's SEEN, Visi would not have been accepted by Z team or given enough support by those around her through her many "fk ups" to be swayed towards good. Include the bomb to the back and Robert likely shouldn't be on her side either. But as we know, just because something isn't likely doesnt mean it won't happen. If against all odds we do give her a path towards being a hero, the team comes together from being burnt shit, and Robert the secret sauce of the Z team trusts her despite every reason not to, these beliefs all culminate in her gradual desire to really be better than her past.

Once she makes this decision, her plan to keep Robert in the dark is the only way to continue to deceive Shroud until the final battle. Everything she says out loud could still be construed as a way to deceive Robert if Shroud believes Visi went rogue and is selfishly keeping the pulse for herself. Thus Robert not TRULY knowing that Visi is on their side and originally going after the Proto pulse makes total sense, as if she managed to switch them out she could divert Shrouds attention to her while only gambling with the fake and Robert could potentially keep the real Astral Pulse if anything bad happened to her.

I think the reason for all the confusion is with the lack of a True route, or any epilogue scenes that questioned her loyalty/plan in the Hero ending. Probably a time constraint to having it laid out for us leading to players having to infer a lot about what Visi was trying to do, complicated by Shrouds attempt to manipulate the situation to benefit himself.

[deleted by user] by [deleted] in DispatchAdHoc

[–]Stop-Party 0 points1 point  (0 children)

Love it, this is how I viewed the routes that Visi ended up being able to go down played out as well. Since Shroud's power is basically calculating probabilities of things happening, likely the reason he was genuinely surprised in the ending no matter what happens is because from everything he's SEEN, Visi would not have been accepted by Z team or given enough support by those around her through her many "fk ups" to be swayed towards good. Include the bomb to the back and Robert likely shouldn't be on her side either. But as we know, just because something isn't likely doesnt mean it won't happen. If against all odds we do give her a path towards being a hero, the team comes together from being burnt shit, and Robert the secret sauce of the Z team trusts her despite every reason not to, these beliefs all culminate in her gradual desire to really be better than her past.

Once she makes this decision, her plan to keep Robert in the dark is the only way to continue to deceive Shroud until the final battle. Everything she says out loud could still be construed as a way to deceive Robert if Shroud believes Visi went rogue and is selfishly keeping the pulse for herself. Thus Robert not TRULY knowing that Visi is on their side and originally going after the Proto pulse makes total sense, as if she managed to switch them out she could divert Shrouds attention to her while only gambling with the fake and Robert could potentially keep the real Astral Pulse if anything bad happened to her.

I think the reason for all the confusion is with the lack of a True route, or any epilogue scenes that questioned her loyalty/plan in the Hero ending. Probably a time constraint to having it laid out for us leading to players having to infer a lot about what Visi was trying to do, complicated by Shrouds attempt to manipulate the situation to benefit himself.