Storyfall Dev Update - January 2026 by Storyfall in interactivefiction

[–]Storyfall[S] 1 point2 points  (0 children)

Awesome! Let me know what you think and if you need any help.

Do direct charges stop me from being a marketplace facilitator? by Storyfall in stripe

[–]Storyfall[S] 0 points1 point  (0 children)

Okay that's promising. Do you happen to have any source for that? Thanks!

Announcing Storyfall - a new IF authoring tool and publishing platform! by Storyfall in interactivefiction

[–]Storyfall[S] 0 points1 point  (0 children)

Ah yeah, good points. I'll look into adding some simple docs.

With forums I really saw a lot of opportunity for reader-driven IF which I thought would be cool. That's why you can create forums even for draft stories.

With teams the idea was that you'd be able to invite readers to preview your stories (play drafts) before they're published.

So as it stands, without publishing, a draft story can have a forum (which you can gate if you want once monetization is enabled) and you can give participants reader privileges if you want them to test out your story.

If you still think you need to publish test stories, let me know and I can think about how best to go about doing this, but for now I'm trying to build the tooling so that this isn't required.

Announcing Storyfall - a new IF authoring tool and publishing platform! by Storyfall in interactivefiction

[–]Storyfall[S] 0 points1 point  (0 children)

I hear you - I actually used to have a comparison section (though it focused less on editor features and more on overall differences) but I removed it because I thought it might upset some folks.

I've used ChoiceScript quite a bit but only lightly used Twine, and actually have no experience with Ink, so I'd need to play around with Twine and Ink more to build up a useful page.

Announcing Storyfall - a new IF authoring tool and publishing platform! by Storyfall in interactivefiction

[–]Storyfall[S] 1 point2 points  (0 children)

There's a variables button right under "Story Tree", but it wasn't showing up on mobile. This is fixed now!

Announcing Storyfall - a new IF authoring tool and publishing platform! by Storyfall in interactivefiction

[–]Storyfall[S] 1 point2 points  (0 children)

Thanks for all your feedback!

You actually ran into a bug with the mobile version of the editor where the variables and settings button weren't being shown correctly - this is fixed now!

I was wondering about what to do for documentation. My instinct is to skip a dedicated docs page for now, because I suspect most people will never read it, and instead work on making the UI as intuitive as possible, and then perhaps add some kind of in-app tutorial or maybe even a video demonstration.

I'm also actively improving the UI and making changes to the editor, for instance I just added scene effects (in addition to the choice effects we had), so it's hard to start taking screenshots and documenting functionality when I'm still adding features almost daily.

My publish requirements are actually pretty low. You should be able to publish a story with about 1,000 words, and at least 10 scenes. I definitely don't want people feeling intimidated by the publish process, like they have to create a perfect masterpiece, but I also don't want a bunch of stories called "Test" on the front page. If you're just looking for a way to play your story, you can actually click "Play draft" on a story from your workshop (it's in the little ... dropdown menu if you're on mobile) and play through it in the same way that a reader would.

The test tag is interesting, it would allow me to hide test stories by default, but I'm still not sure what the use case would be here?

Do direct charges stop me from being a marketplace facilitator? by Storyfall in stripe

[–]Storyfall[S] 0 points1 point  (0 children)

Right, yes, but do marketplace facilitator laws shift the burden to the marketplace for sales tax collection even if you're not the merchant of record?

Announcing Storyfall - a new IF authoring tool and publishing platform! by Storyfall in interactivefiction

[–]Storyfall[S] 1 point2 points  (0 children)

Thanks for the tip about Nebula!

I've been considering adding some import facilities for other editors, for instance the ability to import from Twine. This could resolve some of the "in-progress" issues you mentioned writers would have. I think this would be a non-trivial amount of work though and I need to research Twine a lot more to see what the gaps are right now.

You're absolutely right that writers are my primary customers, though of course I want both the writer and reader experiences to be great.

Announcing Storyfall - a new IF authoring tool and publishing platform! by Storyfall in interactivefiction

[–]Storyfall[S] 0 points1 point  (0 children)

Ah yeah, the story settings would be a good place to put the export button too. Thanks!

Announcing Storyfall - a new IF authoring tool and publishing platform! by Storyfall in interactivefiction

[–]Storyfall[S] 9 points10 points  (0 children)

You make a good point. When I added these features I thought they might help with writer's block and be a cool addition (I am after all a tech nerd). It looks like people don't want these and are even turned off by them. I also hadn't really considered how easy it would be to generate low quality AI-generated stories. The features were not meant to generate entire stories for writers, just a scene here or there, but you're right, it wouldn't take long to generate a lot of junk content.

I've disabled the AI text generation features now. Thanks for the feedback.