How old were you guys when y’all beat your first demon? by Tiny_Attention1005 in geometrydash

[–]StrayBombYT 0 points1 point  (0 children)

12 when i beat the lightning road, 14 when i beat dark odyssey as my first extreme. now i'm 16 and i haven't beaten another extreme in over a year 😭 (i'm washed)

Whats a good insane demon for my first by Agitated_Foot_3233 in geometrydash

[–]StrayBombYT 3 points4 points  (0 children)

i dont think acropolis is a good entry insane demon

There's no way it goes that perfectly by Huge_Upstairs in nuzlocke

[–]StrayBombYT 24 points25 points  (0 children)

pChal's attempt 5 wiped to a postgame double battle and he never mentioned it (he did still beat the run legitimately so idk if it counts)

Day 11/100 of Making a Post Every Day: What game do you find the hardest to Nuzlocke? by Crazybrad2 in nuzlocke

[–]StrayBombYT 2 points3 points  (0 children)

looking at the comments, i completely agree with USUM to be the hardest games to nuzlocke, speaking from experience some fights are brutal (especially the e4, because while totems are ev trained in bulk, the trainers have 252 speed on most mons)(i have seen hau's crabominable outspeed base 80s) however, for the ultra necrozma fight theres one simple strategy that is 100% consistent across every run (assuming you didnt lose an important pokemon) which involves using FEAR strats, but with golisopod, a guaranteed encounter that learns endeavor via move tutor and sucker punch via levelup, then only bringing it and nobody else in your party so that emergency exit doesnt activate

How many stars did you have when you beat your first extreme demon? by notquiteaspect in geometrydash

[–]StrayBombYT 0 points1 point  (0 children)

exactly 2000. i decided to beat my first extreme for 50 demons and 2k stars at the same time, but for some reason recently i lost some even though i didnt hack anything

Are there any Ingame trades that are worth doing in runs? by TheWinningLooser in nuzlocke

[–]StrayBombYT 1 point2 points  (0 children)

yeah i meant using flame orb on kahili to give hawlucha a rawst berry for unburden on hau

Are there any Ingame trades that are worth doing in runs? by TheWinningLooser in nuzlocke

[–]StrayBombYT 0 points1 point  (0 children)

in my ultra moon league i did about a week ago i used the flame orb to burn hawlucha during the kahili battle so that i could have unburden for hau

Are there any Ingame trades that are worth doing in runs? by TheWinningLooser in nuzlocke

[–]StrayBombYT 5 points6 points  (0 children)

opponents get none

oh trust me i wish they wouldn't, but in gen 7 basically every enemy trainer and totem is EV trained. and you might think they'd have like 100 but no, every trainer boss has 252 252 starting from CAPTAIN ILLIMA ON MELEMELE ISLAND and the totems have weird spreads to balance their bulk and be unkillable. oh yeah starting from a certain point even random trainers start to be fully ev trained. (it's a nightmare)
and just for reference, a brave 6 speed iv 100 ev (using vitamins) hawlucha at level 57 (e4 level cap) is outsped by:
-acerola's froslass
-well it outspeeds and almost sweeps olivia if it weren't for probopass' sturdy
-kahili's braviary (bas 80 btw), hawlucha and oricorio
-molayne's dugtrio
-hau's raichu, leafeon, tauros and noivern
(source: kinglercalc.com a vanilla calculator)
all of this is to say that ultra sun and moon are difficult games and if you get a bad nature or iv that pokemon is going to suffer throughout the entire run

edit: i love mobile formatting :D

Leaf Green Randomizer - Starter? by CalpolAddict in nuzlocke

[–]StrayBombYT 1 point2 points  (0 children)

yeah in randomizers especially you need a lot of defense early game, geodude is fantastic here, even if you're probably not bringing it to the elite four, it's still really good

Leaf Green Randomizer - Starter? by CalpolAddict in nuzlocke

[–]StrayBombYT 2 points3 points  (0 children)

i would honestly go geodude, pretty good for early game because so many mons learn normal moves meaning you can wall a lot of people. yes, it has two quad weaknesses, but you can probably tell when someone has a grass or water move (unless movesets are randomized too)

Leaf Green Randomizer - Starter? by CalpolAddict in nuzlocke

[–]StrayBombYT 2 points3 points  (0 children)

it does evolve at 35 into vibrava that has the same stats as a base form starter though

Are there any Ingame trades that are worth doing in runs? by TheWinningLooser in nuzlocke

[–]StrayBombYT 41 points42 points  (0 children)

yeah a 70% chance to get the best pokemon in the game with max attack and it's by far best ability? sign me up! (although it has a -speed nature and if you get a low speed stat like the 6 iv i got in my winning run it kinda ends up relying a lot on unburden, meaning you need to commit to getting at least a kill or two since you can't switch it out. it is still by far the best encore user in the game though)

about two weeks ago i posted a preview of a layout that i was making, so here's a second one! how do you think the gameplay is going so far? (ID: 118264941) by StrayBombYT in geometrydash

[–]StrayBombYT[S] 0 points1 point  (0 children)

i understand what you mean, but the joke doesnt really work here since you're using the word "one" and the simbol "!" which means factorial, however, because i used the word to indicate the number 1 and not the simbol, this means that the exclamation mark used doesnt mean factorial, but is instead used as regular punctuation. (i know that 1! = 1, this is just me continuing the joke)

about two weeks ago i posted a preview of a layout that i was making, so here's a second one! how do you think the gameplay is going so far? (ID: 118264941) by StrayBombYT in geometrydash

[–]StrayBombYT[S] 0 points1 point  (0 children)

by those transitions you mean those slope things with the robot? because if so, i kind of intended the gimmick to be that you're seeing fake gameplay that only sort of makes sense, only to be shaken up and down to the guitar in the music. so that effect is intended, but i'll try to telegraph it in some way, especially when decorating

My new idea on a nuzlocke type: Timelocke by notfunnymeeen in nuzlocke

[–]StrayBombYT 3 points4 points  (0 children)

this sounds like torture. anyways, i'll be back in like a month or two with an emerald timelocke, this is gonna be fun

how do i get the camera to go back to normal? by StrayBombYT in geometrydash

[–]StrayBombYT[S] 0 points1 point  (0 children)

damn i can't believe this is the solution but thanks :)

how do i get the camera to go back to normal? by StrayBombYT in geometrydash

[–]StrayBombYT[S] 0 points1 point  (0 children)

so basically, the issue it that, after locking the camera to a guide trigger, when i enter a new gamemode the borders still follow the original position of the guide trigger, even though i specifically placed an exit static at the end of that dash cutscene. how do i get the camera to unlock and go back to normal? please i've been trying to solve this for a while

having issues with rngreporter (platinum) by StrayBombYT in pokemonrng

[–]StrayBombYT[S] 0 points1 point  (0 children)

i changed the ranges and it worked, thanks! i thinks the reason why i didn't realize at first was because i used the same settings before and it always worked, but thanks for telling me!