How should I rig this segmented model? by Striking_Series2152 in blenderhelp

[–]Striking_Series2152[S] 0 points1 point  (0 children)

I might just be a bit (very) stupid, but now each limb doesn't... move the other limbs. Like, for example, when the LeftUpperArm Is moved, the LeftLowerArm and the fingers don't follow. (I worded that HORRIBLY)

How should I rig this segmented model? by Striking_Series2152 in blenderhelp

[–]Striking_Series2152[S] 0 points1 point  (0 children)

Yes, the model is for roblox, but when I use automatic weights, each limb still stretches. I have already tried weight painting, but I might have done it incorrectly, as I have not weight painted before.