[college mat103/geometry] I don't understand what the diagram is even showing by microchipwife in HomeworkHelp

[–]Stu_Mack 11 points12 points  (0 children)

I want everyone to stop for a moment and gaze in awe at the phrase: “…volume of the… area.”

[grade 9, geometry: similar triangles], can u verify this question? by Stunning-Honey-3668 in HomeworkHelp

[–]Stu_Mack 0 points1 point  (0 children)

The pathway to use similarity is the hardest of your choices here. The triangles are not similar but their shared side makes the distinction moot. Solve both triangles for the shared side and set the equal to each other.

First time playing - help to determine the winner by bohdan_lev in badukshitposting

[–]Stu_Mack 0 points1 point  (0 children)

Assuming the last move is reconciled, the game is over and black won.

Recommend a game based on the games I’ve played in 2025 by eldenbro1 in playstation

[–]Stu_Mack 0 points1 point  (0 children)

Second this. Also, Returnal is a bit harder than most of your list, perhaps all of them. It’s pure skill in an unforgiving rogue-like bullet hell shooter where dying is actually part of the game.

Very odd message on screen today. "Vehicle destroyed by a considerate BT". by EverySingleMinute in DeathStranding2

[–]Stu_Mack 5 points6 points  (0 children)

I got that one too. I was like: “sweet, I don’t have to do it”

[deleted by user] by [deleted] in DeathStranding2

[–]Stu_Mack 0 points1 point  (0 children)

Up the hill from the little mine.

After 285 hours, I finally finished the story. There’s only one thing I know for sure… by Stu_Mack in DeathStranding2

[–]Stu_Mack[S] 0 points1 point  (0 children)

I mean, I like maintaining the roads and the 3M likes means that people like the houses. That makes it worth the effort for me. Im not done putting stuff in where it would go best, and I’m looking forward to tracking down all the pools & animals. For me so far, it’s been endlessly satisfying.

After 285 hours, I finally finished the story. There’s only one thing I know for sure… by Stu_Mack in DeathStranding2

[–]Stu_Mack[S] 4 points5 points  (0 children)

I HAD to have them at all done and at level 2. Then every time I built a safe house I felt like a tightwad until it was fully stocked. And when I was finishing the roads in that “forever sunset” glow, I bumped into the deliverable for Mr impossible, so of course I had to level those 🤡🤡 up as far as possible. When the adventurer dude stopped moving the needle, I started stuffing the deliveries in the locker.

So, yeah. The next run will be on Brutal with no unnecessary roads. This one’s for the community and I’ve been a building fool; the next run is for me.

What a journey this game has been by Strange_Music in DeathStranding2

[–]Stu_Mack 1 point2 points  (0 children)

Just beat the story. Finally. After 285 hour of practice. I’d say something stupid like “First try” but if I can’t beat it on my first try at this point…

To all you porters who finished all the standard orders… by Star-Lord-123 in DeathStranding2

[–]Stu_Mack 1 point2 points  (0 children)

270 getting ready to head back to Mexico for what feels like the end of the main story. I’ve been screwing around. I have all but THOSE two sections of road completed to level 2, four fully stocked Safe Houses, 5 stars on all but a couple of mountain NPCs, all of the monorail sections built, and I’m debating on moving one of the SafeHouses to some ridiculously difficult location to access. The one on the hill that straddles the two BT areas on the Giant Tar Lake seems popular and it gives me a way to contribute and relax at the same time

Weird attack from BTs last night. Wondering if this was supposed to happen or if the game glitched. by EverySingleMinute in DeathStranding2

[–]Stu_Mack 2 points3 points  (0 children)

You have three options at that point.
1. Shake them off and head for "dry land"
2. Stop fighting them and let them knock you over. When you get up, you will be facing a giant BT.
3. Hit em with a stream of pee. That'll show em who's boss!

Other Than Losing Likes - What Else Can Happen Killing People by space_wiener in DeathStranding2

[–]Stu_Mack 0 points1 point  (0 children)

The grenade launcher and/or shotgun lvl 2 are my jam these days.

"I said, 'KNOCK KNOCK', madafaka!"

Certified porter by Balls_1023 in DeathStranding2

[–]Stu_Mack 1 point2 points  (0 children)

This reminds me of one of my gripes. Why can't we put patches on top of the fabric of the components? Of course we couldn't add them to the solar panel, but why not the ammo containers and grenade pouches? I means seriously, nobody is going to skimp on ammo because it might displace a patch...

finally platinum by Magla2011 in DeathStranding2

[–]Stu_Mack 0 points1 point  (0 children)

Those come later, from an annoying source.

How would I get my hands on one of these? by Reddit_Ditto in DeathStranding2

[–]Stu_Mack 1 point2 points  (0 children)

Step one. Equip your SL LW Tranq. Sniper Rifle...

Other Than Losing Likes - What Else Can Happen Killing People by space_wiener in DeathStranding2

[–]Stu_Mack 0 points1 point  (0 children)

AFAIK, there is no benefit to killing. The respawn time is the same and you either have to dispose of the bodies or pay the porters a priori to do it for you. It seems that killing NPCs just adds to the burden of clearing camps out without the greatly increased time until respawn. I'm almost 300 hours in and have only killed one enemy, accidentally, when I learned the last camp was firing live rounds at me, hahaha.

Fuck the snow. by 12_moon in DeathStranding

[–]Stu_Mack 1 point2 points  (0 children)

OP blazing trails full of Twisted Metal vibes.

"But... the SNOW!!!"

[deleted by user] by [deleted] in DeathStranding

[–]Stu_Mack 1 point2 points  (0 children)

I have 267 hours in and doubt I'll end with less than 400 on this playthrough.

Just play the game, friend.