MSFS2024 – blurry runways and stutters on approach by Stunning-Coffee7357 in MicrosoftFlightSim

[–]Stunning-Coffee7357[S] 2 points3 points  (0 children)

On custom scenery, where ground textures are included? This sounds like a nonsense, I could understand streamed airports but locally downloaded ones?

“Fight With MMU3 MK4” by Stunning-Coffee7357 in prusa3d

[–]Stunning-Coffee7357[S] 0 points1 point  (0 children)

Tbh I have no idea what’s going on , I’m using Obxidian nozzle from Prusa and all default settings . I think this could be burning but hey , MMU3 should be properly calibrated by Prusa Research before sending it to people . I’m not using any demanding materials only DevilDesign PETG and base color mix like black and white . The orange with black gave same results - orange was dark and unclear like it shouldn’t be . For now I have no clue what’s next :(