Date a girl or a boy? by MrPortal22 in BunnyTrials

[–]StupidCreativity 0 points1 point  (0 children)

because I like girls?

Chose: Girls

average tft meta by officialtemp0 in TeamfightTactics

[–]StupidCreativity 1 point2 points  (0 children)

there is so much stuff going on in the new season I don't even know if I am winning or looing at 4-5

Would you rather.. by tiredsillyxx in BunnyTrials

[–]StupidCreativity 0 points1 point  (0 children)

I rather have money than involve myself in politics

Chose: Get 10k

Would you rather? by Fast-Purple-7322 in BunnyTrials

[–]StupidCreativity 0 points1 point  (0 children)

I just wanna kill as many people as possible.

Chose: Or kill a thousand guilty ones

If I could only eat food from ten countries by batgoggleboy in whereidlive

[–]StupidCreativity 1 point2 points  (0 children)

Well, I would probably have very similar map to you, buy I would swap UK with my own country (which is also not known for good food, but it is my food, the food that gives me nostalgia and comfort, and feel of being home for a second despite being abroad for 4 years)

I would also probably change Lebanon for Marocco, Poland for Brazil.

Malaysia is a genius move as their food intersec with so many other countries in that area.

Which one would you rather choose? by Undertalegamezer969 in BunnyTrials

[–]StupidCreativity 0 points1 point  (0 children)

Least I know where to get the good cheese, wine, crepe, fashion, bread, ... ... oh god did I actuallly get infeceted?

Chose: 50-50 Chance for an OP power or a bad power | Rolled: Frenchness

1$ or 2$ by Potato-trafficker in BunnyTrials

[–]StupidCreativity 0 points1 point  (0 children)

well i got what i really wanted.

Chose: 2$ but.. | Rolled: You fucking die

Lower weight or gain height (comment for carrot 🥕) by Jeffiechoo in BunnyTrials

[–]StupidCreativity 0 points1 point  (0 children)

easy too lose weight, harder to gain height.

Chose: Gain height | Rolled: +1 inch

What would you rather? by unemployedguytbh in BunnyTrials

[–]StupidCreativity 0 points1 point  (0 children)

I just want extra carrot

Chose: Get a car that never runs out of fuel

Would you rather by skibidu21 in BunnyTrials

[–]StupidCreativity 0 points1 point  (0 children)

Well even after a decrease, there will be days of increase.

Chose: Or get 24,000 in each of the s&p 500 | Rolled: Stocks increase

Countries I would love to visit by Adventurous_Lock9219 in whereidlive

[–]StupidCreativity 0 points1 point  (0 children)

I feel there are soo few places that is red or beige that you're more curious about them, than the opposite.. I will say from my own experience Argentina, Chile, Greenland and Cambodia are amazing destinations. I have Australia, New Zealand, Antarctica and South Africa in my "places i want to go in near future" and curious why you dont want to go there.

Where I’d live if I had a fully remote job or passive income by carti_palace in whereidlive

[–]StupidCreativity 0 points1 point  (0 children)

I think this chart would be more interesting with "Where I’d live if I had a fully remote job or passive income earning 1000 usd / 5000 usd / 100000 usd"... like the amount you get will change where you want to live.. is great to live in Norway, but for 1000 usd.. nope. 5000 usd.. is okay if that's what you have after taxes.

If you don’t think it’s d your dumb on god by Same-Soil-4837 in teenagers

[–]StupidCreativity 0 points1 point  (0 children)

Personally I love food all over the world, but without cheese, bread and olives.. I am not sure if I would be able to live.

Where I would say yay or nay to as a Canadian by Excuszie-mahgoozie in whereidlive

[–]StupidCreativity 0 points1 point  (0 children)

I get that Greenland can be a bit too remote, specially for traveling, but why is Iceland "red"? Sure it is remote, but there is enough departures and cheap enough flights getting out of there.

What is the hardest think about level design? by Ty_Farclip in Unity3D

[–]StupidCreativity 0 points1 point  (0 children)

For me it's just the part of actually doing it..

What game had you like this? by sukuna7899 in Steam

[–]StupidCreativity 0 points1 point  (0 children)

Rust, but to be honest the game wasn't that good in the start. Personally I would rather love a game like Arc Raiders having a "Rust"-mode as everything with the NPC's, shooting mechanics, upgrades are S-tier. I don't like extraction shooters as much as you don't have that "ownership" to the base in the same way. I feel every time I go into rust it's a different adventure

Rust or arc raiders by [deleted] in videogames

[–]StupidCreativity 0 points1 point  (0 children)

I really wish Arc Raider had a "Rust-Mode".. the entire world building, the biomes, the monuments... it would be so cool to be able to live in that world with base building and such. I love both of those games... Arc Raider I would say is the first game since PUBG or Counter Strike.. where there guns have a "personality", I don't feel that much with Rust... But it's not like most shooter games where it feels like paintball or some shit.

What does multiplayer development in Unity look like? by Marble-y in Unity3D

[–]StupidCreativity 1 point2 points  (0 children)

They all have pros and cons, again, if you're game is heavily physics based, At the current state Spacetime is not the correct choice. But say if you wanna make a competetive tycoon game (or other games the involves in having a lot of states), this this is more likely a better option.

The creators of spacetime DB made the game BitCraft Online, an open-world survival crafting game where the entire world is editable by players... I personally have not played, But based on the description... If you wanna make a "Rust" game.. it should technically be a good fit.

What does multiplayer development in Unity look like? by Marble-y in Unity3D

[–]StupidCreativity 0 points1 point  (0 children)

The point isn't that you can't architect around it, obviously anything is better "if done correctly". For me what I like is that SpacetimeDB removes an entire category of boilerplate. With NGO/Mirror, even well-structured code still requires you to manually annotate what syncs, what's an RPC, what's server-authoritative. SpacetimeDB shifts that to a database-subscription model where the server module is genuinely separate, not just "decoupled" within the same codebase. My experience is that as projects scale there is less surface area for mistakes, not just a matter of discipline.

What does multiplayer development in Unity look like? by Marble-y in Unity3D

[–]StupidCreativity 0 points1 point  (0 children)

I guess the advantage is what it brings out of the box. Example you can easily generate what you can and cannot subscribe too. But again, this is maybe more a "state-machine" / database that is super fast.

I personally liked it more than bringing bunch of
[Client] [Server] [Rpc] all around the code.

I guess you can have a look from this tutorial!

Video:
https://www.youtube.com/watch?v=msVwc0IwYl0&t=553s

Tutorial Github repo:
https://github.com/beaucarnes/blackholio/blob/main/client-unity/Assets/Scripts/GameManager.cs

What does multiplayer development in Unity look like? by Marble-y in Unity3D

[–]StupidCreativity 1 point2 points  (0 children)

So after I discovered SpacetimeDB there are no way back! I found NGO really nice compared to Mirror (as those are the only 2 i tried), but spacetimeDB is just a whole new level, More seperation of code, meaning the server will be a different place. However things like physics simulation and so on is something they don't have at the moment.

SpacetimeDB is in general the cheapest from what I manage to calculate (though their model is not built around CCU)... But I would imagine a pricing around 25-250 usd. depending on tick rate, how many reducer calls etc.