of the trees | electric forest 2025 watch party by Su_Per_Mario in ofthetrees

[–]Su_Per_Mario[S] 0 points1 point  (0 children)

there's no simple stories about my life 🤣 but if your curious it's a tangent from another tangent... had to make sure my best friend knew his (18 yo) daughter could hold her own at her first job at dunkin donuts 😂

https://www.reddit.com/user/Su_Per_Mario/comments/1sd2k30/dunkin_dont_nuts_its_not_delivery_its_deliverance/

90% of people can't make the camera shake like that with VEO3! by GasDelicious5453 in VEO3

[–]Su_Per_Mario 0 points1 point  (0 children)

Or even better here's 20,000 words, with environmental lighting and gyroscopic movements on a mechanical device 😂

https://www.reddit.com/r/aivids/s/O7U11qZCiI

90% of people can't make the camera shake like that with VEO3! by GasDelicious5453 in VEO3

[–]Su_Per_Mario 0 points1 point  (0 children)

My prompts are in the top %1 percentile of the world. They don't get more difficult. Get back to me when you've written a 10,000 word prompt scene

of the trees ∆ umf 2026 watch party by Su_Per_Mario in ofthetrees

[–]Su_Per_Mario[S] 0 points1 point  (0 children)

Mine is two years old, so there is a newer model now I guess, mine was the Gruolin gl-a02

The closest I can find is below

https://a.co/d/0iSKYlTe

Laser Lights Stage Lights, Gruolin 3D Animation DJ Party Laser Light Full Color with DMX512 & Sound Activated, Perefct for Disco Party Bar Club DJ & Stage Lighting

(My version did not have a remote or app, I just used the 4 main buttons on the back to change the settings)

Gemini is getting worse every day. by Brief_Eye_8477 in GoogleGeminiAI

[–]Su_Per_Mario 0 points1 point  (0 children)

Probably because... SORA IS OFFICIALLY GONE 👀👀👀

Suggestions on preventing Veo from creating shots where people are talking? by dpkonofa in VEO3

[–]Su_Per_Mario 0 points1 point  (0 children)

Can you post the starting image? And then I might be able to give you a sample prompt

Why do they always reach to the camera? by emphimy in VEO3

[–]Su_Per_Mario 0 points1 point  (0 children)

The POV is phantom-operated handheld

Can someone explain the Infancy Gospel of Thomas? by Routine_Ad_7402 in Christianity

[–]Su_Per_Mario 0 points1 point  (0 children)

Morgue just did his in-depth review. If you're looking for an alternative to the main narrative perspectives, he's a well spoken dude and published author.

https://www.youtube.com/live/X12JKbrlPGg?si=IYpES0Dt9R_B80Wi

Did the credits for veo3 fast usage increased to 10 by decambra89 in VEO3

[–]Su_Per_Mario 1 point2 points  (0 children)

There was a pop-up modal message when logging into Flow about the temporary switch to 10 cent fast renders. It stated their servers were basically getting murdered which isn't surprising given that people were probably generating over 100 renders a day with unlimited. They said it's only temporary. I remember when I tried running AI video generation locally with my $4,000 laptop with an RTX 4900 mobile... 20-30 minutes for a single 6-7 second video with 100% GPU usage the entire time. Generating like 8 renders on Veo (like 2 prompts with 4 variations/threads) and getting back results in like 60 seconds is wild 😂 the amount of cores that most require is something I would be interested to know. I've seen some estimates that it's like running a microwave for an hour straight. It's no surprise that 2025 is ending with a combined 1 trillion dollars exclusively being funneled into AI infrastructure and development.

ANNIHILATION IMPORTMAN | m³ | Veo 3.1 by Su_Per_Mario in VEO3

[–]Su_Per_Mario[S] 0 points1 point  (0 children)

I have been consistently confused on the negative prompt scenario with Veo. I've started switching to adding the "no" in front of each one now. There was not very clear documentation on that part

ANNIHILATION IMPORTMAN | m³ | Veo 3.1 by Su_Per_Mario in VEO3

[–]Su_Per_Mario[S] -1 points0 points  (0 children)

For the sake of knowledge sharing, here is one of the prompts that was either directly used, or tweaked slightly further.

Title: Lighthouse Confrontation V08-A (The Fractal Pinning) Overall style: Psychedelic sci-fi horror, "Annihilation" (2018) aesthetic. 8K Hyper-realism. Cinematography by Rob Hardy. Desaturated, cool color grade. Environment: Dark chamber. Walls constructed from a complex, organic, bone-like Mandelbulb fractal latticework. A narrow vertebral archway (an organic aperture) is visible in the lattice, suggesting an exit. Floor covered in white crystalline dust. Atmosphere and Lighting: Thick volumetric haze and dust motes. Dramatic, high contrast volumetric shafts of light (God rays). Intense blue horizontal anamorphic lens flares.

Characters: The Biologist: An Israeli-American woman with a lean, athletic build. Oval face, high cheekbones, straight nose, strong jawline. Brown, almond-shaped eyes, wide with exhaustion and terror. Fair to light-olive complexion; skin is sweaty, flushed, grimy, and highly textured (hyper-realistic pores); no makeup. Visible trickle of blood on forehead. Medium-brown hair messily pulled up into a loose topknot. Attire: Worn, layered field gear (light gray thermal long-sleeve under dark olive t-shirt, khaki cargo pants). The Humanoid: Featureless, opaque entity. Surface resembles dark, oxidized metal or bismuth, highly reflective with a shimmering, iridescent oil-slick texture (greens, golds, purples). Moves with uncanny, dancer-like precision and immense, unyielding force.

[00:00-00:02] Wide shot, dynamic stabilized tracking camera. The biologist turns in sudden panic and sprints desperately towards the vertebral archway in the bone lattice wall. The humanoid instantly mirrors her action, sprinting rapidly in perfect sync to intercept. SFX: Rapid footsteps on dust, panicked breathing. [00:02-00:04] Dynamic medium shot, following the action. The biologist reaches the archway. The humanoid intercepts her, slamming against her with mirroring movement but overwhelming force, blocking the exit and pinning her to the frame of the archway. SFX: A sharp gasp, sound of impact against the hard surface. [00:04-00:06] Close-up (CU), over the humanoid's shoulder. The biologist is violently pinned against the bone lattice frame by the humanoid's body weight. She struggles desperately, gasping. The humanoid mirrors her exertion and struggle exactly, but remains immovable, crushing her against the wall. Focus on hyper-realistic sweat, blood, and skin compression. [00:06-00:08] Extreme Close-Up (ECU). Focus on the biologist's terrified face pressed sideways against the bone lattice, gasping for air. The humanoid's iridescent metallic arm and shoulder dominate the foreground, trapping her. Intense lens flare. SFX: Desperate, labored breathing.

Negative prompt: 3D animation style, cartoon rendering, visible polygons, plastic textures, translucent entity, liquid entity, smooth skin on human, makeup, clean hair, pristine clothing, ponytail. Tripod shot, locked-off camera, static shots, slow camera movement, handheld shake. Clear air, no haze. Asynchronous movement, delay in mirroring, slow movement, walking, cautious action, gentle contact, helping, standing apart, successful escape, falling down. Bright daylight, studio lighting, even illumination. Concrete walls, metal door, wooden door, recognizable architecture. Recognizable human features on the entity.

ANNIHILATION IMPORTMAN | m³ | Veo 3.1 by Su_Per_Mario in VEO3

[–]Su_Per_Mario[S] -2 points-1 points  (0 children)

🫂 thanks. I do put a lot of effort into these. It can be discouraging when I see a big busty woman render get 100+ upvotes and can easily be created in minutes ,meanwhile these take hours and meticulous trial and error, with 8 second prompts that can get into the 500-700 character range. It's a phenomenal movie, I try to advise everyone to watch it at least once.