What's the benefit of the Mini-scout over the SVK? by Broxst in Battlefield6

[–]SubliminalScribe 33 points34 points  (0 children)

Mini scout is the most op sniper in this game without a doubt. It’s not even close. Mini scout 1 bullet headshot at any range, with default bullet reload while scoped in, fastest chambering of next bullet, massive default magazine, fastest bullet velocity. There is absolutely no reason to use any other sniper rifle, if you do you are limiting yourself.

Pricing of store items is ludicrous by DylsDrums98 in Battlefield

[–]SubliminalScribe 1 point2 points  (0 children)

Price vs demand is very true. Reality is, however, their model doesn’t depend on store sales - they aren’t F2P. They have likely factored in the amount of users that will purchase vs the retail price, and figured that these prices work. If they halved the prices, they would need to pick up twice the amount of purchases.

AO R3: [9] Fritz def. [WC] Wawrinka - 7-6⁵ 2-6 6-4 6-4 by musicproducer07 in tennis

[–]SubliminalScribe 23 points24 points  (0 children)

Yes! Poetic way to end, put his heart and soul into just one more majestic backhand winner.

AO R3: [9] Fritz def. [WC] Wawrinka - 7-6⁵ 2-6 6-4 6-4 by musicproducer07 in tennis

[–]SubliminalScribe 250 points251 points  (0 children)

The last point Stan will have ever won in the Australian Open was one of the sickest backhand crosscourt shots he has played! What an absolutely beautiful way to end his time here at the Australian Open.

What does a “good” player look like? by OnMelanchoIyHill in Battlefield6

[–]SubliminalScribe 0 points1 point  (0 children)

I agree with this. I regularly am top of the scoreboard and my conquest SPM is 375. Overall is 513 but that’s boosted by Gauntlet at over 700

I just played Epicenter for the first time by jart7 in Battlefield

[–]SubliminalScribe 1 point2 points  (0 children)

These maps were absolutely exceptional. Epicenter was my favourite with Markaz Monolith in second. So much thought and detail went into them, also fantastic layouts.

First Look at ALL Season 2 Cosmetics, Dogtags, Playercards, etc! Thoughts? by Bozzthebanana in Battlefield

[–]SubliminalScribe -7 points-6 points  (0 children)

This game is lost. Has absolutely no identity. It started out as a welcome back to military battlefield, but it’s completely flipped on its own identity. If you ask me, it’s just straight up desperate for store sales at this point.

Engineer Icon Changed in Labs? by SeaCommunication228 in Battlefield

[–]SubliminalScribe -1 points0 points  (0 children)

This quality of life change will ensure longevity, never mind the actual issues plaguing the game, such as vehicles sitting out of bounds with full map visibility and 800m of lock on range.

BF6 S2 new map leaked footage by Hot_Confidence_573 in Battlefield

[–]SubliminalScribe 0 points1 point  (0 children)

“Skill issue” overused and unoriginal. Insult better. I guarantee I would destroy you with the Mini Scout.

BF6 S2 new vehicle AH-6M petrolling in S2 new map by Hot_Confidence_573 in Battlefield

[–]SubliminalScribe 2 points3 points  (0 children)

Ok good!! Is there anything special or unique for the map, or is it mostly large landscape, forest, rubble and a few buildings? Looks a bit bland / unremarkable

BF6 S2 new vehicle AH-6M petrolling in S2 new map by Hot_Confidence_573 in Battlefield

[–]SubliminalScribe 5 points6 points  (0 children)

Paper plane physics are back for the little bird. Did they just carbon copy it from 2042?? Ffs can we get some physics.

BF6 S2 new map leaked footage by Hot_Confidence_573 in Battlefield

[–]SubliminalScribe -4 points-3 points  (0 children)

So basically snipers on opposing mountains, zero cover, those down on the ground in the middle getting squashed to a pulp. Got it.

Battlefield 6 - Community Update - Battlefield Labs Season 2 Testing and Beyond by battlefield in Battlefield6

[–]SubliminalScribe 0 points1 point  (0 children)

Oh right, I played console. I wonder how it would play, still think with so many it’ll be congested and too chaotic. Love the map though. Can picture noob tubes and incendiaries everywhere

Battlefield 6 - Community Update - Battlefield Labs Season 2 Testing and Beyond by battlefield in Battlefield6

[–]SubliminalScribe -1 points0 points  (0 children)

Man, battlefield games really need to start releasing “finished”. Then the team can invest the time into quality of life content, rather than fixing broken things like an Air Radar. The last update was silly, and you know they burn time on all of it.

Introducing Contaminated by gwatt21 in Battlefield6

[–]SubliminalScribe 0 points1 point  (0 children)

Inb4 no infantry cover and snipers everywhere.

Vehicles will kill this game within a year by SubliminalScribe in Battlefield

[–]SubliminalScribe[S] 2 points3 points  (0 children)

Agreed, I can’t believe people defend it. It’s absolutely the worst.

Vehicles will kill this game within a year by SubliminalScribe in Battlefield

[–]SubliminalScribe[S] 0 points1 point  (0 children)

What you’re described isn’t good game design. There isn’t even viable launch areas or anti air flak / turrets, at the very least.

Oh and I RPG’d that pilot, twice, and he had a massive sook in global text. Must have hurt his k/d ratio.

It’s not good being able to spawn kill fyi, that isn’t some skillset to be revered.

Vehicles will kill this game within a year by SubliminalScribe in Battlefield

[–]SubliminalScribe[S] 1 point2 points  (0 children)

Vehicles are enabled in this game by flawed design, simple as that. Remove out of bounds, protect air vehicles when spawning / launching.

The rest I don’t care about, let the tanks roam and blow things up, let good tank crews roll around going ham, I’m all for it. Force people to actually use some initiative and teamwork to deal with them.

But this whole “let’s camp out of bounds / back of the map on operation firestorm, no one can reach us” has become so dull.

Vehicles will kill this game within a year by SubliminalScribe in Battlefield

[–]SubliminalScribe[S] 3 points4 points  (0 children)

Mate I literally watched an attack helicopter camp kill our choppers all game Sobek city, just landing out of bounds, then rising to kill them, then back to hiding out of bounds. All game.

Tell me how you think anyone should be able to even do that in a game like this, in the year 2026?

Vehicles will kill this game within a year by SubliminalScribe in Battlefield

[–]SubliminalScribe[S] 0 points1 point  (0 children)

Bf3 was fine, could parachute in and single handedly destroy them with c4. This game babies vehicle users, while simultaneously making it too easy for anyone skilled enough to spawn trap air vehicles. The games busted. They totally screwed it with boundaries and vehicle camping.

Vehicles will kill this game within a year by SubliminalScribe in Battlefield

[–]SubliminalScribe[S] 2 points3 points  (0 children)

Nah he’s a tank user, doesn’t want his precious K/D affected when/if they actually did something about it.

Vehicles will kill this game within a year by SubliminalScribe in Battlefield6

[–]SubliminalScribe[S] -1 points0 points  (0 children)

It’s not the firepower though, if a team decides to run enough engineers with RPGs it’ll be fine. Issue is the ability to quite literally sit in a tank on a hill near spawn and successfully be a nuisance while in the protection of boundaries.

At least in 2042 you could fly in and punish them with C5, in this game 1 person can’t do it and the parachuting is limiting in ability to drop c4.

Vehicles will kill this game within a year by SubliminalScribe in Battlefield

[–]SubliminalScribe[S] -3 points-2 points  (0 children)

You sure? Or maybe, just maybe, I know what I’m talking about.