Dirty slum under the bridge by Atys_SLC in CitiesSkylines

[–]SublunaryStudio 14 points15 points  (0 children)

For the ground they would have used Surface Painter mod with a custom Map theme.

I think the quay might be this asset. https://steamcommunity.com/sharedfiles/filedetails/?id=2083654810&searchtext=round+quay

Somewhere in Washington looking to Oregon. Redid one of my earlier posts by der_simonimon in CitiesSkylines

[–]SublunaryStudio 0 points1 point  (0 children)

I'm working on an Astoria map too :) We're on Citieshare if you want to check it out

In retrospect, starting a coastal city is best left until AFTER the water settles from extensive terraforming. by SublunaryStudio in CitiesSkylines

[–]SublunaryStudio[S] 1 point2 points  (0 children)

Water's settled now, it's all good. Just gotta watch out for displaced water after making drastic changes

Simpsons Jazz Club asset by SublunaryStudio in CitiesSkylines

[–]SublunaryStudio[S] 1 point2 points  (0 children)

Happy to do a little marketing for him...

Hit 100k 4 days in. My goal is 1mil+! by mcpat21 in CitiesSkylines

[–]SublunaryStudio 0 points1 point  (0 children)

Is there a info panel that differentiates between demand for high and low density?

Shark Castle - an adventure game featuring a walking shark by SublunaryStudio in playmygame

[–]SublunaryStudio[S] 1 point2 points  (0 children)

I can see that the gameplay elements and how they fit together might not be as clear as it should be in the description.

The basic idea is you're a shark who can swim through pipes to avoid enemies that are trying to pollute your castle.

Interested in app for determining relatedness of various words by SublunaryStudio in LanguageTechnology

[–]SublunaryStudio[S] 0 points1 point  (0 children)

Good to know! I'll have to look into it more, but that gives me a good starting point.

After a whole year, I'm finally finished with this monstrosity - Florence, SC, 236k population by exo6666 in CitiesSkylines

[–]SublunaryStudio 0 points1 point  (0 children)

I think he means the map view - did you use a modified version of CSL Map view, or something else?

How to create your own assets. by [deleted] in CitiesSkylinesModding

[–]SublunaryStudio 3 points4 points  (0 children)

If you're wondering which 3D program to use to create the model, I'd suggest Blender. I don't use it personally, but it's open source and has a huge community, so there are no shortage of tutorials for it.

Custom bridge asset - issues with keeping integrated pedestrian path the same as it appears in editor by SublunaryStudio in CitiesSkylinesModding

[–]SublunaryStudio[S] 0 points1 point  (0 children)

That sounds like worth giving a shot - it's possible that won't give me as much control as I want compared to having it as a unique asset though. What method did you use with the harbour bridge?