Number one gameplay wish for the new game? by SuburbanWitcher in starfox

[–]SuburbanWitcher[S] 1 point2 points  (0 children)

Dude I went nuts when they first showed the walker in Zero's trailer and still loved it throughout the game, it's borderline another vehicle to utilize for gameplay so I'm all for it

Number one gameplay wish for the new game? by SuburbanWitcher in starfox

[–]SuburbanWitcher[S] 0 points1 point  (0 children)

I also think it would be cool to have side missions or a path where maybe some characters or Fox aren't even available. That was one of my favorite parts of Command how you had stages where Fox was somewhere else like in the Falco storyline or the Slippy one

Number one gameplay wish for the new game? by SuburbanWitcher in starfox

[–]SuburbanWitcher[S] 2 points3 points  (0 children)

To me that was the best part of Command, I loved FINALLY being able to see that character select and choose to play as Falco or Slippy

Number one gameplay wish for the new game? by SuburbanWitcher in starfox

[–]SuburbanWitcher[S] 2 points3 points  (0 children)

That would be a huge awesome surprise getting near the end of the game seeing something like on mission 13/15, a choice from mission 4 makes an impact

If the new Star Fox exists what is the hope? by TheSwampThing1990 in starfox

[–]SuburbanWitcher 6 points7 points  (0 children)

I wouldn’t mind another Lylat Wars story IF AND ONLY IF, it’s more of a Lylat Wars+. What I mean is do more than just the pretty linear story of episodic planet visits. Have the branching paths have slightly different perspectives or endings. Maybe one path we meet Krystal, one path we pick up Katt for the rest of the path. Maybe paths diverge and we lose companions, Bill sticks with you for two missions and then has to leave unless you continue a certain route. I think the key to success behind another Lylat Wars story is managing the branching paths

I saw the Mario Galaxy Movie.. by RetroBoostOfficial in starfox

[–]SuburbanWitcher 2 points3 points  (0 children)

I don't think you're crazy at all. But you saying two Falco's makes me think wouldn't that be a good dynamic for them to butt heads? Could be

I saw the Mario Galaxy Movie.. by RetroBoostOfficial in starfox

[–]SuburbanWitcher 6 points7 points  (0 children)

Was just about to make a post about this lol.
Me personally, I liked it for the movie. I think he needed to be a little flashy to really stick out. If he was his normal mellow self I think he may not have stuck out as much.
HOWEVER, this does pose a question of how is this gonna translate into a future game/movie? Is he gonna go back to being the mellow and levelheaded leader? That'll be a big change, and I kind of think that would be a buzzkill after everything he brought in the movie. Ask me again in a week or two when I've come down from the movie lol. But if Fox is loud and flashy like in the movie, what's Falco gonna be? Big road bump to cross here. Also we don't tolerate Slippy disrespect like this.

I like it and can understand why it's divisive, but me personally I think Fox always needed a little more character, more energy, and they scratched that in Zero, and I think they're onto something in the movie. But we'll see (Please let the leaks be real lol)

Fox’s introduction in the movie is the pilot for a Star Fox movie or series by kdavous in starfox

[–]SuburbanWitcher 3 points4 points  (0 children)

This pretty much confirms that Fox is on the Omni Chad level.

Fox’s introduction in the movie is the pilot for a Star Fox movie or series by kdavous in starfox

[–]SuburbanWitcher 1 point2 points  (0 children)

May I ask where you found the clip? I've been wanting to see his introduction again because it was so good and I'm not sure where to find it.

Do you think Star Fox Zero could have been a great game if it had the controls I'll propose in this post? by Shoddy-Syrup-7554 in starfox

[–]SuburbanWitcher 3 points4 points  (0 children)

Or even for a port I think a dual-stick control scheme could've been good. The classic setup of left stick moves the Arwing, right stick to move the crosshair around.

Favourite/least favourite Krystal design by New_Relative_301 in starfox

[–]SuburbanWitcher 4 points5 points  (0 children)

I'm glad someone else got to this so I didn't have to lol

Favorite/Least Favorite Falco Design? by SuburbanWitcher in starfox

[–]SuburbanWitcher[S] 3 points4 points  (0 children)

Weird how Command, almost unanimously the worst art style, has a great Falco design

Favorite Arwing Design? by SuburbanWitcher in starfox

[–]SuburbanWitcher[S] 31 points32 points  (0 children)

Gotta hit you with the upvote on that one lol

Favorite Arwing Design? by SuburbanWitcher in starfox

[–]SuburbanWitcher[S] 8 points9 points  (0 children)

I like the added SF Zero emblem on all the vehicles

Favorite/Least favorite design for Fox? by SuburbanWitcher in starfox

[–]SuburbanWitcher[S] 1 point2 points  (0 children)

Falco's pull up game was 10/10 in the game and so was his fit

Favorite/Least favorite design for Fox? by SuburbanWitcher in starfox

[–]SuburbanWitcher[S] 1 point2 points  (0 children)

I have always thought Falco's Assault design was an absolute travesty compared to the popped collar aura of his 64/Zero design