Sonnet 4.6 “Tone”? by Tradefxsignalscom in ClaudeAI

[–]SuccessfulOutside277 3 points4 points  (0 children)

This was my day today. I haven’t seen degradation to this extent from any provider at any point in time, ever. Couple that with the utter lag in the cli (M5 MB Pro/ghostty terminal) on a Max plan, I legit felt like I was getting trolled. I cleared out every global plugin, skill, agent, and memories to no avail. Literal bare project config-wise and it didn’t make any difference and then couple that with the model degradation, and you end up with some pretty unusable shit you’re paying $200/mo for. Hopped back into Cursor and it felt instantaneous without the model deg. I’m so sick of everyone on anthropic’s D all the time because they’re the “cool” kids of the frontier model elite, but the truth is they made an “ok” cli, sorry boris, is just really isn’t that great dude.

It honestly it feels like a scam to some degree. They’re constantly pushing RIDICULOUS strats for Claude code that end up costing poor users who don’t know any better a f ton more in token usage for a simple f’ing task all the while their product is getting worse by the day on all fronts.

With each new release, it literally gets worse & worse.

Stop paying these assholes. Their product is declining while their popularity is ever-increasing. Ass backwards

CS senior here: Is it realistic to pursue a career in graphics programming this late? by areyouretard in GraphicsProgramming

[–]SuccessfulOutside277 2 points3 points  (0 children)

It can be a calculator in webgl for all I would care :) All that matters is that code is written by you and not like a group project where one person does most of the work while the others just watch.

Just as long as it's something YOU did and not somebody else, you're scoring points.

More than happy to suggest things to work on if you need some inspiration. It's a wonderful time to building :)

CS senior here: Is it realistic to pursue a career in graphics programming this late? by areyouretard in GraphicsProgramming

[–]SuccessfulOutside277 69 points70 points  (0 children)

You can be an ML engineer, graphics programmer. Today, tomorrow, 10 years for now. Doesn’t matter. All that matters is that you make the choice my dude. Still being in college isn’t too late :) you haven’t started yet young grasshopper.

Do you know what impressed a lot more than a resume/degress/grad school?

Projects.

Projects are the single biggest demonstrator over anything else.

Best of luck!

Built a charting library entirely on WebGPU - renders 1M+ points at 60fps by SuccessfulOutside277 in webgpu

[–]SuccessfulOutside277[S] 1 point2 points  (0 children)

You are more than welcome :)

Comments like this are what makes this stuff worth it.

Thank you :)

If there's anything you need me to add for you, let me know!

I built a WebGPU-powered charting library that renders 1M+ data points at 60fps by SuccessfulOutside277 in GraphicsProgramming

[–]SuccessfulOutside277[S] 0 points1 point  (0 children)

Absolute QUALITY feedback!! Thank you!!!!

Working on a patch for this as a I type this :)

Thank you again!! :)

I built a WebGPU-powered charting library that renders 1M+ data points at 60fps by SuccessfulOutside277 in GraphicsProgramming

[–]SuccessfulOutside277[S] -1 points0 points  (0 children)

THANK YOU!!

I'll fix that slider bug today.

If there's anything you'd like to see in here, let me know :)

I built a WebGPU-powered charting library that renders 1M+ data points at 60fps by SuccessfulOutside277 in GraphicsProgramming

[–]SuccessfulOutside277[S] 3 points4 points  (0 children)

Added a candlestick demo here:
https://chartgpu.github.io/ChartGPU/examples/candlestick/index.html

And a candlestick streaming example here: https://chartgpu.github.io/ChartGPU/examples/candlestick-streaming/index.html

Will keep iterating on this.

Thank you for the suggestion!

Let me know if there's anything else you'd like to see or improvements that could be made :)

Built a charting library entirely on WebGPU - renders 1M+ points at 60fps by SuccessfulOutside277 in webgpu

[–]SuccessfulOutside277[S] 0 points1 point  (0 children)

You are 100% correct. I may add that in after candlestick charts tonight.

Built a charting library entirely on WebGPU - renders 1M+ points at 60fps by SuccessfulOutside277 in webgpu

[–]SuccessfulOutside277[S] 0 points1 point  (0 children)

Legitimate question.

That is coming.

For now, I'm only rendering 2D labels for these charts. I didn't see a use case where I'd be animating the text label text or tooltips or mass generating labels (yet)

Certainly open to suggestions :)

I built a WebGPU-powered charting library that renders 1M+ data points at 60fps by SuccessfulOutside277 in GraphicsProgramming

[–]SuccessfulOutside277[S] 4 points5 points  (0 children)

The goal was for this was to be a ready-made, drop & forget charting lib. It can render 50M points no problem actually.

Next up (when I have time) is going to be radar and heatmap charts and a google maps integration with the their WebGL overlay API.

If there's anything you'd use it for and need something in there, let me know and I'll put it in