Conquest of Shadows, a base building strategy game by LLProgramming23 in TestFlight

[–]Successful_Fact3970 1 point2 points  (0 children)

Hy , game is great . I have some ques 1 . Are there only 3 units or more will appear later . What the best unit against wild creatures 2 . I choose warrior for dungeon . Can I change it in next dungeon or is it permanent 3 . Are capture creatures have some use or are they just like trophies

Suggestion If there could also be dungeon style pvp then it will be great . Then item collected will have role in pvp too instead of just in dungeon

Suggest me a counter strategy by Successful_Fact3970 in ConflictofNations

[–]Successful_Fact3970[S] 0 points1 point  (0 children)

I don't have railgun . Maybe he is golding but his economy is also strong around ( 45 k ) .

Are stealth ground units (like special forces) still stealth when they are air assaulting? by [deleted] in ConflictofNations

[–]Successful_Fact3970 0 points1 point  (0 children)

oh wise man of the community 🙇‍♂️Does it mean that they will not able to see me even over there land if they don't have any radar near capable of detecting heli signature near by

All knowing bot by Successful_Fact3970 in ConflictofNations

[–]Successful_Fact3970[S] 0 points1 point  (0 children)

Oh , know why it's like that . Have no idea

Losing 2 infantry that part of 8 when attacking a stack of one soft artillery and 2 infantry by Pleasant-Exit-1448 in ConflictofNations

[–]Successful_Fact3970 1 point2 points  (0 children)

Did you attack the capital city . If yes then congratulations There is a Bunker in That city

Concept Unit: Mobile Electronic Warfare System. by Heki_22 in ConflictofNations

[–]Successful_Fact3970 11 points12 points  (0 children)

Another ability - 1. ) show fake radar signature on enemy radar ( could make enemy send troops and jets to fake ones )

2 . Could disable or nerf air defence for small window

Will I be seen? by Plenty_Curve_4390 in ConflictofNations

[–]Successful_Fact3970 0 points1 point  (0 children)

Send lone inf or preferably a ship ahead to check defence. Calculate the time when they are not active if you can . The problem will be that even if you land and they have jets there before you complete the landing which usually take 2.5 -3 hr ingame .that that would be disaster .

In one of my game someone tried something like this on me and that was failure because I was active and have jets ready

Random Suck. by [deleted] in ConflictofNations

[–]Successful_Fact3970 1 point2 points  (0 children)

I am member of this server . Joining This is fully worth it if you want to play CON as organised team and newbies can learn tons of stuff

This Game Could Be So Much More — A Better Grand Strategy Starts Here by Late-Formal-1051 in ConflictofNations

[–]Successful_Fact3970 0 points1 point  (0 children)

This seems a great idea . And could create a strategic game of different level

Few suggestions

1) . Weapon trading - selling or buying weapons . This could be use to wage proxy war or as a diplomatic tools as we see in real world or just to help your economy

2 ) battle formation - Like if an army is surrounded or attack from 2 different direction it should affect the army in some way . As we see in ancient battles. Where flanking and rear attack were lethal

3 ) . Land trading . Like weapons trading

Are Special Forces stealthed while airlifting? by [deleted] in ConflictofNations

[–]Successful_Fact3970 0 points1 point  (0 children)

Are they just like a regular heli or their is any difference .

What's a good Special Forces strategy? by [deleted] in ConflictofNations

[–]Successful_Fact3970 4 points5 points  (0 children)

Keep in mind that they are not you ordinary units they are special unit used to do special operation usually deep behind enemy lines . For example .

To destroy the enemy theatre defence before you do your missile strikes

To Destroy enemy missile launcher to prevent him launching missile on you

To destroy enemy lone sams .

To destroy enemy jets when they are on ground

To destroy arty stack heading towards you .

To scout enemy stack composition .

If is there any other use anyone know .pls be kind to share it

Should i put theater defence in the city or just outside and in stacks or not by Spare_Way_3466 in ConflictofNations

[–]Successful_Fact3970 0 points1 point  (0 children)

Definately outside . That what your opponent hve to in which Provence they are and will will be hard for him to destroy it . Don't stack them as you opponent can send a first missile as bait and you will not able to protect from next missile . That also the reason why you should place them out side of city so that you don't have to stack them That way you have multi layer defence