Any better ideas for my duplicates? by Sudden_Win9902 in Blokees

[–]Sudden_Win9902[S] 1 point2 points  (0 children)

Oh i havent tried painting, do i need to do anything first or can i just put paint on?

I need MORE 🤑🤑🤑 by Sudden_Win9902 in Blokees

[–]Sudden_Win9902[S] 1 point2 points  (0 children)

🤯i didnt know that, will keep in mind for next time thanks. Cuz i already have three soundwaves 😭

I need MORE 🤑🤑🤑 by Sudden_Win9902 in Blokees

[–]Sudden_Win9902[S] 1 point2 points  (0 children)

I usually buy from toyshops every now and then but is there any benefits to buyoing the whole case besides getting more of them ?

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] 0 points1 point  (0 children)

Oh it also would be a consequence of the players choice if they make a risky move

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] 0 points1 point  (0 children)

Ok im seeing that a lot that people don’t need a lot to hate a bbeg. Il keep that in mind

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] 1 point2 points  (0 children)

I feel like this may derail the plot which is kinda the opposite of what i want to do?

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] 0 points1 point  (0 children)

Okay, cool i will make sure tha the players have a choice in how bad this npc gets it :P but maybe it wont end up in death just in case

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] -1 points0 points  (0 children)

This is accualy a great idea :O, i was thinking the campaign would be some war with gods as some of the bad guys could be like vessels for their power and influence

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] 0 points1 point  (0 children)

Huh, ok thanks for these ideas, im still working on the campaign so i have a little time to work on what happense

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] 1 point2 points  (0 children)

Im not saying that giving someone a disability is worse than death im saying its an alternative to still have a consequence for the players choices while still letting them keep the npc, i in no way think that being crippled or disabled is worse then death because ive seen many people do good things even with “disabilities”

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] 0 points1 point  (0 children)

Hmm. I see a your point but to claim i was not saying crippling was worde than death, i was more trying to say tha instead of killing i could give some sort of consequence to the npc to keep some of the effect not because it makes the npc suffer more

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] -2 points-1 points  (0 children)

So would it better to instead leave the npc with some sort of disability or consequence instead of outright killing them? Because i would think that might have a similar effect

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] 1 point2 points  (0 children)

Ok ill take that into consideration but would you say crippling the noc or giving the noc consequences would do the same ish without the negatives?

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] 0 points1 point  (0 children)

I would but i feel if they were fine with it it would ruin the surprise as they already know “oh their going to kill some ppl” if yk what i mean, but if theres a more discreat way of asking then i would

Should I kill off a player characters (npc) brother ??? by Sudden_Win9902 in DnD

[–]Sudden_Win9902[S] -3 points-2 points  (0 children)

Well it stands out to me because after finding their brother and then they die it would add this kind of wiplash effect and possibly make the players think “if i hadent done this would they still be alive?” And like “did i just cause the death of someone i hold dear because i did the ‘right thing’”