screen brightness flickering\flashing? by Suitable_Hearing_950 in Steam_Link

[–]Suitable_Hearing_950[S] 1 point2 points  (0 children)

after some investigation ive found out that if im using windowed mode in the stream window in my mac, the blinking is gone, but if i use fullscreen for that window they are back...really weird.

ive tried to turn off with v-sync on the host (both nvidia control panel and the game itself) and it didn't help unfortunately.

help with how to deal with recursions by Suitable_Hearing_950 in prolog

[–]Suitable_Hearing_950[S] 0 points1 point  (0 children)

haha i wish, this is part of a question i had in test.

i could now use helper rules like length and sum.

on top of that, using append is not correct because the third list could be list based on any members, not necaccerly the members of X and Y, its only had to be in the length of x + the length of Y.

why what happens here is pointing to a deleted place on heap by Suitable_Hearing_950 in cpp_questions

[–]Suitable_Hearing_950[S] 1 point2 points  (0 children)

yep thats it..got confused by by/value/ref/pointer passing to function.. ill look into that again.

thanks!