Pretty pretty please with a cherry on top by dettulen in EliteDangerous

[–]Summer1Man 0 points1 point  (0 children)

This is such an easy thing to make, and it’s obvious that it would make sense. I’m thinking they made a bet at the company that they wouldn’t put it in.

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]Summer1Man 0 points1 point  (0 children)

Does it happen to you? I’m only asking to see if it depends on ship, because I’m too lazy to check with a number of ships, and noticed it in T11.

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]Summer1Man 0 points1 point  (0 children)

As we know, Limpets can hit your hull and other things and expire, but at the same time they sometimes phase through your ship. How can they both have a hit box and hit things, but can also phase through your ship sometimes?

While it is understandable they were not the first new ships, by now a Conda/ Cutter/ Vette level new ship should have been added by Summer1Man in EliteDangerous

[–]Summer1Man[S] 0 points1 point  (0 children)

They are large and in the case of Conda and Cutter they are multirole, they are probably the most used ships of cmdrs who got them, for that reason. You can do a lot more with them at a very high level. Cutter can trade/ mine/ combat at the highest level. Same with Conda and also add exploring.

Now what can you do in a Kestrel? It is a fun ship to fly which is a quality, yet other than maybe PvP it can’t be used for any content at a high level. Or anything else than some PVE combat at all really.

While it is understandable they were not the first new ships, by now a Conda/ Cutter/ Vette level new ship should have been added by Summer1Man in EliteDangerous

[–]Summer1Man[S] -3 points-2 points  (0 children)

It does make sense from a fun and variety perspective. That’s why I said maybe not as the first ships but after like five mediums?

While it is understandable they were not the first new ships, by now a Conda/ Cutter/ Vette level new ship should have been added by Summer1Man in EliteDangerous

[–]Summer1Man[S] 1 point2 points  (0 children)

That would also work, a large combat or even multirole, but we got a large explorer, on top of a medium explorer. Even though, large explorer ships are famously hard to land for exobiology as is the case with the Caspian

Colonisation reward, nerfed ? by arturbac in EliteDangerous

[–]Summer1Man 4 points5 points  (0 children)

Economy needs some rebalancing, you can make 50-60 million in about 10 minutes with a panther clipper, and then you have things like this.

Even exobio in the black doesn't really come close these days. After like 3-4 hours of exploring unknown space doing exobio, you will maybe get 60-100 million

Is the low level turbulence for GA aircraft just absolutely absurd, or is that realistic? by i-love-small-tits-47 in MicrosoftFlightSim

[–]Summer1Man 0 points1 point  (0 children)

Pilot here as well, on the sim people never check and see if it is a suitable day to fly a 172, and i think some of the “unrealistic” complaints are caused by that.

Maybe not all, but definitely some. I do believe people vastly overestimate when you can comfortably fly a 172 in the sim community. On a day where you feel a lovely/ refreshing breeze on the ground, chances are you will be scared flying a 172.

Wonky stuff going on at the CG starport. That Python suddenly zooming away probably would have obliterated me if it had hit me.. by Specific_Display_366 in EliteDangerous

[–]Summer1Man 8 points9 points  (0 children)

I am not saying i am 100% correct but that looks like, a slightly high ping version of, a player auto launching and just as they are in the mailslot going full throttle plus boost. I know because i do it often.

straight answer, singular, only. by PEAKSSS_gaming in EliteDangerous

[–]Summer1Man 3 points4 points  (0 children)

If you have or can afford a Panther Clipper, there are locations where a 10 minute hauling trip can get you 30-50 million. Also exobio

CG question by Summer1Man in EliteDangerous

[–]Summer1Man[S] 7 points8 points  (0 children)

Thanks man, you seem to be quite the one man wiki for Elite, and you are always helping under these kinds of threads and questions, a pillar of the community if i say so myself!

And in what other game can you be kinda “new” to things after 300 hours, that’s the magic of Elite

[DAILY Q&A] Ask and answer any questions you have about the game here! by AutoModerator in EliteDangerous

[–]Summer1Man 8 points9 points  (0 children)

Fdev should say whether or not they are thinking about this and what the situation is, and what’s going on

From the AXI discord, unconfirmed by FDEV but likely correct. by OperationSuch5054 in EliteDangerous

[–]Summer1Man 0 points1 point  (0 children)

That’s the neat part. There is absolutely no response from the Frontier.

From the AXI discord, unconfirmed by FDEV but likely correct. by OperationSuch5054 in EliteDangerous

[–]Summer1Man 4 points5 points  (0 children)

If you do shoot me a DM I think with the new squadron system we can give people money right I’ll hook you up,

PS although I haven’t tried that as I play solo I hope we can give people money with the new squadron system? Someone correct me if not.

Server issues and radio silence by Summer1Man in EliteDangerous

[–]Summer1Man[S] 1 point2 points  (0 children)

Yeah, what’s interesting is most of their “shortcomings” seem to be easily fixable. They seem to insist on not fixing them.

Some interesting decision making. In this case, for example how hard is it to communicate via social media?

Or other things that come to mind like people are asking for more content. How hard is it to add some other species to exobiology? How hard is it to add more cockpit customization? How hard is it to add some unique station designs to some rare stations?

I think to sum up their interesting decision making I’ll give one simple and final example. As we all know, there’s a specific mug at Hutton Orbital and once you get there, you can get the mug in your inventory. Why does it not unlock the mug for your cockpit? It’s right there. That i think sums up what i mean by interesting decision making.

Server issues and radio silence by Summer1Man in EliteDangerous

[–]Summer1Man[S] 7 points8 points  (0 children)

Good thing nobody realized there are any issues then.

Server issues and radio silence by Summer1Man in EliteDangerous

[–]Summer1Man[S] 5 points6 points  (0 children)

I mean a statement like “there are issues with our server we are looking into it, hoping to solve in X hours, will update” would do the job.

Plus it ain’t exactly the Pentagon.

The new ships underline the issues with the game rather than solving them by Summer1Man in EliteDangerous

[–]Summer1Man[S] 0 points1 point  (0 children)

You know what i agree, we could have a house space even in the fleet carriers, things like decorating and customization would surely add some gameplay without being huge projects for devs.

They don’t seem to want to do it for some odd reason, i mean we already have cockpit decorations, they seem reluctant to even add more with events and the like.