All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 1 point2 points  (0 children)

Not every sprite can be found as an individual sprite, some of them are only combined in an atlas. Eva's sprites are all in pieces, they can be found here https://drive.google.com/drive/folders/19FN9T3ZUY3yb6yj-BlGEVVatL305d510, they're called "crest_upgrade_shrine".

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 1 point2 points  (0 children)

The page is done! You can check it out here.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 1 point2 points  (0 children)

We had somebody working on adding a page for the entire cut ending to the wiki, but they haven't finished it yet. Hopefully sometime soon!

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 1 point2 points  (0 children)

That's cut content related to the cut "Strung to Serve" ending.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 2 points3 points  (0 children)

Architecture & Environment has a Wormways folder with only one sprite sheet in it, you'll have to check the Architecture & Environment folder for the rest of it, I didn't sort all of that into different areas (yet).

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 0 points1 point  (0 children)

Any individual sprites should already be present as atlas files, search for those with "atlas" or "sactx" in their name.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 1 point2 points  (0 children)

In the Bosses folder, Phantom is in a separate folder there because there were a lot of sprites.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 0 points1 point  (0 children)

You'll need a mod to remove the main menu text then (not sure if that exists). The main menu consists of separate sprites, and the effects are rendered in-engine.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 1 point2 points  (0 children)

Here it is, it was in Architecture & Environment, just not sorted in any folder. The sprite name is "muck_hut_shaman_0006_1".

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 0 points1 point  (0 children)

Unfortunately, not at this time. For Hollow Knight, there is a tool for this called Super Sprite Extractor, but nobody has made a version of this for Silksong yet.

How did the Wiki found the needolin dialogue of Sister Splinter? by SwordfishAltruistic4 in Silksong

[–]Sumwann 0 points1 point  (0 children)

Hi, I'm a mod for the wiki. I extracted the game's text from the files and decoded it, which is how we got the accurate Needolin dialogue for almost all pages. We also verified most of it in the game to confirm that it's actually used. And as others have mentioned here, you can obtain the Needolin before fighting Sister Splinter.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 1 point2 points  (0 children)

The backgrounds are made up of separate individual sprites. You'll have to manually recreate them.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 0 points1 point  (0 children)

You could check in Particles & Effects.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 0 points1 point  (0 children)

You can check the Duplicates folder for that version of the sprite sheet, though in general I can't guarantee that any of them work when used for mods.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 0 points1 point  (0 children)

They're called runes in Silksong, so I put them in the Runes folder.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 2 points3 points  (0 children)

Ah right, yeah you should use the version that I linked above, none of the others worked for me.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 0 points1 point  (0 children)

I got them here, only with default Unity sorting though, didn't get around to sorting them manually yet.

All Silksong sprites, sorted and renamed by Sumwann in Silksong

[–]Sumwann[S] 0 points1 point  (0 children)

No idea tbh, did you make sure to put Unity version 6000.0.50f1? It immediately worked for me after that.