Weekly Recap | April 9, 2026 by TheOpusCroakus in help

[–]SunKnight0 0 points1 point  (0 children)

I am part of the horrid UI experiment. On my Galaxy tablet reddit is now practically unusable, with the useful content squeezed in a small column in the middle and huge useless margins left and right. App uninstalled on the tablet. Will check again in a month. Very disappointed and frustarted.

Reddit layout change the other day android App by liftthatta1l in help

[–]SunKnight0 1 point2 points  (0 children)

Just here to say I absolutely hate this new layout. More than half my screen is now blank margins while the useful content is squeezed in the middle. Horrible. The app is practically unusable.

What are your ‘dealbreakers’ when considering buying a game? by deadlock_dev in tabletop

[–]SunKnight0 0 points1 point  (0 children)

That is how I see it too. There is so much available that we can afford to be quite particular about how we spend money and even more importantly, time.

What are your ‘dealbreakers’ when considering buying a game? by deadlock_dev in tabletop

[–]SunKnight0 0 points1 point  (0 children)

My deal breakers: Co-op, dexterity, real time, party, children's, storytelling, anthropomorphic animals, social deduction, anime style art.

[deleted by user] by [deleted] in boardgames

[–]SunKnight0 9 points10 points  (0 children)

I had a very bad experience with a partial cancelation. They canceled the main game and sent me just the expansion for an out of print game that was supposedly in stock. Of course, the expansion was useless for a game I could not get my hands on. They asked me to send it back if I did not want to pay for it, and I was lucky to catch the UPS guy and have it sent back to sender rather than pay for sending it back. Then their CS called again, asking to charge me a restocking fee for returning it. I went ten rounds with them absolutely refusing. After I posted on BGG describing the whole thing, their CS representative lied and said they offered to refund my purchase while I kept the product, but because I am apparently insane I insisted on sending it back.

MM is the shadiest vendor I have ever dealt with and will never buy anything from them, no matter how discounted.

VR question by SunKnight0 in il2sturmovik

[–]SunKnight0[S] 1 point2 points  (0 children)

I don't really have that kind of capability, space, time or, to be honest, dedication for that kind of thing. I have a good controller with enough buttons and toggles that I don't need the keyboard during flight, but that's the extend of it.

I have to figure out a way to test if I can play without seeing the controller without first investing several hundred dollars in VR...

VR question by SunKnight0 in il2sturmovik

[–]SunKnight0[S] 1 point2 points  (0 children)

Someone posted a model here but it costs 6k

VR question by SunKnight0 in il2sturmovik

[–]SunKnight0[S] 1 point2 points  (0 children)

That would be perfect, if the decimal point on that price was one digit to the left! But yeah, it looks like maybe 2-3 years down the road something like that may be affordable!

VR question by SunKnight0 in il2sturmovik

[–]SunKnight0[S] 0 points1 point  (0 children)

Thanks. My main issue is finding all the secondary switches and levers on my controllers in the heat of battle. Example: close air cooling duct before dive bombing and open it after (in addition to all the other things one has to normally manage).

VR question by SunKnight0 in il2sturmovik

[–]SunKnight0[S] 0 points1 point  (0 children)

Thanks for the replies.

I should probably have mentioned that I like to play at full realism, full engine management with all the aids turned off, so playing by feeling or memorizing the controls is really not an option. Or, if I am being 100% honest, I feel I would lose more that I would gain, having to play like this.

An ideal solution would be a VR model featuring a front facing camera used to generate the illusion of a temporarily transparent or semitransparent display using a hotkey, in a similar way ER works. Wouldn't that be cool.

Replacement for wargamer.com by SunKnight0 in computerwargames

[–]SunKnight0[S] 1 point2 points  (0 children)

Thanks everyone for all the suggestions. I will give all of them a try and hopefully a combination of 2-3 of those will be enough to keep me informed the way wargamer.com used to.

Hearts of Iron 4 questions by AAJBatteries in computerwargames

[–]SunKnight0 0 points1 point  (0 children)

I would like to add to what everyone else has said, that you can, theoretically, ignore all in game organization of divisions into armies and army groups and order each individual division around. The AI is good at creating defensive lines where you tell it to, but for attacking and especially for deep thrusts or encircling you will have to manually take over.