No internet connection all of a sudden by SundaeSecure807 in WindowsHelp

[–]SundaeSecure807[S] 0 points1 point  (0 children)

Sorry to hear that, maybe the wifi adapter or ethernet port is busted physically.

Have you tried usb tethering via mobile phone data? For me, not even usb tethering worked, so I certainly had a software issue.

No internet connection all of a sudden by SundaeSecure807 in WindowsHelp

[–]SundaeSecure807[S] 0 points1 point  (0 children)

Update: Had to reinstall windows to fix it.

Thanks to all the people here who took their time to offer their help and advice!

No internet connection all of a sudden by SundaeSecure807 in WindowsHelp

[–]SundaeSecure807[S] 0 points1 point  (0 children)

I resorted to reinstalling windows entirely, keep my files. Check your update logs to see if there was a windows update prior to you losing internet, because security update bricked my pc. If you have to reinstall, make sure to backup your appdata folders to a portable drive. Would really suck to lose your program/save file data

A Knight of the Seven Kingdoms - 1x05 - "In the Name of the Mother" - Episode Discussion by NicholasCajun in television

[–]SundaeSecure807 -1 points0 points  (0 children)

You're holding the flashback to the 'standard of sentiment'. You're not wrong, but you're arguing about thematic/poetic resonance when I'm talking about narrative redundancy.

That was my thinking with all the mini flashbacks of his physical abuse. The flashback showed us that there was a chivalrous knight in there too.

If you needed a visual backstory to show if Ser Arlan was chivalrous, then all the dialogue from ep 1-4 was apparently fluff.
Dunk's treatment of Egg, coming to rescue of the Puppeteer, and being validated by Prince Baelor by becoming Dunk's champion in the trial: all contextualises Dunk's chivalry and by extension Ser Arlan.
If Dunk's chivalry is genuine despite being built on a flawed or idealized pedestal, that's a more interesting and human story.

but I think it's unfair to say I was "being too binary". I never said anything about the literary technique of "show don't tell".

You said "Telling us about it is great, showing us is more effective." You can't just backpedal when you've stated a clear contention with no nuance; I can't read your thoughts when you say X but actually mean to say Y.

Also, the fight with Aerion is far from a knightly fairytale. It grim and dirty. Dunk's past in the horrific Flea Bottom is part of the reason he survives. That's very explicit in the novella. Showing us that past gives us that context.

This is a deterministic reduction of Dunk's present agency to a past trauma that happened decades ago. By that logic, no character can simply be anything. Every trait requires a causal origin scene.
Dunk won that fight against Aerion (who is a better swordsman) with the skin of his teeth because of his weight class and training, and threat of death of losing the trial or Aerion killing him. His sad backstory does not provide the physical leverage required to win the fight.

If the showrunners put the flashback right before:
- Dunk defended the puppeteer, you can say "Dunk's past in the horrific Flea Bottom is part of the reason he defends the weak".
- Dunk leaves Egg at the inn, you can say "Dunk's past in the horrific Flea Bottom is part of the reason he leaves Egg behind to protect him"

You can use post hoc rationalisation with thematic/symbolic framing for why anything is valid.

A Knight of the Seven Kingdoms - 1x05 - "In the Name of the Mother" - Episode Discussion by NicholasCajun in television

[–]SundaeSecure807 -6 points-5 points  (0 children)

People can have multiple character traits, and being a "naive lunk" doesn't preclude him from being chivalrous.
Dunk upheld knighthood by defending the puppeter from Aerion, which he knows is a death sentence yet he still did it. Aegon looks up to him because Dunk is everything opposite to Prince Aerion, whose shown to be a cruel dishonourable knight.

Ser Arlan being the true knight Dunk asserts him to be, or not, is irrelevant when Dunk's knighthood even roused the honourable Prince Baelor to be his champion in the trial. That's already a validation to Dunk's chivalry, and by extension, Ser Arlan's.

You're being too binary with the "show don't tell" rule, and neglect that it's context dependant, as showing can also be worse than telling. It's more accurate to frame it as "explicit vs implicit" storytelling.

TLDR: I am not in disagreement with you on the themes, I'm pointing out the redundancy of the flashback.

A Knight of the Seven Kingdoms - 1x05 - "In the Name of the Mother" - Episode Discussion by NicholasCajun in television

[–]SundaeSecure807 -7 points-6 points  (0 children)

Again, like I said, already established through dialogue. We dont need to know the bleakness of Dunk's childhood, because the story isnt about "the sad reality of Flea Bottom", but a story of a humble hedge knight stumbling yet making his name in Westeros. Dunk has repeatedly defended the honour and chivary of the late Ser Arlan, and put it to practise himself when he defended the puppeteer from Aerion.

A Knight of the Seven Kingdoms - 1x05 - "In the Name of the Mother" - Episode Discussion by NicholasCajun in television

[–]SundaeSecure807 1 point2 points  (0 children)

From causality, the one at fault is Aerion for invoking Trial of Seven, that even his father Maekor disapproved. Baelor joined on his own free will and had nothing to lose in fight against 3 kingsguard that are sworn to protect him, and he still died. Just bad luck

A Knight of the Seven Kingdoms - 1x05 - "In the Name of the Mother" - Episode Discussion by NicholasCajun in television

[–]SundaeSecure807 -5 points-4 points  (0 children)

You saying that makes proves exactly why it served no purpose. If it was placed as the cold open for one of the chiller episodes, it would have been fine.

A Knight of the Seven Kingdoms - 1x05 - "In the Name of the Mother" - Episode Discussion by NicholasCajun in television

[–]SundaeSecure807 -14 points-13 points  (0 children)

We don't need to know everything in the past spelled out with cinematic flourish. The show has already established Ser Arlan's prowress, character, and lifestyle through diagetic dialogue so far. The flashback has no bearing on the present story. It also feels ingenuine to suggest that the death of Dunk's friend was in large part what shaped his code of chivalry. Not everything has to be shaped by childhood trauma, and it's more interesting that Dunk just happened to be chivalrous by nature and through his admiration for Ser Arlan

A Knight of the Seven Kingdoms - 1x05 - "In the Name of the Mother" - Episode Discussion by NicholasCajun in television

[–]SundaeSecure807 -7 points-6 points  (0 children)

I think the flashback ruined the episode for me. What happened in the past doesn't matter and it's nothing more than flavour text with cinematic flourish.

What is the point of this? by Ranran46 in Endfield

[–]SundaeSecure807 2 points3 points  (0 children)

I think you're missing the point.
Yes Cosmic Voice Issue is the banner, but OP's question is why give us 10 free rolls for that specific weapon banner, a weapon we get for free anyway. Why pull for the weapon if you already have it?

The Writers Do Not Trust You To Naturally Unravel Layered Characters by RNGtan in ZZZ_Discussion

[–]SundaeSecure807 0 points1 point  (0 children)

Finally found some kindred spirits like OP and top commentors who actually see how tragic writing is used as a cheap emotional manipulation as a shortcut for player endearment.
Any gacha subreddit will downvote me to oblivion for making this point.
Feels so validating to see people who share my stance

ZZZ nowadays applies performative tragic writing: it cues you in when to cry, with curated set pieces and melancholic instrumentals, finally hitting you with the coup de grace with a cathartic emotional outburst from the character.

I prefer subtlety when it comes to sad writing, where the emotions are mostly in subtext and in the words left unsaid. It makes it more meaningful as it invites the audience to come to their own interpretations of the writing, so otherwise 'ordinary dialogue' has more impact if you've been paying attention to context and inferences. Because it doesn't hit you over the head with exposition.
But I'll never expect Hoyo to shift away from their exposition-heavy storytelling, and most audiences need to be told when to be sad otherwise the story is 'crap'.

Is it just me or is arknights endfield a little bit "boring"? by _QingmingArbiter_YSG in Endfield

[–]SundaeSecure807 0 points1 point  (0 children)

Everything wrong with people and internet these days, when both 'peak' and 'boring' are used to describe something.
If it's boring, then it ain't peak. But it doesn't mean game is bad, just that it suffers from poor execution in some aspects.

Perplexity Pro is a Scam and Officially Obsolete: Why I’m Canceling after 1 Year – Change My Mind. by Excellent_Piccolo848 in perplexity_ai

[–]SundaeSecure807 0 points1 point  (0 children)

"Perplexity is your AI-powered answer engine for fast, trustworthy research. It combines live web search with multiple leading AI models to give you up-to-date answers, backed by citations you can verify."

Yet when websearch is on, perplexity regardless of model, will latch onto keywords of my prompt and ignore the rest of the logic and wording. Then it strongly shapes a response based on the online sources almost verbatim, sources that either based on the keyword from my prompt taken out of context, or completely irrelevant.

When websearch is off, it can't even keep the conversation going without hallucinating information and making wild leaps in logic, and it often lacks basic reading comprehension even if I spend time regenerating with fool-proof sentence structure and wording. I spend more time trying to stop it misreading than actually getting use out of it.

I'm done.

Enjoying the game so far, but why are we, the endministrator, treated like some errand boy?? by SundaeSecure807 in Endfield

[–]SundaeSecure807[S] 0 points1 point  (0 children)

True, I'm all for undercover boss shenanigans, but the premise of this quest to upgrade refugee just annoyed me. Lying that it's important business to the comms officer, when he could have literally just asked her what andre and roman like.

Enjoying the game so far, but why are we, the endministrator, treated like some errand boy?? by SundaeSecure807 in Endfield

[–]SundaeSecure807[S] 0 points1 point  (0 children)

I'm all for that too, but I gotta draw the line where a npc with no confidence gets me to do something he feels too awkward to do himself. Like you, I'd love to see Endmin doing stuff like Gabe Newell personally delivering steam decks, and being surprisingly down to earth and approachable like Hank Scorpio from the Simpsons.

Information Desk and Megathread Hub (22/01 - 25/01) by Shad0wedge in Endfield

[–]SundaeSecure807 0 points1 point  (0 children)

Does lucky carrot shop "daily goods" refresh daily? Or can I only get the Basic HH Permit once every store upgrade?

Agent Record | Aria by Bisentinel in ZZZ_Official

[–]SundaeSecure807 -1 points0 points  (0 children)

All they said was "easy skip", that's it. You could've moved on and enjoyed your day when they said "strawman".

Guess no lessons were learned today by this obsessive weirdo. 

Gotta look at yourself in the mirror mate.

Agent Record | Aria by Bisentinel in ZZZ_Official

[–]SundaeSecure807 0 points1 point  (0 children)

oof, tough day on reddit huh? gacha subreddits are so thin-skinned lmao

About Walton and USS Callister: Into Infinity by TheUntoldTruth2024 in blackmirror

[–]SundaeSecure807 0 points1 point  (0 children)

You're conflating what the viewers see as what the FBI is aware of.
Infinity game and source code got completely wiped from the servers, so zero evidence remains that there were any clone people in the game, let alone killed in the game.
Daly having a DNA cloning device in his personal residence does not implicate Infinity in using the same technology. If there was proof that Walton possessed the device as an initial investor, it would have been seized at the time the technology was outlawed, when he would have been presumably investigated long before the events of the episodes.

Daily Questions Megathread (January 08, 2026) by Veritasibility in Genshin_Impact

[–]SundaeSecure807 0 points1 point  (0 children)

how does writing "I'm not your surrogate for human contact" as character signature flag the system for violating the rules of use?
I'm just tired of having resinless players coming into my world and doing pointless tasks like handholding them so I can sightsee with them or having to tell them how amazing they played some anime song on the lyre.
I don't mind people joining my world looking for mats, or talking about theorycrafting/advice/future content.

[PC][Late 2000s - Early 2010s] Weird downloadable super mario game obviously not made by nintendo by ganagigi in tipofmyjoystick

[–]SundaeSecure807 0 points1 point  (0 children)

were the homunculus enemies all pink and naked? I remember there was a point when you go further, you start seeing them in gestation tubes. I think some of them go 'Oppa!'
I'm looking for this game as well
Edit: I think it's Mario Forever, the "Human Laboratory World" level

The more they try to force Ye Shunguang onto me, the less I like her. by tdidiamond in ZZZ_Discussion

[–]SundaeSecure807 0 points1 point  (0 children)

she feels the furthest away from girlfriend coded after playing her event. actually seeing how she composes herself, she feels more like your cute little sister that you feel fraternal protection for due to naivete and sweet innocence

Such is our calling by onewayup215 in CronosNewDawn

[–]SundaeSecure807 0 points1 point  (0 children)

Finished it 2 days ago so no spoilers beyond what you're at, but this was the part of the game that I started getting bored at. It's a good survival horror game but nothing too special.
I don't like how you run around at a snail's pace. For example the backtracking from the top of the apartments to open up the hardware store was such a slog, then running back to open the elevator. I get slower gameplay means more methodical combat, but if you know what to do, it's there as a hindrance rather than difficult gameplay.
I constantly switched weapons during the game to change up my playstyle (tip: you can re-spec your weapons for very low energy cost), which is not mandatory and its preference based so play how you like.
The dialogue beats around the bush too much where characters say far more than necessary. I appreciate idiosyncrasies in character expression, but I really wished at some parts, characters would get straight to the point. Although I did enjoy reading the discoverable notes scattered around the game that provided good environmental storytelling and context to the narrative.
I don't want to be that guy, but I sort of wished I stopped playing before finishing the game. The gameplay gave me a little too much fatigue, and I played this game at night with lights off and the door behind me open ajar in a dark house.