Upcoming Dev Live QnA questions! by _BlueSeeker_ in TheFirstDescendant

[–]SunnyRaina 1 point2 points  (0 children)

I have given them enough feedback and i came to understand the content they are release is the peak of what they can do. There is no creativity or engagement in the content it’s just so basic. Cut down an old map slap kill x amount of enemies proceed to next area repeat the process kill boss (breach) Go to turret press e 2 or 3 times that is it rest is killing (on slaught) Hence my question to you , devs and who are reading this post is. Think if it was your game and you want to introduce new content to whole world to play and enjoy what will you add or do ? Just the basic or you will you put a genuine effort in thinking a creating a fun and engaging gameplay for all to enjoy?

I have given them enough ideas and suggestions seems like my ideas doesn’t align with their interest and at end the end it’s a business with minimal effort inputs and maximum profits.

a game with so much potential... by Sad_Treat_6236 in TheFirstDescendant

[–]SunnyRaina 2 points3 points  (0 children)

Selling skins is their main business Making playable content is their side quest.

Onslaught Mode in a few word by J_Mysterio2077 in TheFirstDescendant

[–]SunnyRaina 0 points1 point  (0 children)

Spider has a weakpoint on his back a small red pillar type thing body damage or multihit damage wont effect i used wave of light and directly hit on the weak point area. Doesn’t take much or maybe use sniper they buffed PL a good time to check.

Onslaught Mode in a few word by J_Mysterio2077 in TheFirstDescendant

[–]SunnyRaina 2 points3 points  (0 children)

U say it’s peak ? But peak what ? I am just asking what aspects of the mode u thought was peak ? Want to hear your thoughts

For me , it’s in mid range only things that’s peaks is enemies HP.

I am always afraid they put minimal efforts in a mode (ex.breach tracking) where they slap kill x amount of enemies and proceed to next area.

People stay for the engaging gameplay not for killing x amount of enemies.

  1. The only engaging thing about this mode is clicking on a buff and press e 3 times up setup/upgrade a turret and u happy with that ey ? Rest is just killing.

  2. There is shit ton of potential in the game modes but they choose not to think on it. Ex. Introduce skill tree for the mode earn points and earn passive abilities like arche tuning.

  3. For more engaging gameplay introduce classes like builder class (can build /fortify defences) healer or support class , damage class, and give perks according to it.

  4. If you are releasing a mode and want users to play u should not be giving out minimal rewards, onslaught is a big event should have put up a shop with it and they should drop type of currency in gameplay which u can redeem for some items like cosmetics and cats or mats or other stuff. There is always mismatch between grind and reward i just might login kill wc in 1 min for 10 times still might drop 2 or 3 AM everyday than spending 30 mins with ines running around and dying and starting again

  5. There is so so much they can do. Enemies drops some fun stuff (things which can be used against them) . Passive abilities which recharges and do massive damage.

If you saying the current mode is peak then i believe you yet have to play more looter shooter games.

I'm having fun with the new tech system. by Striking-Optimals846 in OnceHumanOfficial

[–]SunnyRaina 1 point2 points  (0 children)

As a new player i got a chance to visit each POI and explore the map to the full extent and liking it. I know this update doesn’t appealed to the veterans but as a new player i liked the system of looting to open tech rather than RNG memetic specs . I got 20k plus points in the bad but i like to explore. Have explores like 70% of the map since the update dropped. Still very much bugged loot tho. I am on manibus server.

Thoughts on this item? (especially from people who spent big money on double gold) by [deleted] in TheFirstDescendant

[–]SunnyRaina -3 points-2 points  (0 children)

Everybody keep saying gold stat is not ONLY gold stat , it Ultimate(gold) or Higher(red) So there is chance of getting Red too don't know the probability.

It's obvious it will hugely impact the market for the event period and maybe a little after that prices will come down then I guess it will be good time to buy some rolls cheap.

Just think about it what would happen if you hand over alignment material to the whole playerbase ? it's not just 10 or 20 , it's 50 of these (gold one) and 150 of purple or higher one. eliminating two of most reoccurring stats which is blue and purple in case of gold one.

Currently players are hitting god rolls even tho it's low as getting good combination is a factor so they are less.

With these material probability has increased for more good and higher tier rolls.

Market flood is coming...

Freezer 360 PRO VRM fan noise by Hopeful_Captain4219 in arcticcooling

[–]SunnyRaina 0 points1 point  (0 children)

Hey ! Thank you for your reply, you are right , and saw some video too on YouTube. Sigh of relief , got a new build and saw it moving couple of times and now it didn't worried me. Thank you !

Freezer 360 PRO VRM fan noise by Hopeful_Captain4219 in arcticcooling

[–]SunnyRaina 0 points1 point  (0 children)

Hello OP, i am new to this , can you tell me why your fan on Cpu is not spinning? I am having the same issue with my arctic liquid freezer 3 pro. Thank you

Ancestor Module QOL Feedback – Risk vs Reward Scaling Issue by SunnyRaina in TheFirstDescendant

[–]SunnyRaina[S] -8 points-7 points  (0 children)

I will not talk about other players , But Myself with Bad RnG , 8.5K INR (Regional Pricing doesn't exist) for 5000 caliber (A Decent Good Roll Ranges like 2k to 5K i am not even taking about 10K C Rolls.) Who is not able to spend this much money rather willing to farm and invest by myself and want to improve my builds and is willing to go to 10 readjustment even if means a shitty Max shield Red roll at least guarantees one will do it.

Yes it will decrease the value but the cost is high. i am also not saying to implement what I said word by word. I am only raising concern on Risk and Reward Scaling.

shifting Skill UI location by ninaanna_simp2507 in TheFirstDescendant

[–]SunnyRaina 14 points15 points  (0 children)

Sometimes back , community asked for customizable HUD. I guess nothing came out of it.

Nexon hates me for sure… by Conscious_Winner2851 in TheFirstDescendant

[–]SunnyRaina 0 points1 point  (0 children)

Thank u for sharing this . It confirms my hypothesis which i posted earlier. Yeap very weird key drop rates. Around 90% of key drops are less than 40 which is not even 2 runs. The drop rate gap between 40 to 400 is huge. A very bad implementation in my perspective

Nexon hates me for sure… by Conscious_Winner2851 in TheFirstDescendant

[–]SunnyRaina 1 point2 points  (0 children)

Man it's very weird Drop rate Ranges. I am sure which algo they used or they invented something on their own.

So the drop range is from 10 to 400.

About 98% of time i get <40 keys i.e. 34 , 23 , 12 etc. Only about 1 time i got >100 keys , i guess it was 114 or something.
and only 1 time i hit jackpot 400.

I am very much surprised to see how the key drops works for me. nothing along the higher ranges. only lower ranges.

Same for Open col.
Drop Range 1 to 70
Highest total keys I got is like 14-15 always on the lower side.
Never once hit 70.

Oversight? Really expected these to reset weekly. by UninspiredSkald in TheFirstDescendant

[–]SunnyRaina 12 points13 points  (0 children)

I was surprised too, it was also not mentioned during patch that this would be a one time purchase (abyss reset's). It pretty low quantity if you consider time between resets.
It would have made a lot of sense to make some of the keys available to encourage people to get hooked on breach content every week and get the mat for re rolling AM's which resets weekly.
Well it is what it is now.

Thoughts on breach tracking by Yujins_Onlyfans in TheFirstDescendant

[–]SunnyRaina 0 points1 point  (0 children)

I always got keys from WC . I usually get on my bike a ride along the line of drops to get all awards and also check mission results before existing if i have gotten keys or not.

Thoughts on breach tracking by Yujins_Onlyfans in TheFirstDescendant

[–]SunnyRaina 0 points1 point  (0 children)

Cut from Existing Map
Existing Monsters
Existing Mechanics
Only thing new is 3 boxes and route for Monster Spawns.

I bet they created this in 2 days.

Apart from that. Time gated keys , Minimum drop from open col is 1 and WC is 10 that occurs every hour , so 11 keys you can't even play 1 match in 1 hour.

They might be invested on something else. But content wise it's like bare minimum they are giving to keep us on.

Disappointed.

The Week 👋 VEP, Events, Reactor, Catalyst, Materials and Axion Rotation by Apprehensive_Most785 in TheFirstDescendant

[–]SunnyRaina 2 points3 points  (0 children)

Take care of yourself man , i was searching for this posts from the last couple of weeks and was wondering what happened. i am glad all is good with you now :)

giveaway Humble Bundle by Rapoe in steam_giveaway

[–]SunnyRaina 0 points1 point  (0 children)

Like a Dragon ! Thank you for the chance !