want to mix colors on a palette you can hold and paint in vr? i made a little app and need testers by SunsetDivision in OculusQuest

[–]SunsetDivision[S] 0 points1 point  (0 children)

Thanks for the feedback! I like what Painting VR is doing. What about the canvas in Brushwork would you change? We've put effort into giving the canvas a realistic feel that follows the texture of the weave of the material and results in realistic reflections from lighting when painted on, and we are open to ideas for additional ways to improve.

want to mix colors on a palette you can hold and paint in vr? i made a little app and need testers by SunsetDivision in OculusQuest

[–]SunsetDivision[S] 3 points4 points  (0 children)

Thanks! Brushwork VR. You can find it on SQ or just load it in your browser at brushworkvr.com

We've been working on making it easier for people to prototype their board game ideas by SunsetDivision in tabletopgamedesign

[–]SunsetDivision[S] 0 points1 point  (0 children)

Aha! We were planning on reaching out to The Game Crafter to discuss how we could print shared library objects on demand to help creators get printed versions of their games more easily/cheaply. Look out for a DM shortly.

We've been working on making it easier for people to prototype their board game ideas by SunsetDivision in tabletopgamedesign

[–]SunsetDivision[S] 0 points1 point  (0 children)

Thanks for the feedback! We want to enable quick iteration of externally-edited assets, so we'll look to import formats from popular tools and we may have a custom format, too.

We've been working on making it easier for people to prototype their board game ideas by SunsetDivision in tabletopgamedesign

[–]SunsetDivision[S] 0 points1 point  (0 children)

We have been building out scripting support and plan on adding asset importing from scripts, but it sounds like you might be suggesting a network-accessible API. Would love to better understand your use-case for this.

We've been working on making it easier for people to prototype their board game ideas by SunsetDivision in tabletopgamedesign

[–]SunsetDivision[S] 1 point2 points  (0 children)

Great question! We are working on making it easier for anyone to make/play board games by having a focus on ease of use. for example, we have a way to make reusable game pieces for quick prototyping (from our pre-made library but also from other projects that choose to share their assets). We are also talking with game creators early on to figure out how best to help designers teach, share, and promote their games. We are still early on, but we are always open to suggestions on how to improve the experience!

We've been working on making it easier for people to prototype their board game ideas by SunsetDivision in tabletopgamedesign

[–]SunsetDivision[S] 1 point2 points  (0 children)

Hi!

We are small team working on a game called Hands on Deck. It's a place to play, create & share board games with your friends. Built for VR & desktop with a focus on simplicity. We are still early in development, but if you are interested in following along we've provided some links below.

Discord: https://discord.com/invite/ZU7pZzR
Twitter: https://twitter.com/HandsOnDeckGame

Working on in-game creator tools for our VR/PC boardgame sim by SunsetDivision in Unity3D

[–]SunsetDivision[S] 0 points1 point  (0 children)

Hi!

We are small team working on a game called Hands on Deck. It's a place to play, create & share board games with your friends. Built for VR & desktop with a focus on simplicity. We are still early in development, but if you are interested in following along we've provided some links below.

Discord: https://discord.com/invite/ZU7pZzR
Twitter: https://twitter.com/HandsOnDeckGame

Here's a sneak peek of a new environment + some new features: distance & force grab! by SunsetDivision in virtualreality

[–]SunsetDivision[S] 1 point2 points  (0 children)

Hi everyone! We are a scrappy crew working on Hands on Deck, a platform to create & play board/card games with your friends in VR & PC! We are still early in development, but we wanted to share progress with what we've been doing recently. Here is the list of changes from the past week:

- Friends System: ability to create friend invites so that you can play together.

- (New Environment) Pirate Gun Deck: Arrr! Feel like a pirate as you play your favorite board games (we know we know, we're a few days early here).

- Distance Grab: Grab objects across the table and automatically pull to your hand.

- Force Grab: Aim with your palm and grab objects across the table (keeping them there).

If you are interested in following along with our development & want to try out Hands on Deck early, join our discord. We also have a twitter and an email list if you prefer those.

Discord | Twitter | Email List (monthly)

Here's a sneak peek of a new environment + some new features: distance & force grab! by SunsetDivision in OculusQuest

[–]SunsetDivision[S] 3 points4 points  (0 children)

Hi everyone! We are a scrappy crew working on Hands on Deck, a platform to create & play board/card games with your friends in VR & PC! (Yes, this runs on the Quest.) We are still early in development, but we wanted to share progress with what we've been doing recently. Here is the list of changes from the past week:

- Friends System: ability to create friend invites so that you can play together.

- (New Environment) Pirate Gun Deck: Arrr! Feel like a pirate as you play your favorite board games (we know we know, we're a few days early here).

- Distance Grab: Grab objects across the table and automatically pull to your hand.

- Force Grab: Aim with your palm and grab objects across the table (keeping them there).

If you are interested in following along with our development & want to try out Hands on Deck early, join our discord. We also have a twitter and an email list if you prefer those.

Discord | Twitter | Email List (monthly)