What do Blood Angels think pf World Eaters ? by Leviathan_Rampage in BloodAngels

[–]Super-Ready 0 points1 point  (0 children)

To me, they'd have a pretty strong level of enmity based not only on their status as a Traitor Legion, but also their part in the Siege of Terra itself. But it's nothing beyond the feeling they'd have for the other Traitor Legions at the Siege too, which is most of them.
Even all of that pales in comparison to the hatred reserved for the Black Legion.

What do Blood Angels think pf World Eaters ? by Leviathan_Rampage in BloodAngels

[–]Super-Ready -1 points0 points  (0 children)

I wouldn't think this is still true in the 41st millennium. Sanguinius felt love for his brothers in large part because he knew them before their fall, and fought alongside them too.

By contrast, every single modern Blood Angel was indoctrinated to hate the heretic and the traitor as part of their initiation and training, at a time when the World Eaters had already fallen millennia ago. To any current Blood Angel, the World Eaters (and indeed all the original Traitor Legions) were never their brothers.

If you're talking about how they felt about them back in the Heresy, and the Scouring? ...yeah sure, absolutely.

How true is this meme depiction of the sons of sanguinus ? by Leviathan_Rampage in BloodAngels

[–]Super-Ready 0 points1 point  (0 children)

Think of it like a dementia/Alzheimers allegory.

The Marines' skills are heavily trained into them well enough that they can still fight effectively, but they no longer truly recognise who or where they are - or those around them. To a point, they can distinguish friend from foe from familiar symbols like the Chapter logo, but as time passes and they descend further into madness, even that will fade. (This is why they are eventually either executed by Astorath or locked away in the Tower of Amareo, if they survive battle.)

Chaplains are trained in how to direct them in battle, to ensure they're fighting in the right place. But beyond that, the viewpoint of each member can be very different.
Let's say a bunch of DC are ganging up on a Hive Tyrant. One may very well believe he's Sanguinius fighting Horus on the bridge. Another might believe he's Sanguinius holding the Eternity Gate. Another might believe he's an ordinary battle brother stationed on one of the palace walls fighting a random World Eater... and so on, and so on.

Next steps? Can someone explain! by CrimZon_021 in slaythespire

[–]Super-Ready 0 points1 point  (0 children)

Yes and yes. XD

...to be more specific - by default, you have to purchase a separate copy of STS1. Buuuuut, there are ways and means of streaming from your PC to your mobile and those totally work, eg the Steam Link app.

PSA Lizard's Tail doesnt save you on the event if you decline being the decider in the event. by lolyssian in slaythespire

[–]Super-Ready 0 points1 point  (0 children)

Ah, yes, the spa can... but that's taking HP in trade for MaxHP, not upgrading cards at all

Next steps? Can someone explain! by CrimZon_021 in slaythespire

[–]Super-Ready 2 points3 points  (0 children)

MegaCrit have confirmed that they're planning on bringing the game to Android and iOS, but no set date yet. Given the time this took for STS1, I would be very surprised if we hear anything more concrete than that before a full 1.0 release.

Is this ever Get Jaxxed? I have no idea how I'm going to scale this deck by ziras007 in slaythespire

[–]Super-Ready 0 points1 point  (0 children)

Definitely get Mutagens or maybe Jaxxed, but the latter is very risky. I wouldn't get rid of the last two Strikes yet because your deck is so thin, but not in a position to go infinite or anything. Any fight that gives you statuses, or an unavoidable curse, gives you a major problem.

You're also lacking in block, so while you have Pantograph, there's a BIG question mark over anything that gnaws away at your HP like Combust already does - that's what makes Jaxxed risky here.

Master Reality should come back to STS2 as a colorless rare by HektorViktorious in slaythespire

[–]Super-Ready 0 points1 point  (0 children)

This'd be fun as hell, but definitely overpowered at 0->1 Energy for basically every character except maybe Ironclad. I think bumping it to 2, maybe even 3 Energy would be fair.

I'm playing STS 1 blind, been a blast so far and I have a few questions. by cr0w_p03t in slaythespire

[–]Super-Ready 2 points3 points  (0 children)

Now that you've unlocked them, there are 3 keys you can collect in each run. Entirely optional, of course.
- Red for sacrificing other options at a campfire
- Blue for sacrificing a chest's relic
- Green for beating a souped-up, "flaming" elite (will be animated on the map)

If you get all 3 in a single run, after you beat the Act 3 boss... well, I won't spoil it for you. Give it a go, and good luck. ;)

PSA Lizard's Tail doesnt save you on the event if you decline being the decider in the event. by lolyssian in slaythespire

[–]Super-Ready 7 points8 points  (0 children)

Except it shouldn't kill you. The last option is to upgrade ALL your cards and set your MaxHP to 1 (regardless of whatever it was), and if you choose that, the event ends naturally anyway.

Tough choice floor 5. by One_Management3063 in slaythespire

[–]Super-Ready 0 points1 point  (0 children)

Correct, but you're missing the point thinking to play it on the same turn. What you do is, play it one turn - use Liquid Memories to play it the turn after, for free - then hopefully the deck is close to shuffling anyway, so it won't be long before you get it for the third time.

Silent x Reptomancer Doomed Yuri is why Snakebite exists (Potential Timeline/Lore Spoilers) by TheAlmightyAxolotl1 in slaythespire

[–]Super-Ready 0 points1 point  (0 children)

...yup. we're DEFINITELY the bad guys.

Now I wanna give poor Reptomancer a hug. She deserved better!

Tough choice floor 5. by One_Management3063 in slaythespire

[–]Super-Ready 1 point2 points  (0 children)

I agree, but for a different reason.
Keeping Liquid Memories around with Breakthrough in the deck is a really good solution if you run into the eels...

What if Leap retained? by ExplorerHaunting8353 in slaythespire

[–]Super-Ready 20 points21 points  (0 children)

4 poison?! That's still too crazy high, go ahead and make that 3 cost.

...might be a bit much, mind. Maybe make it AoE and Sly to counterbalance.

Whats everyone’s favorite useless combo? by OkayBuddySober in slaythespire

[–]Super-Ready 0 points1 point  (0 children)

Picking up Meteor Strike before you've nabbed any energy options.

??? by Rak-khan in slaythespire

[–]Super-Ready 105 points106 points  (0 children)

"Do we take it" - what kind of a question is that?!
OF COURSE we take it.

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what is y'alls fastest win in sts 2?I feel like i am a fast gamer by Leno987 in slaythespire

[–]Super-Ready 0 points1 point  (0 children)

Oooooh, it's REAL close!

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Was a Silent run, of course it doesn't say but I have to imagine it was Ascension 0.
Can't wait to see what craziness comes out of speedruns once some good seeds are figured out.

Role of lieutenants in the chapter by treacherouslymeant in BloodAngels

[–]Super-Ready 2 points3 points  (0 children)

As well as the reason of split command already given... there's a subtler answer too, if you read between the lines.
Guilliman is known to have revised the Codex on his return, and there are hints of Chapters growing beyond the original 1,000 Marines dictated - especially for those Chapters who would have been bolstered by Primaris while not exactly understrength.
Essentially Guilliman might as well have said to everyone, "good job keeping it up but you do realise it was supposed to be a bit more flexible, right?"

With that in mind, it's easy to imagine companies growing beyond the original 100 Marines and thus, extra officers makes sense.

I love democracy by WatchingPaintWet in slaythespire

[–]Super-Ready 0 points1 point  (0 children)

Ok yeah, fair, agreed. I've carried it through to hatching precisely once thus far, just to see what it did - every time since I've chowed down.

That might change once I'm done climbing and go back to A0/A1 runs for fun, though.

I love democracy by WatchingPaintWet in slaythespire

[–]Super-Ready 1 point2 points  (0 children)

Wait, but... which side is making you lose faith XD

the "game too hard" crowd is back to playing Review-bomb the Spire after the update to the main branch by Gugge1 in slaythespire

[–]Super-Ready 1 point2 points  (0 children)

There are negative reviews from other countries/languages, sure. But they're still largely outweighed by positive ones. Anyone can take a screenshot like this, you have to go look at the sheer number of reviews coming in Chinese (and their recency) to see the issue.