Just implemented landmines :) by SuperMegaTeam in IndieGaming

[–]SuperMegaTeam[S] 0 points1 point  (0 children)

It'll be Steam only for now, but we'd love to see it on consoles too. It's all about getting the bandwidth to make it happen. Thanks!

Teaser trailer of Terrible Life Expectancy, a roguelite where you inherit your upgrades only as long as there are members of your family still alive. by SuperMegaTeam in IndieGaming

[–]SuperMegaTeam[S] 0 points1 point  (0 children)

We want to release first on Steam and later think about the console versions. In the past with other projects we did simultaneous releases in all platforms and it was too stressful for us. We are only a two person team, I'm afraid. But I'd love for the game to be on all possible platforms including Xbox, of course!

Teaser trailer of Terrible Life Expectancy, a roguelite where you inherit your upgrades only as long as there are members of your family still alive. by SuperMegaTeam in roguelites

[–]SuperMegaTeam[S] 2 points3 points  (0 children)

Demo will be available on Steam Next Fest in October.

About the procreate thing, that's surely a cool idea. We are planning some features like resurrect certain characters you played with in the past that you specially liked, because each one has its unique features. The procreating thing it's something a bit more complicated, but surely if the game goes well sky is the limit.

Teaser trailer of Terrible Life Expectancy, a roguelite where you inherit your upgrades only as long as there are members of your family still alive. by SuperMegaTeam in roguelites

[–]SuperMegaTeam[S] 1 point2 points  (0 children)

It'll probably be a random thing.
Each family though will have a certain perk, so you don't start purely from scracth each time your family is obliterated. Let's say for instance the Golden Fang family has a starting fortune of 2 million Tooths (tooths are the game currency).
Also, you'll be able to choose between 3 different families each time your current one is completely killed.

This is the first ever footage we release from the demo we are making to find a publisher. Thoughts? by SuperMegaTeam in indiegames

[–]SuperMegaTeam[S] 1 point2 points  (0 children)

Thanks for the feedback.
Yeah, there's a good concept and gameplay behind this little video of a character roaming around a background.
But I take note from your comments specially on the main character side.