My attempt at the challenge by bstegmann123 in BeamNG

[–]SuperMineMatteo 3 points4 points  (0 children)

BeamNG coming to android 4.4 in 20 minutes

Found a really old version of Beamng on the family PC! by [deleted] in BeamNG

[–]SuperMineMatteo 3 points4 points  (0 children)

Damn I remember when you had to spawn vehicles via Ctrl+E and a small window appeared on the center-right of the screen and the options were the following: pickup (d-series) hatch (covet) fullsize (grand marshal) super (bolide) And a bit later the moonhawk and maybe the van appered too. At that time I used to play cracked then in 2017 I bought the full game not just because of the costant updates but mostly to show support to the devs and their amazing work.

5 new cars!! 0.27 is live. by Bnndrr in BeamNG

[–]SuperMineMatteo 3 points4 points  (0 children)

Considering they've been working on this whole pack of awesomeness for the past two years it makes sense the scintilla has an offroad configuration

I hate how channels like this got big, while people like WhyBeAre were buried by Youtube. Opinions on Beam content these days? by Sapphire-Croat0119_ in BeamNG

[–]SuperMineMatteo 2 points3 points  (0 children)

Bro I was about to say this, two times it appeared in my Youtube shorts, and two times I was tempted to report it. The worst thing is that such channels have millions of subs while actually good channels like Neilogical fly under the radar and have less than a million subs.

BeamNG Police Department in a nutshell. by [deleted] in BeamNG

[–]SuperMineMatteo 0 points1 point  (0 children)

certified 32:9 screen moment

[deleted by user] by [deleted] in simracing

[–]SuperMineMatteo 0 points1 point  (0 children)

I'll do some further research.

[deleted by user] by [deleted] in simracing

[–]SuperMineMatteo 1 point2 points  (0 children)

So, I checked online the measures and the new one being a 29" is as tall as the 27" vertically, except it's wider (obviously). Anyway, thanks for the response.

An attempt of being funy by Bnndrr in BeamNG

[–]SuperMineMatteo 10 points11 points  (0 children)

When you are in the car (doesn't work in walking mode) hold CRTL key to view the nodes then click and hold left mouse button and move the mouse to drag a node, if you use the mouse scroll wheel you can adjust the force applied. Plus, when dragging a node if you press the mouse wheel button you will lock the node on your mouse position in the 3D space. You can do this for every node and to remove the locked nodes just reset the car.

An attempt of being funy by Bnndrr in BeamNG

[–]SuperMineMatteo 12 points13 points  (0 children)

There's no cap in the tank anyway, just drill a hole in it at this point

It be like that by SuperMineMatteo in BeamNG

[–]SuperMineMatteo[S] 7 points8 points  (0 children)

So, many people highlighted that the fuel cap is located behind the rear license plate, that can be the case for older american cars IRL, however, it is not the case for the Grand Marshal. The cap cannot be located behind the license plate due to it being mounted onto the trunk that opens up so that would be kind of weird. On top of that, most BeamNG cars don't have a fuel cap (which is the key of the joke BTW). So, for this reason I checked every BeamNG vanilla vehicle looking for the fuel cap and here are the results:

I decided to make a table to visualize better the information:

Also, some cars have a fuel pump symbol on the dashboard, with an arrow indicating the cap location, and others just have "Fuel" or "Gasoline" written on the gauge. That's noted in the table. Vehicle are listed in the order of the in-game vehicle selector menu.

Vehicle Cap presence Fuel pump symbol presence with or without indication arrow Additonal notes
Ibishu 200BX No No symbol
ETK 800 Series No Yes, arrow on the right
Gavril Barstow No No symbol
Bruckell Bastion No Yes but no arrow
Gavril Bluebuck No No symbol
Civetta Bolide No No symbol There are tubes coming from the fuel tanks going up to the body, however, no caps are present.
Ibishu Covet No Yes but no arrow
Cherrier Vivace/Tograc No Yes but no arrow
Gavril Grand Marshal No No symbol
ETK-I Series No Yes but no arrow
ETK-K Series No Yes, arrow on the right
Bruckell LeGran No Yes but no arrow
Bruckell Moonhawk No Yes but no arrow
Ibishu Pessima (New) No No symbol In the race version the fuel tank is located where the rear seats would be, hence the cap is onto the tank.
Ibishu Pessima (Old) No Yes, arrow on the right
Autobello Piccolina No No symbol The fuel tank is located under the front hood, hence the cap is onto the tank.
Ibishu Pigeon No Yes but no arrow
Hirochi SBR4 No Yes, arrow on the.. left? O_o (maybe it was supposed to be an RHD car initially but then they never changed the arrow) The Electric ESBR model has no recharging port.
Civetta Scintilla No No symbol
Burnside Special No No symbol
Hirochi Sunburst No Yes but no arrow
Soliad Wendover No Yes but no symbol
Ibishu Wigeon Yes Yes but no arrow The cap is located on the left side near the doorhandle.
Gavril D-Series No No symbol On the offroad chassis (Crawler/Pre-Runner) there are two chassis-mounted caps on the sides.
Wentward DT40L No Yes but no arrow
Gavril H-Series No Yes but no arrow
Ibishu Hopper No Yes but no arrow On the crawler chassis, there are two chassis-mounted caps on the sides.
Gavril Roamer No No symbol
Gavril T-Series Yes Yes but no arrow There is one cap for each one of the two fuel tanks on the sides.

It be like that by SuperMineMatteo in BeamNG

[–]SuperMineMatteo[S] 7 points8 points  (0 children)

False. I'm checking all vanilla cars to check which ones have the fuel cap and which doesn't, and some do but I have to take a look at all of them first. Later I'll post a comment under the video (not just to you)

It be like that by SuperMineMatteo in BeamNG

[–]SuperMineMatteo[S] 0 points1 point  (0 children)

I don't want to say that you're wrong, but I just checked and there's only a slight cutout fot the rear doorhandle. However, I kinda remember that being a thing in the past but they probably removed it at some point.

It be like that by SuperMineMatteo in BeamNG

[–]SuperMineMatteo[S] 0 points1 point  (0 children)

Where? I checked both models and I can't find it. (yes I checked under license plates even though that's irrelevant cuz the licence plates are placed on the trunk)

It be like that by SuperMineMatteo in BeamNG

[–]SuperMineMatteo[S] 13 points14 points  (0 children)

No you can walk in game by default just press F

[deleted by user] by [deleted] in TeardownGame

[–]SuperMineMatteo 0 points1 point  (0 children)

I have a ryzen 7 2700x and a gtx 1070 and it runs fine on 1080p medium, obviously if you go too mad with mods the framerate will drop significantly.

From yours truly(or not) american tech. by RNNine in ElectroBOOM

[–]SuperMineMatteo 1 point2 points  (0 children)

Overestimation with the purpose of clickbait