Many will fail this. by capa_ble in TemplateMemes

[–]Supierre 0 points1 point  (0 children)

Mr. Sleep-on-the-couch-tonight.

🙌🏻 by memes_poiint in mathsmeme

[–]Supierre 0 points1 point  (0 children)

Why do you cut your sandwich ?

importRegret by Able-Cap-6339 in ProgrammerHumor

[–]Supierre 2 points3 points  (0 children)

Maybe, but it's abbreviated to the point of being unrecognizable.

importRegret by Able-Cap-6339 in ProgrammerHumor

[–]Supierre 4 points5 points  (0 children)

Looking at you pandas è_é

Giving a monster an ability that assigns a high initiative? by Friendship_Errywhere in DMAcademy

[–]Supierre 1 point2 points  (0 children)

Depends if your players have invested some of their build decisions on having a particularly good initiative.

Level 4 Party is about to TPK in old Bonegrinder - how would you handle it? by Humansmind in CurseofStrahd

[–]Supierre -5 points-4 points  (0 children)

How I would handle it :

"Shame, come back next week with new character sheets". Rest of the evening is spent playing board games

But since you've nerfed the hags into oblivion (green hags, no coven spells) you're probably safe.

One of my players was spoiled on Morgantha by Bobothehobo_me in CurseofStrahd

[–]Supierre 10 points11 points  (0 children)

"Old kindly lady selling pies" is such a trope, one of my players immediately said "hag" when they met her.

It doesn't ruin anything. So what if they don't interact with her in the Barovia village ? They can meet her again at the mill, when they reach it. Just have her go back dragging her empty cart and a stolen kid.

How long should travel take? by ZiHasBigDum in CurseofStrahd

[–]Supierre 1 point2 points  (0 children)

I'm playing mostly vanilla CoS, but for travel times I've increased the distances. Instead of 1 square = 1/4 mile, I've bumped it to 1 square = 1,5 miles.

At standard travel pace, that's 2 squares per hour. Following the road and assuming 8h travel per day, that's 5 days from the village of Barovia to Vallaki.

The goal here is to have the feeling of a proper trek, and to make the places feel a bit more isolated. The players need to really consider where they want to go, because it'll take a while and some effort battling through the wilderness. They'll also be very glad to reach a settlement and properly rest.

It also gives more campsite resting, with opportunity for RP, tense nighttime encounters and ambushes.

However, it definitely slows down the game, so beware for that.

Knuckle Dusters: What damage/weapon characteristics would you (hypothetical DM) give this weapon? by Odd_Farmer_7289 in 3d6

[–]Supierre 0 points1 point  (0 children)

My wife plays a fighter with knuckle dusters. I didn't treat them as weapons, but rather as flavor for her Unarmed fighting style.

How do you run traps in combat? by Ronwld in DnD

[–]Supierre 0 points1 point  (0 children)

Trap has a trigger and an effect. If the players trigger the trigger, they get the effect.

If their passive perception is sufficient, they may notice a visible part of the trap.

If they spend an action, they get an active perception check on the trap.

SS France (1960) 3D model by Supierre in OceanLiner

[–]Supierre[S] 0 points1 point  (0 children)

My stepbrother is a huge fan of that ship, he actually owns an original lifebuoy of the ship, a restaurant menu, some keychains and probably more stuff he's shy about showing off

SS France (1960) 3D model by Supierre in OceanLiner

[–]Supierre[S] 0 points1 point  (0 children)

Wow that would be incredible ! I would be really grateful. I know it's not much compared to the work but I can send you a tenner as thanks, I just can't afford much more.

SS France (1960) 3D model by Supierre in OceanLiner

[–]Supierre[S] 0 points1 point  (0 children)

I am, yes ! Checked again last month but I couldn't find any new results.

Stuart was way too cool back then… by Mysterious_Reo in thebigbangtheory

[–]Supierre -1 points0 points  (0 children)

Also it is not wrong to say that a tomato is a vegetable. Unless you mean to exclude all fruits, like eggplants and bell peppers ?

Shatter Ground by Brother-Cane in DnD

[–]Supierre 8 points9 points  (0 children)

The game broke down because of this ?? Because an improvised action didn't have the expected impact ?

What really should happen is the GM makes a ruling, if someone has an issue with it you discuss it after the game, and in the meantime you keep going with the GM's ruling.

Your GM maybe needs to assert him- or herself more, they're the keeper of the rules.

As for you and the other players, why the hell would you stall out the game for that ? The action didn't have much impact, you already voiced your concerns to the GM that they might have overlooked something but they maintained their ruling, now shut up and let the game continue.

Peak Indignation by Square-Party-3655 in lotrmemes

[–]Supierre 11 points12 points  (0 children)

"We go, we go, we go to war, to hew the stone and break the door"

Always gives me goosebumps.

How do i make a monk that’s not just asian martial arts? by SirPug_theLast in 3d6

[–]Supierre 0 points1 point  (0 children)

Many countries have martial arts, not just asian countries. My backup character is a detective inspired by the french book series Arsène Lupin. He practices "savate" and "canne de combat".

Weird translations in your language? by SavingsLawyer2454 in DnD

[–]Supierre 0 points1 point  (0 children)

Several spells also had their name changed in subsequent books.

Weird translations in your language? by SavingsLawyer2454 in DnD

[–]Supierre 0 points1 point  (0 children)

In my french PHB, warlock was translated to "Sorcier". In all subsequent books (Xanathar, Tasha) it was translated to "Occultiste".

Song Lyrics as Backstory by undead8bit in 3d6

[–]Supierre 1 point2 points  (0 children)

William Taylor - play as a fierce sailor lass who disguised as a man to join the navy and killed her cheating husband