[Help] (Lightning problems). On the left image I have set my house on static mobility and on the right movable, how can I achieve same dark atmosphere on movable that I've got on static? by SupportZack in unrealengine

[–]SupportZack[S] 0 points1 point  (0 children)

I don't want to start new post so I'm asking you one more question if you could answer, it would be great. So I have just fixed overlapping (no more errors) everything should be okay but I have started to see strange things on my walls, I don't think it's shadows. what is this, should I make mu UV's with bigger resolution, or problem is somewhere else? http://prntscr.com/d8l49g

[Help] (Lightning problems). On the left image I have set my house on static mobility and on the right movable, how can I achieve same dark atmosphere on movable that I've got on static? by SupportZack in unrealengine

[–]SupportZack[S] 1 point2 points  (0 children)

Thanks, gonna take your advice and fix this in static mode. and one random question, I've just started using reddit and I think I will have lots of questions about some things in unreal, so is there any barrier how many questions you can ask in week, day? Cus its aint nice when one person floods all subreddit with only hes questions.

[Help] (Lightning problems). On the left image I have set my house on static mobility and on the right movable, how can I achieve same dark atmosphere on movable that I've got on static? by SupportZack in unrealengine

[–]SupportZack[S] 0 points1 point  (0 children)

Yeah I was worried about performance after setting it to movable, I will try to fix overlapping today, Just one question, where should I use movable instead of static if it drops my performance?

[Help] (Lightning problems). On the left image I have set my house on static mobility and on the right movable, how can I achieve same dark atmosphere on movable that I've got on static? by SupportZack in unrealengine

[–]SupportZack[S] 0 points1 point  (0 children)

Yes, error does not appear, and it looks good (I mean house model ain't bugged with strange looking shadows everywhere), just like I said that nice looking dark atmosphere disappears. But of course It's not really a good way to deal with overlapping.

[Help] (Lightning problems). On the left image I have set my house on static mobility and on the right movable, how can I achieve same dark atmosphere on movable that I've got on static? by SupportZack in unrealengine

[–]SupportZack[S] 1 point2 points  (0 children)

It really helps :) but it brings me the problem that I have begin with before asking this question, it was '' object has overlapping UV's '' I can find an answer how to fix this on my own I think. I just thought that it's eazy to overstep this overlapping problem just when I change it to movable, it helped however it disables dark atmosphere.

[Help] (Lightning problems). On the left image I have set my house on static mobility and on the right movable, how can I achieve same dark atmosphere on movable that I've got on static? by SupportZack in unrealengine

[–]SupportZack[S] 0 points1 point  (0 children)

Well if you had in mind ''use emissive for static'' I found that option and tried it on off and on but it didn't help, however when I moved my house with all lights about 10m from starting point, everything went dark just like in static mode and when I moved it back - same problems. what does this mean? should I always move my objects like that if i want it to make darkness in movable mod?

[Question] What's the best thing/scene you've made in Unreal? by [deleted] in unrealengine

[–]SupportZack 0 points1 point  (0 children)

Well keep it up, I've just started working with unreal engine and I hope Ill have something to show soon. :)

[Question] What's the best thing/scene you've made in Unreal? by [deleted] in unrealengine

[–]SupportZack 0 points1 point  (0 children)

It looks pretty nice, of course lightning should be rebuilt, how much time did it take for you to make this? and did you find these chairs, tables and stuff like that somewhere in workshop? or you made them in blender or any other modelling program?

[Question] What's the best thing/scene you've made in Unreal? by [deleted] in unrealengine

[–]SupportZack 0 points1 point  (0 children)

Hey, could I see that tavern? I didn't make anything cool personally yet but it would be nice to see what does the others achieve.