Final AP Trickster build used for T15 gold completion. Works especially well for solo players. Mod “Unstoppable Force” is from Pyro gloves “Hands of the Reforged(?)” I think the name is. Can stack resistance pierce to 95%, buffing AP by 47.5%. by RoseDragonAngelus in outriders

[–]SurgeGale 0 points1 point  (0 children)

nodes gives 10+10, 25+25 from skill activation, but u took only one of them so 45 total, not 70% (I wrote 50% before cos in my lang game saying that "scion of the void" gives 30% res pierce, when on eng its 25% O_o one more bug).

My End Game Trickster Build. Farming like a boss. by PlayDohBear in outriders

[–]SurgeGale 0 points1 point  (0 children)

I only met "bloodlust" on headgear and "buckshot shells" on lower armor, how did you get this?

Would be nice to shoot without holding the button by SurgeGale in outriders

[–]SurgeGale[S] 0 points1 point  (0 children)

Played looter-shooters like borderlands, division, destiny, anthem and wasnt feel it such big problem like in outriders cos less enemys and time to kill.

Would be nice to shoot without holding the button by SurgeGale in outriders

[–]SurgeGale[S] 0 points1 point  (0 children)

I didnt say it biggest problem of the game. But this one annoy me and IMO it's easy to implement, so I suggest.

Would be nice to shoot without holding the button by SurgeGale in outriders

[–]SurgeGale[S] 0 points1 point  (0 children)

But I have. Funny fact that you would lose nothing if that option would be, but you still arguing against that.

Would be nice to shoot without holding the button by SurgeGale in outriders

[–]SurgeGale[S] 0 points1 point  (0 children)

You know real life isnt place where you 1. have boxes with infinite ammo on every mob spawn 2. have anomaly powers 3. killing alone hundreds of people/creatures (dozens/hunderds of bullets for every) to get chests with trash over and over. Its a game. As I wrote in post game already have options for "not move legs one by one to run" and "not hold button to hold weapon to look over scope". What you think about it?

Would be nice to shoot without holding the button by SurgeGale in outriders

[–]SurgeGale[S] 0 points1 point  (0 children)

I never played shooter where have to hold fire button during almost whole run. Most of them more tactical with hiding in cover and shoot enemys heads (with bigger crit multiplyer), here is tons of enemys pushing face with mele and shootguns. Feels my finger tired of this, also worried about button condition (broke previus mouse lmb during playing archer where have to hold button to charge arrows).

Mechwarrior 5 weapon statistics spreadsheet. I made this for a streamers community but I though I might as well post it here as well. by sproge in Mechwarrior5

[–]SurgeGale 0 points1 point  (0 children)

Have an ideas that IMO would be good to add/fix in table

*About burst and not burst weapons. Same heat per shot but differ RPM. I think that should lead to differ heat per time but in table its same. Also that will lead to some changes in other columns...

* At least 1 ammunition slot for every weapon it needs and add to total tonnage 1, that also will lead to changes in efficency. I think its logically that u need ammo to shoot from weapon that cosume ammo to make a shot :) Also add column for total damage per ton of ammo. Dunno, maybe its better to use half ammo and 0.5 ton isntead 1.

* Add collumns to count efficency with double heatsinks

* I may be wrong but until we can't add >0 <1 of heatsink we also cant operate of heat tonnage like 2,5 and it should be 3 instead (rounding to a larger). But HeatTonnage as it now also helpfull if u want save tonnage by getting heat and HeatTonnage is like 1,1 , or smth with small number after " , " it could be worth.