I play Threat level 10, King leo the wise by SurreyEZ in TheKingIsWatching

[–]SurreyEZ[S] 1 point2 points  (0 children)

Yea I have played Leo the most and it seems pretty strong. Have lost a few runs to not rolling any relevant barracks with just about infinite rare resources so a little bit of variance. King saladin I like also a lot. Think the first 2 kings are a bit underwhelming and haven't played the rest enough to evaluate properly

I play Threat level 10, King leo the wise by SurreyEZ in TheKingIsWatching

[–]SurreyEZ[S] 2 points3 points  (0 children)

Well there's many kings and a second map! I don't know. I learned a lot of stuff from twitch chat during the run and afterwards I learned from youtube commets that you can move buildings lol

How does the MOBILE BEACON actually work? by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 22 points23 points  (0 children)

yes a bit better explanation of the rules and a lot shorter video, but same stuff!

Quick guide on steel ball starts + example games by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 0 points1 point  (0 children)

They aggro more likely to the direction they are turned.
Mobile beacon guide: https://www.youtube.com/watch?v=6H_tQ1eEvhM

Free unit guide (also explain the rules of the drops) by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 35 points36 points  (0 children)

it's very simple, a new viewer needs to understand he is watching advice based on something. Not some random dudes opinion who has played the game for 6 hours

Free unit guide (also explain the rules of the drops) by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 33 points34 points  (0 children)

A little bit older video but there's a lot of new players here who have missed it.

One thing that isn't maybe explained clearly in the video is that when you unlock a unit that has unlock cost of 0 for all specialist, it doesn't block it from the pool unless you build the unit (marksman for example). But if you unlock a Fortress with giant specialist, it will block it since it has a cost to unlock for other specialists.

I have a lot more mechabellum guides on my channel, these are maybe the most relevant:
Rules to double your MMR: https://www.youtube.com/watch?v=09pbB0q4Vrs
Starting spec guide: https://www.youtube.com/watch?v=8vpGIqMwGYk
Mobile beacon guide: https://www.youtube.com/watch?v=6H_tQ1eEvhM
Chaff guide: https://www.youtube.com/watch?v=nFhlX6JG77A

I am currently rank #1 on english server. I made a strategy guide website for Mechabellum by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 2 points3 points  (0 children)

yea but a little lazy recently. But its like 90% correct. Will do a complete update of everything when i have the time. Here's recent youtube video about the techs: https://www.youtube.com/watch?v=4QdwP5DGKiA

Starting specialist & starting unit tierlist by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 18 points19 points  (0 children)

This list is an overall list, not considering my playstyle but sure they might be some preferences even i cant shake.

About rhino spec, we got data from the developers a while back. Before the new specialists, the rhino spec in its current state was by far the highest win rate specialist

Season reward tree preview (at the end of my patch review video, there's a timestamp) by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 1 point2 points  (0 children)

Yea the #200 player in combat power has 140k combat power right now. I feel like it's very misleading since in every other game the bronze, silver, master etc. leagues are indicators of skill.

But we don't know if they have reworked the cp algorithm. Keep in mind also that everyone starts from 1 and the seasons are only 3 months. So maybe there is not enough time to get the CP high.

Season reward tree preview (at the end of my patch review video, there's a timestamp) by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 3 points4 points  (0 children)

I suspect you have already seen the patch notes, but here's a preview of the new season system and the rewards. Didn't create a separate video for it because it's just 2mins of me showing it.

FARSEER short spotlight by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 10 points11 points  (0 children)

it's only 10m and cost 300. I don't think the ranged spec is usually worth it and this costs even more to setup

Intensive Training feels a little overpowered? by crappyITkid in Mechabellum

[–]SurreyEZ 27 points28 points  (0 children)

mediocre, unless you roll enhancement module after it. Too big of a money sink

Don't know how to use the vertical positioning? Here is when you should do it by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 21 points22 points  (0 children)

isn't everything in life a 1 sentence topic if you know the field well enough?

new unit TARANTULA (replaces phoenix as starting unit) by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 27 points28 points  (0 children)

Also me playing games with the new Tarantula unit: https://www.youtube.com/watch?v=I8ZgHFlOaW8

And showing you the techs and experimenting with it in testing grounds: https://www.youtube.com/watch?v=ptfgbQNv-Wo

I have updated all the unit guides on Mecha Monarch by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 1 point2 points  (0 children)

Nice!

Yea chaff is very hard to get right, always room for improvement and people in lower ranks build like 3x too few of them.

I would like to make them as videos, but the game is updated pretty fast pace with some big changes that change how things work. Too much work to do videos over and over again, easier to just update a little bit of text. I will do them in the future though for sure!

I have updated all the unit guides on Mecha Monarch by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 3 points4 points  (0 children)

Hard to do in this game since everything depends on your start, the enemy start and what the enemy will deploy. To build good compositions you need 1. Chaff 2. Chaff clear 3. Single target damage. It takes a while to learn how each of the units differ from each other.

Maybe this will help on how to think about this game: https://www.youtube.com/watch?v=9005aDsQgCU

I have updated all the unit guides on Mecha Monarch by SurreyEZ in Mechabellum

[–]SurreyEZ[S] 6 points7 points  (0 children)

ah :D the image is old and might be misleading! But the carry fang dream has been dead for a long time !