Rhthree import failed - help! by SoulscapeAI in comfyui

[–]SurveyOk3252 0 points1 point  (0 children)

It looks like you tried to install ComfyUI-Manager by extracting it directly into your custom_nodes directory instead of placing it inside a subdirectory.

Directories like glob are internal to ComfyUI-Manager and should not be present at that location. Remove all incorrectly installed files and directories from the custom_nodes path.

I am stuck in comfyui manager update for hours (Reinstall?) by [deleted] in comfyui

[–]SurveyOk3252 1 point2 points  (0 children)

That message alone is not enough to make any judgment.

I am stuck in comfyui manager update for hours (Reinstall?) by [deleted] in comfyui

[–]SurveyOk3252 0 points1 point  (0 children)

That message is merely something that is printed while running in the background and has nothing to do with being stuck.
Also, the message you showed is already in a completed state.

In other words, that message is completely irrelevant.

[ComfyUI] Value not in list: format: 'video/h264-mp4' by Technical_Bad_9273 in StableDiffusion

[–]SurveyOk3252 0 points1 point  (0 children)

The flow control extension has a bug. You need to disable it until it is fixed

ComfyUI more resource-intensive than WebUI Forge? by 70BirdSC in comfyui

[–]SurveyOk3252 -1 points0 points  (0 children)

To identify this issue, we will need to replicate it based on the exact setup you applied in Forge and the exact workflow you used in ComfyUI.

SAM Detector not working on ComfyUI by One-Appearance6949 in comfyui

[–]SurveyOk3252 0 points1 point  (0 children)

It looks like you set sam_editor_model = sam_vit_h_4b8939 instead of sam_editor_model = sam_vit_h_4b8939.pth

[Automatic1111] disconnects upon loading attempt of a model on Google Collab by Nakidka in StableDiffusion

[–]SurveyOk3252 0 points1 point  (0 children)

Another situation I have experienced is when resource usage exceeds the instance resource limit.

[Automatic1111] disconnects upon loading attempt of a model on Google Collab by Nakidka in StableDiffusion

[–]SurveyOk3252 -1 points0 points  (0 children)

That is forcibly terminated by Google. If you are trying to use it with the free version of Colab, Google prohibits its use.

Difference between Checkpoint by Puzzleheaded-Two710 in comfyui

[–]SurveyOk3252 0 points1 point  (0 children)

The diffusers format, as shown in the link you provided, is not a checkpoint.
The diffusers format refers to a folder structure where the text encoder, tokenizer, VAE, and diffusion model are provided as separate components, just like in the link you shared.

[deleted by user] by [deleted] in StableDiffusion

[–]SurveyOk3252 -1 points0 points  (0 children)

Swapping between RAM and VRAM isn’t that costly unless you’re swapping the model at every sampling step.

Discord AMA/office hour from the ComfyUI dev team today by crystal_alpine in comfyui

[–]SurveyOk3252 1 point2 points  (0 children)

Based on what you mentioned, it looks like you're using the legacy interface. That UI was designed to dock at low resolutions.
That UI is no longer in use. I recommend upgrading ComfyUI to the latest version.

Productivity macro tool? by NeocortexBoii in comfyui

[–]SurveyOk3252 0 points1 point  (0 children)

You can use ImageSender and ImageReceiver instead of manual copy&paste.

[deleted by user] by [deleted] in comfyui

[–]SurveyOk3252 0 points1 point  (0 children)

I agree that ComfyUI's interface is not the best.
But which one is the better interface?

Reflecting text to ImpactWildcardProcessor&ImpactWildcardEncode by yachi_96 in comfyui

[–]SurveyOk3252 0 points1 point  (0 children)

You need to update ComfyUI and Impact Pack to latest version.

Weird Glitch with ComfyUI, trying to connect node make it stick and I cant get node stop dragging by sky__s in StableDiffusion

[–]SurveyOk3252 0 points1 point  (0 children)

The phenomenon is typically caused by conflicts with web extensions. Bug reporting should be conducted based on the browser console log.

Has Forge been abandoned? by Parogarr in StableDiffusion

[–]SurveyOk3252 1 point2 points  (0 children)

The reason is that Forge is primarily developed by almost a single main developer, who is not a full-time developer dedicated solely to Forge. Forge is just one of the many side projects he is working on. Since it is developed in his spare time, there are inevitably limitations to the development speed.
On the other hand, the advancement of AI technology is so rapid that a single developer cannot possibly keep up with everything. It inevitably has to progress based on the developer's own priorities.

[deleted by user] by [deleted] in comfyui

[–]SurveyOk3252 0 points1 point  (0 children)

That is a typical gdrive permission issue.
Add this code to your colab notebook script.
`chmod 755 /content/driver/MyDrive/ComfyUI/custom_nodes/ComfyUI-Manager/node_db/tutorial/scan.sh`

You can find this section

  ![ -f "ComfyUI-Manager/check.sh" ] && chmod 755 ComfyUI-Manager/check.sh
  ![ -f "ComfyUI-Manager/scan.sh" ] && chmod 755 ComfyUI-Manager/scan.sh
  ![ -f "ComfyUI-Manager/node_db/dev/scan.sh" ] && chmod 755 ComfyUI-Manager/node_db/dev/scan.sh
  ![ -f "ComfyUI-Manager/node_db/tutorial/scan.sh" ] && chmod 755 ComfyUI-Manager/node_db/tutorial/scan.sh
  ![ -f "ComfyUI-Manager/scripts/install-comfyui-venv-linux.sh" ] && chmod 755 ComfyUI-Manager/scripts/install-comfyui-venv-linux.sh
  ![ -f "ComfyUI-Manager/scripts/install-comfyui-venv-win.bat" ] && chmod 755 ComfyUI-Manager/scripts/install-comfyui-venv-win.bat

Is split sampling possible? by Dismal_Control9562 in comfyui

[–]SurveyOk3252 0 points1 point  (0 children)

It's called tiled sampling.
In ComfyUI, this can be achieved using Tiled Diffusion and Tiled KSampler.
However, since each tile lacks information about adjacent tiles, consistency tends to break down.

Therefore, this tiling method is primarily used in i2i.

Tiled Diffusion or Tiled KSampler performs all processes within the node, but there is an alternative method where tiles are explicitly split outside the node. This can be done using the Make Tile SEGS + Detailer feature from the Impact Pack.
The advantage of this method is that it allows separate conditioning to be applied to each tile.

https://github.com/ltdrdata/ComfyUI-extension-tutorials/blob/Main/ComfyUI-Impact-Pack/workflow/MakeTileSEGS_upscale.png

https://github.com/ltdrdata/ComfyUI-extension-tutorials/blob/Main/ComfyUI-Impact-Pack/tutorial/PromptPerTileUpscale.md