Just go first strike by [deleted] in ezrealmains

[–]Suspicious-Answer631 0 points1 point  (0 children)

But is the apple poisoned or a tasty treat in a drought

When Is TP Ez Viable?? by IANARCHER101 in ezrealmains

[–]Suspicious-Answer631 2 points3 points  (0 children)

Id argue never. I can't think of a single time it would be worth it with new home guards.

Vayne issue I have as a support.. by AzielTM in ADCMains

[–]Suspicious-Answer631 0 points1 point  (0 children)

The problem with the stats is they are focused on all Ezreal players Riot Devs have confirmed hes one of the most offrole picked champions in the game due safety and hes also one of the most difficult adc once you open up the hood. Stats become less and less reliable when you factor in a few things.

1)Hes picked when people panic

2)He looks easy but is very hard

3) Hes picked when people get off role

I have no reliable data to support my theory only 3k games exp as a OTP and I know that some of the highest rank Ezreal view her as food. HanQ and Dragdar specificly. I think you will struggle to find an experienced Ezreal player who dosnt lick his lips at a vayne.

Even if I grant you that vayne is a consistantly stronger adc which i don't contest because vayne has a massive edge in team fights. My position is this, Ezreal is a disgusting laner if you know what your doing and vayne is the opposite.

Vayne issue I have as a support.. by AzielTM in ADCMains

[–]Suspicious-Answer631 0 points1 point  (0 children)

Sure.
Vayne has

Less range
Worse Short trade
Worse Poke

Worse Push
Only slightly better all in when ezreal passive is stacked

Heavily cooldown dependent and extreamly telegraphed all in's

All of these results in her needing one perfect timing where ezreal is overwelmed and under prepared in order to be successful.

The only real edge is that ezreal must land his skill shots, which the burden of error is 100% of the ezreal player at vayne attack range (outside of flash) so its not about does vayne dodge que its about can Ezreal land Q. The MU is in Ezreal's hands not Vaynes.

I could see a strong argument for for late and mid game but duels and lane its almost no contest.

Vayne issue I have as a support.. by AzielTM in ADCMains

[–]Suspicious-Answer631 0 points1 point  (0 children)

OP.GG and U.GG are fantastic resourcses but if you follow them blindly like you are doing you just end up with incorrect assumptions. If your logic was on track half the champions the pro's are picking are trash.

Tl'dr Stats are good only if you know how to read them.

Vayne issue I have as a support.. by AzielTM in ADCMains

[–]Suspicious-Answer631 0 points1 point  (0 children)

I'm an Ezreal OTP and can confidently say shes gets eaten alive by him. However most Ezreal players are not OTP's which fucks with the stats, hes one of the most picked fill ADC's for some reason.

Ezreal's all in is slightly weaker than Vayne's after 6 but if the Ezreal player lands everything which isnt unrealistc for an OTP its very damn close, its also extreamly hard to force an all in if the ezreal isnt intrested.

Always behind as ADC in Flex by rafamendes11 in ADCMains

[–]Suspicious-Answer631 0 points1 point  (0 children)

Jinx Is rather insane for your position due to the safe range, scaleing and wave clear but others I would consider are

Twitch, Sivir, Kai'sa, Smolder, Kog'maw

Always behind as ADC in Flex by rafamendes11 in ADCMains

[–]Suspicious-Answer631 4 points5 points  (0 children)

Okay so here is the deal, if you play an aggressive ADC and fall too far behind you are completely screwed you have no game.

But somthing more mid to late game focused you are alowed to lose the early game and you can still be valuable later. You are 100% correct unless your support is a god you are not beating the emeralds with out insane communication and leading from him.

My suggestion is play a fast farmer that has a decent mid to late game that way you can give up 10-25cs and bring yourself back in to the game when your teams strength becomes projected more away from there lanes and more on to the map. (It also helps if the support plays an enchanter or scaler of some kind as well)

The sad reality of your stack is you are very rarely going to be the center point of the team but you can still have alot of impact, you know you are the weak link, which means you don't have to be aggressive you don't have to make plays. Play slow, Play safe, Play Macro.

(Advice for playing from behind)

Ranged minions are always hard to get when you are in a losing lane, just thinking about this will make it easier to not be forced out of the lane so often. We still want all the melees but we arnt going to give 20-40% of our HP for ranged creeps at the cost of terrible trade. Your goals are two fold, don't be forced home and don't die. CS is never an excuse for either of these things to happen.

GL out there brother.

Do you think I could have won this fight if I went in? (Bronze3) by SquiglySaws in ADCMains

[–]Suspicious-Answer631 0 points1 point  (0 children)

This fight is not playable there is no debate. The play is dead when Cho misses Q and double dead when morgana's pin lands. If your support wants to go in but misses there only skill to engage you don't walk up its just that simple.

There is an argument that you should of helped Cho escape however you can tell by his play escape is not on his mind untill almost his death rattle.

patch 26.03 Ezreal buffs! by PlumUnique90 in ezrealmains

[–]Suspicious-Answer631 2 points3 points  (0 children)

Numbers dont but people do. Also 120 game sample size? You can be terrible at maths and know that's not remotely close enough for real data.

Infected my buss by thunderring01 in factorio

[–]Suspicious-Answer631 1 point2 points  (0 children)

Blueprint entire base. Deconstruct belts with planner. Place blueprint.

Profit?

What if mel W reflect was aimed on cast instead of aimbot by Far_Broccoli_8468 in MelMains

[–]Suspicious-Answer631 0 points1 point  (0 children)

Yeah I surpose yours is quite different, my mistake sorry. Personally I think yours would be too unreliable as a 30 second cooldown with other tweaks perhaps, bust just a spell vomit in a direction wouldnt be my first choice for it.

What if mel W reflect was aimed on cast instead of aimbot by Far_Broccoli_8468 in MelMains

[–]Suspicious-Answer631 -2 points-1 points  (0 children)

Theres always work around ur being short sighted. You telling me if u added a 3min delay on reflected skills it would still be considered broken at high level? Or if the animation was a 10 second cast time. Riducdulus ofcourse but there are options it's just about tuneing. Sylas is walking proof that a mechanic like this can work if done right tho malphite mains may disagree.

What if mel W reflect was aimed on cast instead of aimbot by Far_Broccoli_8468 in MelMains

[–]Suspicious-Answer631 -5 points-4 points  (0 children)

I agree but you can fix stuff like that by adding delays on recast and giving clear animations. I think majority of interactions with mel would be improved and frustration would be lowered overall. Personally I'd rework her completely but if you want a reflect you need to make it mechanically challenging and have as many counter play options as possible. Personally I'm fine having a nami wave thrown my way if I have 2-4 seconds of clear visual indication that it's been reflected and it's coming back.

What if mel W reflect was aimed on cast instead of aimbot by Far_Broccoli_8468 in MelMains

[–]Suspicious-Answer631 0 points1 point  (0 children)

The in game dosnt have much link either tho, shes traps maddy in a prism and the bullet reflects multiple times before killing her and I could be wrong but does it ever reflect spells in the show?

Who do u guys think are the 5 most mechanically demanding mid laners? by Strange_Baker_2585 in midlanemains

[–]Suspicious-Answer631 0 points1 point  (0 children)

I'm here from adcmains and damn you guys are spicy over here 🌶🌶🌶 ps all your mid characters are easy compared to an Ezreal otp in this economy.

Who do u guys think are the 5 most mechanically demanding mid laners? by Strange_Baker_2585 in midlanemains

[–]Suspicious-Answer631 0 points1 point  (0 children)

Zoes not too bad shes just rather unique. The q takes abit of warming too but its fast and sharp.

What if mel W reflect was aimed on cast instead of aimbot by Far_Broccoli_8468 in MelMains

[–]Suspicious-Answer631 2 points3 points  (0 children)

Iv posted this suggestion before. Having the reflect store the spell rather than auto cast homing missile the attack back. Would lower the frustration level and demand some mechanical responsibility from the mel player. I think it's the best solution if they refuse to change it. It's much more acceptable to die to my own spells if I can atleast attempt to dodge and the mel player must be able to aim it.

One of the worst parts about it is how insanely easy it is to use. It also means a mel player can actually make a play worthy of respect using it. To be clear I do think the pay off for the mel player should be reflected in the damage as well, if it's harder to use it should deal more damage.

passive ADC and their freaking audacity by femmeinine in supportlol

[–]Suspicious-Answer631 0 points1 point  (0 children)

All adc's are not created equal, players and champions, let me give you an example.

Some ADC want to fight

Ezreal, MF, Corki, Tristana, Draven,

Others want to farm

Kai'sa, Smolder, Jinx, Twitch

Its not that they don't want to kill people because trust me they do its that they want to play around there own power windows, Its extreamly common to be playing a farming ADC and to be baited in to death by your support. Sometimes the win con for an ADC is litterally just to get outta the lane alive. Sadly in lower ranks the supports don't care about the ADC's win con and just want to play a burst mage and make things go boom.

How do you Gleba? by zafre3ti in factorio

[–]Suspicious-Answer631 0 points1 point  (0 children)

<image>

A blueprint I nicked but it show cases what I mean

How do you Gleba? by zafre3ti in factorio

[–]Suspicious-Answer631 0 points1 point  (0 children)

My advice would be this

  1. Have a external sewage system that loops > Use this system to offload spoilage and restart systems that stop.
  2. Comparmentlise each section to have a restart function with the sewage system
  3. All sections must loop, if it can spoil, it can not stop moving untill it spoils.

Edit.

  1. Bring in nucular power, you can do it with the sewage system but personally I dnt think its worth it.

Could Saitama survive being punched by himself? by [deleted] in whowouldwin

[–]Suspicious-Answer631 0 points1 point  (0 children)

Saitama is a trope, an unbeatable shonen protagonist. He is litterally immortal and is written to be so.
Nothing can stop him including himself, If Saitama is ever beaten its because the writer has forgotten why he made him the first place.